Player Matchup

Hachiman
Hachiman
EatCake3216
Hachiman
Level 116
God Stats
1W - 0L
1,419 SR
Queue Stats
48W - 47L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
IlISIMPIlI
Cthulhu
Level 68
God Stats
3W - 5L
1,440 SR
Queue Stats
47W - 58L
1,278 Elo+
Party 1
Ra
Ra
NotNewB
Ra
Level 27
God Stats
6W - 1L
1,706 SR
Queue Stats
44W - 56L
1,273 Elo+
Party 1
Team Averages
Level 70
1,522 SR
1,295 Elo+

VS

Team Averages
Level 63
1,594 SR
1,312 Elo+
Izanami
Izanami
PapaDylz
Izanami
Level 59
God Stats
11W - 9L
1,677 SR
Queue Stats
42W - 57L
1,316 Elo+
Party 2
Vamana
Vamana
SproutIGuess
Vamana
Level 24
God Stats
6W - 4L
1,599 SR
Queue Stats
10W - 23L
1,164 Elo+
Party 2
Vulcan
Vulcan
infected ki11er
Vulcan
Level 106
God Stats
65W - 46L
1,506 SR
Queue Stats
98W - 103L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EatCake3216
Hachiman
15
2 / 1 / 5
9,805
754
17,331
15,049
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
IlISIMPIlI
Cthulhu
14
0 / 3 / 6
9,812
755
5,936
16,247
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 2
10,937
841
9,125
11,587
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PapaDylz
Izanami
16
5 / 4 / 1
10,221
786
14,189
17,403
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
15
2 / 3 / 3
9,140
703
15,171
19,698
19,185
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
0 / 1 / 1
5,478
421
0
1,164
322

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
7
7
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EatCake3216
Hachiman
2
1
5
4.5
W
Cthulhu
IlISIMPIlI
Cthulhu
0
3
6
1
W
6
3
2
2.33
L
Izanami
PapaDylz
Izanami
5
4
1
1.38
L
Vamana
2
3
3
1.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
29,360
42,883
Taken
38,265
30,061
Mitigated
27,885
13,169
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EatCake3216
Hachiman
17,331
11,382
0
6,277
15,049
6,737
1,641
169
14,880
0
48,060
W
Cthulhu
IlISIMPIlI
Cthulhu
5,936
463
237
2,443
16,247
18,636
673
81
16,166
29,478
0
W
9,125
1,202
1,027
3,185
11,587
4,688
1,160
112
11,475
29,161
0
L
Izanami
PapaDylz
Izanami
14,189
10,001
0
3,157
17,403
8,378
726
8,065
9,338
0
51,694
L
Vamana
15,171
6,649
0
5,581
19,698
19,185
850
6,780
12,918
413
42,375
L
0
0
0
0
1,164
322
0
286
878
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
24,839
151
Minions Killed
119
0
Camps Cleared
0
734,946
Distance Traveled
454,979
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,805
754
75
6
0
238,172
0
W
Cthulhu
9,812
755
29
2
0
263,730
0
W
Ra
10,937
841
47
4
0
233,044
1
L
Izanami
10,221
786
82
6
0
192,877
1
L
Vamana
9,140
703
37
3
0
262,102
0
L
Vulcan
5,478
421
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role