Player Matchup

Rama
Rama
Breesh
Rama
Level 119
God Stats
5W - 5L
1,809 SR
Queue Stats
87W - 86L
1,586 Elo+
Solo
Fenrir
Fenrir
DARK HOTSTREET
Fenrir
Level 109
God Stats
7W - 4L
1,639 SR
Queue Stats
459W - 461L
1,554 Elo+
Party 1
Bellona
Bellona
II z3los II
Bellona
Level 155
God Stats
8W - 12L
1,347 SR
Queue Stats
169W - 205L
1,519 Elo+
Party 1
Poseidon
Poseidon
InforcerZero23
Poseidon
Level 149
God Stats
3W - 7L
1,556 SR
Queue Stats
456W - 485L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
Tetrevus
Xing Tian
Level 160
God Stats
11W - 12L
1,597 SR
Queue Stats
160W - 177L
1,420 Elo+
Party 1
Team Averages
Level 138
1,590 SR
1,521 Elo+

VS

Team Averages
Level 132
1,553 SR
1,505 Elo+
Ravana
Ravana
Crusty_Plumbus
Ravana
Level 107
God Stats
5W - 12L
1,347 SR
Queue Stats
411W - 397L
1,524 Elo+
Solo
Freya
Freya
Nelill
Freya
Level 160
God Stats
3W - 6L
1,476 SR
Queue Stats
274W - 268L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
RazuLG2014
Zhong Kui
Level 127
God Stats
12W - 7L
1,662 SR
Queue Stats
272W - 228L
1,525 Elo+
Solo
Ymir
Ymir
smokeytech13
Ymir
Level 143
God Stats
1W - 1L
1,488 SR
Queue Stats
193W - 211L
1,474 Elo+
Party 2
Geb
Geb
twiggboss12
Geb
Level 124
God Stats
4W - 2L
1,790 SR
Queue Stats
174W - 170L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Breesh
Rama
20
8 / 2 / 3
12,621
631
14,992
19,727
8,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 1 / 4
11,286
564
8,600
17,828
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
II z3los II
Bellona
17
0 / 2 / 4
10,814
541
10,921
19,662
20,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
16
1 / 7 / 9
10,331
517
15,115
12,910
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Tetrevus
Xing Tian
16
4 / 2 / 7
9,965
498
8,863
16,615
16,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
10,819
541
13,779
11,596
9,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Nelill
Freya
16
2 / 6 / 1
9,733
487
9,052
14,374
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
RazuLG2014
Zhong Kui
17
6 / 3 / 2
11,052
553
13,473
16,869
12,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 7 / 7
10,108
505
8,260
21,598
11,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 7
9,236
462
7,344
19,459
22,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
19
Kills
13
14
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
Breesh
Rama
8
2
3
4.75
L
1
1
2
2
W
6
1
4
8
W
Bellona
II z3los II
Bellona
0
2
4
1
W
Poseidon
1
7
9
0.79
L
Freya
Nelill
Freya
2
6
1
0.42
L
Zhong Kui
RazuLG2014
Zhong Kui
6
3
2
2.33
W
Xing Tian
Tetrevus
Xing Tian
4
2
7
3.75
L
4
7
7
1.07
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,491
Damage
51,908
86,742
Taken
83,896
58,325
Mitigated
63,754
24,434
Healing
22,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Breesh
Rama
14,992
12,975
0
12,612
19,727
8,349
2,039
9,452
9,891
0
124,111
L
13,779
3,186
0
4,312
11,596
9,997
640
1,532
10,064
0
92,669
W
8,600
3,563
0
3,196
17,828
7,641
593
7,357
10,413
0
86,853
W
Bellona
II z3los II
Bellona
10,921
2,807
0
6,130
19,662
20,046
0
5,362
14,252
0
80,622
W
Poseidon
15,115
1,972
0
1,793
12,910
5,883
2,230
9,098
3,812
85,406
0
L
Freya
Nelill
Freya
9,052
2,851
0
4,984
14,374
6,075
1,623
1,405
12,969
72,206
0
L
Zhong Kui
RazuLG2014
Zhong Kui
13,473
811
0
5,225
16,869
12,893
0
5,851
11,018
101,976
0
W
Xing Tian
Tetrevus
Xing Tian
8,863
221
0
703
16,615
16,406
102
6,680
9,679
46,482
7,428
L
8,260
1,527
0
4,794
21,598
11,992
332
7,348
14,250
77,576
0
L
7,344
754
0
2,800
19,459
22,797
0
7,134
12,325
34,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,017
Gold Earned
50,948
658
Minions Killed
640
0
Camps Cleared
0
2,010,967
Distance Traveled
1,879,710
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,621
631
190
10
0
358,475
4
L
Ravana
10,819
541
172
9
0
407,071
1
W
Fenrir
11,286
564
108
5
0
471,389
4
W
Bellona
10,814
541
153
8
0
386,816
2
W
Poseidon
10,331
517
132
7
0
373,567
4
L
Freya
9,733
487
145
7
0
329,059
6
L
Zhong Kui
11,052
553
187
9
0
352,706
6
W
Xing Tian
9,965
498
75
4
0
420,720
0
L
Ymir
10,108
505
105
5
0
356,818
3
L
Geb
9,236
462
31
2
0
434,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role