Player Matchup

Sol
Sol
HanBan1279
Sol
Level 66
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 3
Mercury
Mercury
IronRaven0509
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,355 Elo+
Party 2
Artio
Artio
THE PUNISHER RN
Artio
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 2
Ravana
Ravana
kingskeet
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,263 Elo+
Party 3
Chiron
Chiron
mommyMcflurry69
Chiron
Level 47
God Stats
4W - 1L
1,630 SR
Queue Stats
79W - 91L
1,455 Elo+
Solo
Team Averages
Level 48
1,535 SR
1,334 Elo+

VS

Team Averages
Level 110
1,501 SR
1,525 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
MarcoAnt096
Hera
Level 155
God Stats
2W - 0L
1,609 SR
Queue Stats
8W - 2L
1,785 Elo+
Solo
Da Ji
Da Ji
Mootman91
Da Ji
Level 69
God Stats
1W - 0L
1,396 SR
Queue Stats
69W - 62L
1,481 Elo+
Solo
The Morrigan
The Morrigan
ThaTruAlpha
The Morrigan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 23L
1,453 Elo+
Party 1
Anhur
Anhur
xXPAIDxJAGERXx
Anhur
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 89L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
7,420
742
9,009
11,752
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
11
1 / 8 / 6
6,927
693
5,427
11,660
4,184
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 3 / 5
7,998
800
3,318
13,478
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
kingskeet
Ravana
14
3 / 4 / 5
8,115
812
6,548
13,882
8,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 6 / 5
8,949
895
7,535
13,997
6,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
9 / 2 / 14
10,077
1,008
13,776
9,585
4,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 18
9,568
957
13,520
8,524
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Da Ji
Mootman91
Da Ji
14
7 / 4 / 14
9,534
953
11,749
9,775
4,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
ThaTruAlpha
The Morrigan
15
6 / 5 / 15
9,374
937
9,044
7,684
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 13
8,465
847
8,786
7,721
2,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
13
Kills
27
27
Deaths
15
27
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
2
14
8
L
1
6
6
0.67
L
Mercury
1
8
6
0.5
W
3
1
18
12
W
Da Ji
Mootman91
Da Ji
7
4
14
3.5
L
2
3
5
1.5
W
The Morrigan
ThaTruAlpha
The Morrigan
6
5
15
2.7
L
Ravana
kingskeet
Ravana
3
4
5
1.38
L
6
6
5
1.42
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
56,875
64,769
Taken
43,289
38,187
Mitigated
19,526
19,194
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,776
1,814
1,508
1,696
9,585
4,441
832
2,734
6,851
0
24,532
L
9,009
2,180
1,281
1,645
11,752
4,509
0
4,187
7,565
24,093
0
L
Mercury
5,427
2,596
1,267
1,231
11,660
4,184
0
4,166
7,494
0
7,896
W
13,520
3,850
582
3,680
8,524
4,224
1,079
2,105
6,419
33,068
0
W
Da Ji
Mootman91
Da Ji
11,749
3,906
933
2,139
9,775
4,969
1,826
2,939
6,836
0
19,264
L
3,318
414
1,392
3,189
13,478
14,554
0
5,245
8,233
9,785
0
W
The Morrigan
ThaTruAlpha
The Morrigan
9,044
1,979
696
1,878
7,684
2,953
1,261
2,346
5,337
14,352
363
L
Ravana
kingskeet
Ravana
6,548
2,167
736
4,582
13,882
8,893
0
3,305
10,577
0
16,774
L
7,535
1,959
1,873
1,998
13,997
6,047
0
5,778
8,109
0
22,045
W
8,786
4,549
555
1,496
7,721
2,939
2,089
2,203
5,518
0
15,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
47,018
84
Minions Killed
96
0
Camps Cleared
0
912,953
Distance Traveled
981,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,077
1,008
23
2
0
210,167
0
L
Sol
7,420
742
29
3
0
158,865
0
L
Mercury
6,927
693
5
1
0
206,887
0
W
Hera
9,568
957
48
5
0
212,158
0
W
Da Ji
9,534
953
1
0
0
194,082
0
L
Artio
7,998
800
10
1
0
200,418
0
W
The Morrigan
9,374
937
13
1
0
176,706
0
L
Ravana
8,115
812
12
1
0
182,857
0
L
Chiron
8,949
895
28
3
0
163,926
1
W
Anhur
8,465
847
11
1
0
188,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role