Player Matchup

Bastet
Bastet
Faint Fantazy
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,006 Elo+
Party 2
Hera
Hera
pgmon
Hera
Level 109
God Stats
26W - 19L
1,512 SR
Queue Stats
395W - 528L
1,302 Elo+
Party 2
Horus
Horus
poppypp
Horus
Level 106
God Stats
15W - 24L
1,437 SR
Queue Stats
180W - 232L
1,289 Elo+
Party 2
Team Averages
Level 74
1,483 SR
1,199 Elo+

VS

Team Averages
Level 29
1,556 SR
1,316 Elo+
Cerberus
Cerberus
Ch1K3nS
Cerberus
Level 12
God Stats
1W - 4L
1,530 SR
Queue Stats
2W - 10L
1,274 Elo+
Party 1
Vulcan
Vulcan
Rejected_Few
Vulcan
Level 68
God Stats
0W - 1L
1,477 SR
Queue Stats
11W - 26L
1,274 Elo+
Party 1
Guan Yu
Guan Yu
wawaa007
Guan Yu
Level 7
God Stats
1W - 3L
1,660 SR
Queue Stats
1W - 7L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
10,281
643
6,495
9,880
3,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
pgmon
Hera
19
8 / 1 / 8
13,381
836
30,378
10,613
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
poppypp
Horus
18
9 / 4 / 9
12,728
796
20,833
19,218
9,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ch1K3nS
Cerberus
14
3 / 7 / 2
10,751
672
7,270
28,981
38,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
16
2 / 8 / 4
10,670
667
14,288
17,332
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
wawaa007
Guan Yu
14
1 / 4 / 3
10,193
637
5,738
27,059
33,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
6
7
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ch1K3nS
Cerberus
3
7
2
0.57
W
2
2
8
3
L
Vulcan
2
8
4
0.5
W
Hera
pgmon
Hera
8
1
8
12
W
Horus
poppypp
Horus
9
4
9
3.38
L
Guan Yu
wawaa007
Guan Yu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,706
Damage
27,296
39,711
Taken
73,372
17,023
Mitigated
80,058
4,955
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ch1K3nS
Cerberus
7,270
768
0
1,917
28,981
38,267
29
12,687
16,294
30,390
0
W
6,495
1,705
0
409
9,880
3,115
602
5,324
4,556
0
13,517
L
Vulcan
14,288
3,652
43
1,149
17,332
7,883
516
6,338
10,994
50,922
0
W
Hera
pgmon
Hera
30,378
8,515
0
0
10,613
4,248
1,346
5,899
4,714
86,009
0
W
Horus
poppypp
Horus
20,833
9,051
1,655
2,891
19,218
9,660
667
10,358
8,860
0
31,138
L
Guan Yu
wawaa007
Guan Yu
5,738
220
964
3,378
27,059
33,908
54
11,437
15,622
0
21,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
31,614
135
Minions Killed
150
0
Camps Cleared
0
890,300
Distance Traveled
754,648
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,751
672
38
2
0
253,042
0
W
Bastet
10,281
643
10
1
0
301,634
0
L
Vulcan
10,670
667
85
5
0
211,314
0
W
Hera
13,381
836
106
7
0
303,249
1
W
Horus
12,728
796
19
1
0
285,417
1
L
Guan Yu
10,193
637
27
2
0
290,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role