Player Matchup

Sobek
Sobek
Diamond V
BackholeEatr
Sobek
Diamond V
Level 128
God Stats
60W - 35L
1,756 SR
Queue Stats
183W - 146L
1,885 MMR
Party 2
Horus
Horus
Diamond III
CRAZYBALLS808
Horus
Diamond III
Level 156
God Stats
16W - 16L
1,701 SR
Queue Stats
126W - 98L
1,978 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Supa8O8
Ah Muzen Cab
Diamond I
Level 159
God Stats
17W - 3L
1,818 SR
Queue Stats
102W - 53L
2,637 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,758 SR
2,167 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,703 SR
2,009 MMR
Cthulhu
Cthulhu
Platinum II
Geneith
Cthulhu
Platinum II
Level 149
God Stats
23W - 12L
1,644 SR
Queue Stats
48W - 27L
2,103 MMR
Party 1
Hera
Hera
Platinum II
SanctionedOG
Hera
Platinum II
Level 160
God Stats
19W - 6L
1,745 SR
Queue Stats
65W - 44L
2,056 MMR
Party 1
Vamana
Vamana
Platinum V
ghandilatisha
Vamana
Platinum V
Level 91
God Stats
23W - 20L
1,720 SR
Queue Stats
124W - 182L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 5
13,969
735
13,457
28,916
48,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 2 / 4
12,363
651
13,437
23,096
25,030
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Supa8O8
Ah Muzen Cab
18
1 / 3 / 4
12,078
636
18,538
19,188
11,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CerberusAphroditeBaba YagaAtlasGeb

VS

Bans
ShivaAchillesScyllaGuan YuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Geneith
Cthulhu
19
1 / 3 / 4
13,026
686
18,208
25,868
37,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
1 / 5 / 3
12,342
650
19,431
12,752
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 0 / 2
14,913
785
18,404
21,854
25,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
L
4
2
4
3
W
Cthulhu
Geneith
Cthulhu
1
3
4
1
W
1
5
3
0.5
L
Ah Muzen Cab
Supa8O8
Ah Muzen Cab
1
3
4
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
56,043
71,200
Taken
60,474
84,981
Mitigated
68,491
32,902
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,457
1,347
0
13,241
28,916
48,786
789
11,779
17,137
44,561
0
L
13,437
6,009
6,077
8,141
23,096
25,030
1,065
13,852
9,244
0
39,585
W
Cthulhu
Geneith
Cthulhu
18,208
1,749
105
3,837
25,868
37,160
171
3,921
21,247
64,577
0
W
19,431
4,855
1,465
2,167
12,752
6,112
1,230
2,844
9,804
72,280
0
L
Ah Muzen Cab
Supa8O8
Ah Muzen Cab
18,538
7,461
0
5,443
19,188
11,165
2,601
12,149
7,039
0
92,461
W
18,404
7,287
0
6,501
21,854
25,219
2,521
6,171
15,683
0
70,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,410
Gold Earned
40,281
215
Minions Killed
284
0
Camps Cleared
0
1,097,021
Distance Traveled
1,156,578
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,969
735
55
3
0
389,662
5
L
Horus
12,363
651
42
2
0
374,959
1
W
Cthulhu
13,026
686
108
6
0
382,119
9
W
Hera
12,342
650
102
5
0
337,310
5
L
Ah Muzen Cab
12,078
636
118
6
0
332,400
3
W
Vamana
14,913
785
74
4
0
437,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role