Player Matchup

Chaac
Chaac
Primordial3
Chaac
Level 41
God Stats
7W - 3L
1,677 SR
Queue Stats
56W - 51L
1,441 Elo+
Party 1
Skadi
Skadi
RogueVoyage4600
Skadi
Level 65
God Stats
32W - 42L
1,527 SR
Queue Stats
190W - 274L
1,402 Elo+
Solo
Chang'e
Chang'e
ShadowsXHunter
Chang'e
Level 56
God Stats
14W - 11L
1,500 SR
Queue Stats
64W - 48L
1,500 Elo+
Party 1
Team Averages
Level 54
1,568 SR
1,448 Elo+

VS

Team Averages
Level 126
1,533 SR
1,433 Elo+
Danzaburou
Danzaburou
Daredevilase
Danzaburou
Level 157
God Stats
3W - 1L
1,793 SR
Queue Stats
283W - 320L
1,439 Elo+
Party 2
Janus
Janus
Jinx021
Janus
Level 152
God Stats
24W - 32L
1,417 SR
Queue Stats
326W - 329L
1,479 Elo+
Solo
Cthulhu
Cthulhu
PIPVPN
Cthulhu
Level 68
God Stats
9W - 10L
1,389 SR
Queue Stats
26W - 32L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,486
583
10,883
20,173
23,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 3 / 0
11,005
611
11,065
14,443
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 5 / 0
10,074
560
8,332
19,108
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daredevilase
Danzaburou
19
5 / 0 / 7
13,225
735
14,221
13,611
6,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Jinx021
Janus
19
4 / 0 / 7
12,781
710
16,789
7,473
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
PIPVPN
Cthulhu
18
4 / 1 / 8
13,218
734
15,505
19,395
23,209
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
0
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Daredevilase
Danzaburou
5
0
7
8.5
W
Janus
Jinx021
Janus
4
0
7
7.5
W
Cthulhu
PIPVPN
Cthulhu
4
1
8
8
L
0
5
1
0.1
L
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
46,515
53,724
Taken
40,479
36,601
Mitigated
33,588
16,963
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Daredevilase
Danzaburou
14,221
5,080
0
5,967
13,611
6,865
1,385
2,772
10,446
0
68,293
W
Janus
Jinx021
Janus
16,789
296
0
1,739
7,473
3,514
1,060
637
6,496
73,048
0
W
Cthulhu
PIPVPN
Cthulhu
15,505
1,162
1,283
6,569
19,395
23,209
519
5,465
13,300
34,898
0
L
10,883
1,456
810
5,362
20,173
23,977
0
10,849
9,107
0
35,932
L
11,065
4,540
0
1,593
14,443
5,578
0
8,715
5,539
0
65,253
L
8,332
272
4,006
5,192
19,108
7,046
0
12,077
6,709
35,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
39,224
227
Minions Killed
229
0
Camps Cleared
0
893,716
Distance Traveled
1,063,536
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,225
735
74
4
0
356,791
6
W
Janus
12,781
710
112
6
0
345,827
5
W
Cthulhu
13,218
734
43
2
0
360,918
1
L
Chaac
10,486
583
46
3
0
304,586
0
L
Skadi
11,005
611
126
7
0
279,668
4
L
Chang'e
10,074
560
55
3
0
309,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role