Player Matchup

Nike
Nike
Beefzy
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 102L
1,412 Elo+
Solo
Chiron
Chiron
Leeroy1996
Chiron
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,552 Elo+
Party 2
Scylla
Scylla
PleaseJustWork69
Scylla
Level 125
God Stats
1W - 3L
1,201 SR
Queue Stats
84W - 108L
1,483 Elo+
Party 2
Bacchus
Bacchus
ShadDaDad
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 84L
1,550 Elo+
Party 2
Artemis
Artemis
stoneythegoon
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,519 Elo+
Party 2
Team Averages
Level 69
1,440 SR
1,503 Elo+

VS

Team Averages
Level 100
1,534 SR
1,532 Elo+
Gilgamesh
Gilgamesh
FCKitsJulian
Gilgamesh
Level 146
God Stats
39W - 34L
1,564 SR
Queue Stats
1,043W - 1,086L
1,605 Elo+
Party 1
Ishtar
Ishtar
Frhyde
Ishtar
Level 147
God Stats
2W - 3L
1,703 SR
Queue Stats
287W - 300L
1,581 Elo+
Party 3
Bacchus
Bacchus
LordSwedishChef
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,472 Elo+
Party 3
Sol
Sol
MLKlovesDREAMlN
Sol
Level 159
God Stats
6W - 11L
1,402 SR
Queue Stats
806W - 814L
1,610 Elo+
Party 1
Susano
Susano
Toadbois7666
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Beefzy
Nike
20
8 / 4 / 17
14,080
704
15,503
30,206
36,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Leeroy1996
Chiron
20
9 / 3 / 20
14,680
734
29,701
27,414
17,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 5 / 20
14,587
729
25,171
22,558
12,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ShadDaDad
Bacchus
17
2 / 5 / 18
12,751
638
5,038
23,358
39,102
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
20
14 / 3 / 16
15,097
755
44,516
21,484
13,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FCKitsJulian
Gilgamesh
20
3 / 7 / 9
12,362
618
13,505
29,143
37,789
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Frhyde
Ishtar
20
7 / 7 / 5
13,959
698
34,086
25,746
16,278
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

18
1 / 7 / 10
11,626
581
11,330
30,326
57,932
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 9 / 8
13,291
665
30,128
31,494
15,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
14
2 / 8 / 6
9,837
492
10,745
15,004
7,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
57
38
Kills
19
20
Deaths
38
91
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nike
Beefzy
Nike
8
4
17
4.13
L
Gilgamesh
FCKitsJulian
Gilgamesh
3
7
9
1.07
L
Ishtar
Frhyde
Ishtar
7
7
5
1.36
W
Chiron
Leeroy1996
Chiron
9
3
20
6.33
L
1
7
10
0.86
L
6
9
8
1.11
W
5
5
20
3
W
Bacchus
ShadDaDad
Bacchus
2
5
18
2.2
L
Susano
2
8
6
0.63
W
Artemis
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,929
Damage
99,794
125,020
Taken
131,713
118,226
Mitigated
134,960
58,287
Healing
36,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Beefzy
Nike
15,503
1,359
4,336
8,838
30,206
36,004
407
9,098
21,108
0
28,071
L
Gilgamesh
FCKitsJulian
Gilgamesh
13,505
1,674
2,443
3,857
29,143
37,789
0
4,713
24,430
0
30,414
L
Ishtar
Frhyde
Ishtar
34,086
15,950
118
6,175
25,746
16,278
336
7,612
18,134
0
71,115
W
Chiron
Leeroy1996
Chiron
29,701
15,490
4,102
11,350
27,414
17,042
3,280
10,437
16,974
0
59,134
L
11,330
1,280
1,404
5,077
30,326
57,932
0
7,440
22,886
17,316
0
L
30,128
5,843
803
12,358
31,494
15,209
26
7,751
23,743
51,541
0
W
25,171
2,261
5,817
7,953
22,558
12,414
1,978
8,495
14,063
61,777
0
W
Bacchus
ShadDaDad
Bacchus
5,038
584
2,325
2,979
23,358
39,102
38
6,805
16,553
10,532
0
L
Susano
10,745
874
2,561
1,559
15,004
7,752
0
2,693
12,311
0
16,890
W
Artemis
44,516
27,054
2,836
7,751
21,484
13,664
4,639
6,623
14,861
0
71,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,195
Gold Earned
61,075
208
Minions Killed
177
0
Camps Cleared
0
1,829,749
Distance Traveled
1,463,894
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,080
704
20
1
0
401,152
0
L
Gilgamesh
12,362
618
32
2
0
332,289
0
L
Ishtar
13,959
698
85
4
0
270,894
0
W
Chiron
14,680
734
63
3
0
373,130
0
L
Bacchus
11,626
581
4
0
0
311,679
0
L
Sol
13,291
665
45
2
0
326,819
0
W
Scylla
14,587
729
82
4
0
360,342
0
W
Bacchus
12,751
638
5
0
0
351,845
2
L
Susano
9,837
492
11
1
0
222,213
0
W
Artemis
15,097
755
38
2
0
343,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role