Player Matchup

Persephone
Persephone
DreamRabbet
Persephone
Level 29
God Stats
6W - 10L
1,264 SR
Queue Stats
124W - 138L
1,429 Elo+
Party 2
Susano
Susano
Suburashii
Susano
Level 13
God Stats
13W - 14L
1,487 SR
Queue Stats
36W - 41L
1,424 Elo+
Party 1
Camazotz
Camazotz
XRDToTheMoon
Camazotz
Level 33
God Stats
16W - 16L
1,662 SR
Queue Stats
94W - 104L
1,415 Elo+
Solo
Medusa
Medusa
ferryemilio
Medusa
Level 158
God Stats
5W - 2L
1,507 SR
Queue Stats
132W - 144L
1,431 Elo+
Party 2
Scylla
Scylla
plxtik
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,439 Elo+
Party 1
Team Averages
Level 63
1,484 SR
1,428 Elo+

VS

Team Averages
Level 64
1,508 SR
1,481 Elo+
Ravana
Ravana
BiscuitLover999
Ravana
Level 60
God Stats
21W - 16L
1,522 SR
Queue Stats
166W - 169L
1,443 Elo+
Party 3
Atlas
Atlas
Bucket4ead
Atlas
Level 29
God Stats
22W - 15L
1,479 SR
Queue Stats
38W - 43L
1,412 Elo+
Party 3
Shiva
Shiva
DaytonaV1
Shiva
Level 89
God Stats
1W - 1L
1,360 SR
Queue Stats
16W - 17L
1,457 Elo+
Solo
Jing Wei
Jing Wei
femurbeamer
Jing Wei
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,555 Elo+
Party 4
Freya
Freya
supremeBeanr
Freya
Level 95
God Stats
3W - 2L
1,681 SR
Queue Stats
204W - 208L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DreamRabbet
Persephone
11
2 / 4 / 2
8,382
441
11,774
13,624
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Susano
Suburashii
Susano
16
1 / 2 / 3
9,508
500
9,768
15,341
10,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Camazotz
XRDToTheMoon
Camazotz
14
3 / 6 / 3
9,025
475
12,221
22,175
8,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
14
4 / 4 / 3
8,743
460
13,689
17,270
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
plxtik
Scylla
15
4 / 4 / 4
9,477
499
7,654
11,626
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
10,770
567
10,918
11,914
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
14
2 / 1 / 5
9,484
499
10,086
19,571
24,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
DaytonaV1
Shiva
17
1 / 2 / 3
10,681
562
7,813
14,486
15,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
femurbeamer
Jing Wei
17
8 / 4 / 4
11,617
611
19,201
17,924
7,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 5 / 1
8,403
442
8,170
16,305
7,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
14
Kills
20
20
Deaths
14
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Atlas
2
1
5
4.5
W
Shiva
DaytonaV1
Shiva
1
2
3
1.25
L
Persephone
DreamRabbet
Persephone
2
4
2
0.75
L
Susano
Suburashii
Susano
1
2
3
1.25
L
Camazotz
XRDToTheMoon
Camazotz
3
6
3
0.75
W
Jing Wei
femurbeamer
Jing Wei
8
4
4
2.5
L
Medusa
4
4
3
1.38
L
Scylla
plxtik
Scylla
4
4
4
1.5
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,106
Damage
56,188
80,036
Taken
80,200
39,115
Mitigated
60,840
19,840
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,918
3,202
0
2,571
11,914
6,119
356
2,338
9,576
0
94,115
W
Atlas
10,086
4,813
0
4,707
19,571
24,454
460
8,523
11,048
36,671
0
W
Shiva
DaytonaV1
Shiva
7,813
2,184
0
3,421
14,486
15,166
1,035
1,356
13,130
0
78,237
L
Persephone
DreamRabbet
Persephone
11,774
985
363
2,839
13,624
7,876
0
6,582
6,700
43,640
0
L
Susano
Suburashii
Susano
9,768
2,240
0
4,131
15,341
10,776
0
0
15,341
0
72,154
L
Camazotz
XRDToTheMoon
Camazotz
12,221
3,688
0
7,075
22,175
8,487
0
1,900
20,243
0
63,814
W
Jing Wei
femurbeamer
Jing Wei
19,201
13,740
0
4,175
17,924
7,763
3,106
3,410
14,514
0
90,905
L
Medusa
13,689
4,865
0
4,095
17,270
8,022
234
6,680
10,150
0
65,909
L
Scylla
plxtik
Scylla
7,654
1,706
0
1,337
11,626
3,954
357
2,084
9,396
51,285
0
W
8,170
2,265
0
6,361
16,305
7,338
0
3,801
12,504
57,821
1,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,135
Gold Earned
50,955
452
Minions Killed
548
0
Camps Cleared
0
1,838,374
Distance Traveled
1,845,360
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,770
567
115
6
0
428,274
0
W
Atlas
9,484
499
43
2
0
324,186
1
W
Shiva
10,681
562
142
7
0
376,090
7
L
Persephone
8,382
441
41
2
0
379,623
5
L
Susano
9,508
500
132
7
0
358,420
1
L
Camazotz
9,025
475
84
4
0
385,920
5
W
Jing Wei
11,617
611
147
8
0
361,254
6
L
Medusa
8,743
460
103
5
0
359,557
7
L
Scylla
9,477
499
92
5
0
354,854
3
W
Freya
8,403
442
101
5
0
355,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role