Player Matchup

Chaac
Chaac
AcidGnar990
Chaac
Level 24
God Stats
1W - 1L
1,339 SR
Queue Stats
32W - 4L
1,854 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DEUS MORTISFERO
Kumbhakarna
Level 147
God Stats
6W - 4L
1,618 SR
Queue Stats
524W - 359L
1,556 Elo+
Party 1
Nox
Nox
S0DMYRULES
Nox
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 20L
1,718 Elo+
Party 1
Team Averages
Level 63
1,486 SR
1,709 Elo+

VS

Team Averages
Level 37
1,321 SR
1,218 Elo+
Ra
Ra
S3V3NL3GZ
Ra
Level 14
God Stats
1W - 5L
1,195 SR
Queue Stats
16W - 33L
1,206 Elo+
Party 2
Cthulhu
Cthulhu
Xtinction_00
Cthulhu
Level 87
God Stats
1W - 3L
1,523 SR
Queue Stats
29W - 55L
1,248 Elo+
Party 2
Susano
Susano
comp1etsavage
Susano
Level 11
God Stats
0W - 2L
1,246 SR
Queue Stats
8W - 18L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 13
11,362
812
20,635
19,179
15,532
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
DEUS MORTISFERO
Kumbhakarna
16
4 / 1 / 17
11,475
820
6,609
15,331
21,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 1 / 12
11,677
834
14,797
6,796
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,994
571
5,603
13,273
5,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Xtinction_00
Cthulhu
16
2 / 4 / 1
10,994
785
10,594
19,823
20,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 10 / 0
7,864
562
3,925
15,883
6,222
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
23
Kills
2
3
Deaths
23
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
W
Kumbhakarna
DEUS MORTISFERO
Kumbhakarna
4
1
17
12.5
W
10
1
12
16
L
0
9
0
0
L
Cthulhu
Xtinction_00
Cthulhu
2
4
1
0.63
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
20,122
41,306
Taken
48,979
40,672
Mitigated
31,934
10,467
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,635
5,725
0
6,702
19,179
15,532
1,500
7,052
12,127
0
53,934
W
Kumbhakarna
DEUS MORTISFERO
Kumbhakarna
6,609
1,245
0
2,732
15,331
21,505
103
6,540
8,791
16,757
0
W
14,797
662
0
1,033
6,796
3,635
909
2,723
4,073
50,966
0
L
5,603
1,116
1,079
1,326
13,273
5,341
0
4,145
9,128
24,817
0
L
Cthulhu
Xtinction_00
Cthulhu
10,594
1,448
415
2,892
19,823
20,371
0
9,158
10,665
39,462
0
L
3,925
1,204
0
60
15,883
6,222
0
8,137
7,746
0
16,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
26,852
144
Minions Killed
118
0
Camps Cleared
0
802,303
Distance Traveled
666,386
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,362
812
49
4
0
260,822
2
W
Kumbhakarna
11,475
820
22
2
0
257,337
2
W
Nox
11,677
834
73
5
0
284,144
1
L
Ra
7,994
571
48
3
0
191,414
0
L
Cthulhu
10,994
785
50
4
0
251,910
1
L
Susano
7,864
562
20
1
0
223,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role