Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Drkxx
Tiamat
Level 139
God Stats
3W - 0L
1,742 SR
Queue Stats
118W - 91L
1,636 Elo+
Solo
Ra
Ra
Facked21
Ra
Level 126
God Stats
4W - 3L
1,522 SR
Queue Stats
361W - 371L
1,517 Elo+
Solo
Sol
Sol
SILÈNCE
Sol
Level 160
God Stats
11W - 7L
1,672 SR
Queue Stats
585W - 618L
1,527 Elo+
Solo
Ares
Ares
degenkaboom
Ares
Level 160
God Stats
16W - 11L
1,524 SR
Queue Stats
775W - 833L
1,536 Elo+
Solo
Team Averages
Level 139
1,592 SR
1,543 Elo+

VS

Team Averages
Level 95
1,451 SR
1,591 Elo+
Hades
Hades
Born26
Hades
Level 124
God Stats
2W - 5L
1,379 SR
Queue Stats
714W - 767L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Vililox
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,813 Elo+
Solo
Ishtar
Ishtar
badnameidea
Ishtar
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,624 Elo+
Solo
Sylvanus
Sylvanus
firelord89066
Sylvanus
Level 149
God Stats
3W - 1L
1,449 SR
Queue Stats
138W - 155L
1,571 Elo+
Solo
Scylla
Scylla
knifeopg
Scylla
Level 151
God Stats
0W - 1L
1,428 SR
Queue Stats
66W - 73L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 3 / 12
7,785
779
9,583
13,028
6,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Drkxx
Tiamat
15
3 / 2 / 11
8,396
840
12,760
6,751
5,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 8
8,207
821
7,916
6,746
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 6
8,451
845
11,692
9,668
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 10
9,073
907
8,139
15,256
16,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Born26
Hades
13
2 / 4 / 7
7,373
737
8,498
10,345
9,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Vililox
Zhong Kui
11
0 / 5 / 5
6,463
646
6,474
10,783
7,751
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
14
3 / 3 / 6
7,683
768
7,863
11,266
5,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
firelord89066
Sylvanus
15
3 / 1 / 7
7,636
764
6,469
10,718
11,666
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
knifeopg
Scylla
14
1 / 3 / 5
7,421
742
10,317
10,561
4,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
16
Kills
9
10
Deaths
16
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
12
2.33
L
Hades
Born26
Hades
2
4
7
1.38
W
Tiamat
Drkxx
Tiamat
3
2
11
4.25
W
3
2
8
3.5
W
4
1
6
7
L
Zhong Kui
Vililox
Zhong Kui
0
5
5
0.5
L
Ishtar
3
3
6
2
W
5
2
10
5
L
Sylvanus
firelord89066
Sylvanus
3
1
7
6.5
L
Scylla
knifeopg
Scylla
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,090
Damage
39,621
51,449
Taken
53,673
35,355
Mitigated
39,591
20,240
Healing
24,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,583
4,285
170
2,224
13,028
6,100
729
8,549
4,479
0
19,101
L
Hades
Born26
Hades
8,498
425
1,867
1,743
10,345
9,400
0
7,578
2,767
15,569
0
W
Tiamat
Drkxx
Tiamat
12,760
1,289
64
768
6,751
5,352
188
4,332
2,419
18,076
0
W
7,916
402
8,281
1,979
6,746
2,286
405
5,781
965
22,569
0
W
11,692
1,966
1,292
2,207
9,668
4,833
763
4,868
4,800
27,323
0
L
Zhong Kui
Vililox
Zhong Kui
6,474
1,546
0
992
10,783
7,751
0
8,319
2,464
13,801
0
L
Ishtar
7,863
5,322
262
1,975
11,266
5,875
0
8,850
2,416
0
19,398
W
8,139
161
1,056
2,199
15,256
16,784
0
7,842
7,414
10,592
0
L
Sylvanus
firelord89066
Sylvanus
6,469
1,154
8,410
5,787
10,718
11,666
0
7,264
3,454
9,856
1,177
L
Scylla
knifeopg
Scylla
10,317
218
1,411
1,686
10,561
4,899
0
8,496
2,065
21,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,912
Gold Earned
36,576
123
Minions Killed
96
0
Camps Cleared
0
942,026
Distance Traveled
847,975
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,785
779
25
3
0
187,186
0
L
Hades
7,373
737
16
2
0
154,536
0
W
Tiamat
8,396
840
17
2
0
204,054
0
W
Ra
8,207
821
38
4
0
196,886
4
W
Sol
8,451
845
36
4
0
192,035
3
L
Zhong Kui
6,463
646
16
2
0
158,665
1
L
Ishtar
7,683
768
28
3
0
175,768
1
W
Ares
9,073
907
7
1
0
161,865
2
L
Sylvanus
7,636
764
6
1
0
176,680
0
L
Scylla
7,421
742
30
3
0
182,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role