Player Matchup

Sol
Sol
BangingKitty
Sol
Level 52
God Stats
1W - 0L
1,754 SR
Queue Stats
73W - 61L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Counttgetbetterr
Hou Yi
Level 45
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 10L
1,489 Elo+
Party 3
Xing Tian
Xing Tian
GHOSTreetZ
Xing Tian
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,520 Elo+
Party 3
Raijin
Raijin
GoobisNuBis
Raijin
Level 154
God Stats
3W - 0L
1,466 SR
Queue Stats
116W - 104L
1,494 Elo+
Party 3
Ravana
Ravana
Mike0xL0ng12526
Ravana
Level 29
God Stats
1W - 1L
1,485 SR
Queue Stats
73W - 83L
1,416 Elo+
Party 3
Team Averages
Level 88
1,498 SR
1,484 Elo+

VS

Team Averages
Level 69
1,495 SR
1,363 Elo+
Bakasura
Bakasura
ApexShenanigans
Bakasura
Level 121
God Stats
1W - 1L
1,750 SR
Queue Stats
24W - 33L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DryNuggets
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,425 Elo+
Party 1
Tiamat
Tiamat
goripontune
Tiamat
Level 44
God Stats
0W - 3L
1,224 SR
Queue Stats
115W - 135L
1,306 Elo+
Party 2
Aphrodite
Aphrodite
lokoclick
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 67L
1,341 Elo+
Party 2
Hachiman
Hachiman
tarosuke_lowee
Hachiman
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 159L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,904
550
8,409
15,199
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 1 / 5
9,888
549
11,507
15,665
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
GHOSTreetZ
Xing Tian
12
1 / 1 / 9
8,735
485
5,684
16,143
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
16
9 / 2 / 3
10,625
590
17,240
17,395
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 7 / 5
8,194
455
5,563
10,892
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
6 / 5 / 5
9,198
511
11,611
17,046
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
DryNuggets
Tsukuyomi
14
7 / 3 / 9
9,267
515
15,866
15,924
11,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
13
3 / 2 / 1
7,702
428
8,710
10,237
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
lokoclick
Aphrodite
11
0 / 2 / 3
7,604
422
4,074
9,777
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
12
0 / 5 / 2
7,182
399
5,217
12,753
4,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
17
Kills
16
16
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
6
5
5
1.7
W
3
5
3
0.9
W
4
1
5
6.5
L
Tsukuyomi
DryNuggets
Tsukuyomi
7
3
9
3.83
W
Xing Tian
GHOSTreetZ
Xing Tian
1
1
9
5.5
W
Raijin
9
2
3
5.25
W
0
7
5
0.36
L
Tiamat
3
2
1
1.75
L
Aphrodite
lokoclick
Aphrodite
0
2
3
0.75
L
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,403
Damage
45,478
75,294
Taken
65,737
43,144
Mitigated
38,017
21,717
Healing
23,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
11,611
7,060
0
2,646
17,046
7,347
0
6,337
10,709
0
50,266
W
8,409
3,218
0
4,883
15,199
6,549
4,427
1,312
13,639
68,908
8,105
W
11,507
5,429
0
9,945
15,665
7,019
1,348
1,276
14,105
0
81,362
L
Tsukuyomi
DryNuggets
Tsukuyomi
15,866
3,971
0
5,802
15,924
11,389
240
5,889
10,035
0
58,803
W
Xing Tian
GHOSTreetZ
Xing Tian
5,684
457
0
2,076
16,143
16,839
116
4,087
11,194
22,485
0
W
Raijin
17,240
2,848
0
2,926
17,395
7,798
2,103
4,590
12,265
84,587
0
W
5,563
1,478
0
1,887
10,892
4,939
85
1,394
9,072
0
46,537
L
Tiamat
8,710
772
50
4,004
10,237
7,257
0
7,046
3,191
42,292
0
L
Aphrodite
lokoclick
Aphrodite
4,074
959
3,129
5,370
9,777
7,389
0
6,589
3,188
30,813
0
L
Hachiman
5,217
1,819
0
2,056
12,753
4,635
0
4,466
8,287
0
42,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
40,953
489
Minions Killed
345
0
Camps Cleared
0
1,639,916
Distance Traveled
1,625,685
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,198
511
82
5
0
296,433
0
W
Sol
9,904
550
124
7
0
303,683
2
W
Hou Yi
9,888
549
117
7
0
313,275
1
L
Tsukuyomi
9,267
515
80
4
0
314,638
2
W
Xing Tian
8,735
485
21
1
0
368,270
4
W
Raijin
10,625
590
131
7
0
289,689
6
W
Ravana
8,194
455
96
5
0
364,999
3
L
Tiamat
7,702
428
70
4
0
361,716
5
L
Aphrodite
7,604
422
47
3
0
335,632
3
L
Hachiman
7,182
399
66
4
0
317,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role