Player Matchup

Danzaburou
Danzaburou
LikeHappyHour
Danzaburou
Level 140
God Stats
6W - 2L
1,741 SR
Queue Stats
264W - 299L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Pr1mal_P0wer
Jormungandr
Level 106
God Stats
19W - 8L
1,677 SR
Queue Stats
286W - 287L
1,483 Elo+
Party 1
Ymir
Ymir
Radagas
Ymir
Level 109
God Stats
3W - 3L
1,826 SR
Queue Stats
174W - 164L
1,450 Elo+
Solo
Achilles
Achilles
Sy5T3m3rR0r
Achilles
Level 62
God Stats
4W - 3L
1,461 SR
Queue Stats
103W - 112L
1,459 Elo+
Party 1
Ra
Ra
itsKNOTZ
Ra
Level 87
God Stats
2W - 1L
1,445 SR
Queue Stats
150W - 159L
1,444 Elo+
Solo
Team Averages
Level 101
1,630 SR
1,458 Elo+

VS

Team Averages
Level 131
1,402 SR
1,472 Elo+
Merlin
Merlin
Arch0nT
Merlin
Level 102
God Stats
3W - 4L
1,442 SR
Queue Stats
140W - 156L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
Drpainfulhit
Ne Zha
Level 146
God Stats
0W - 3L
1,211 SR
Queue Stats
191W - 192L
1,444 Elo+
Solo
Nemesis
Nemesis
GOWmetzger65
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 3
Guan Yu
Guan Yu
TheOnlySixx
Guan Yu
Level 142
God Stats
1W - 1L
1,359 SR
Queue Stats
13W - 12L
1,561 Elo+
Party 3
Amaterasu
Amaterasu
jtor8923
Amaterasu
Level 109
God Stats
3W - 5L
1,499 SR
Queue Stats
146W - 157L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LikeHappyHour
Danzaburou
20
7 / 2 / 15
13,906
732
26,458
24,158
14,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Pr1mal_P0wer
Jormungandr
20
3 / 4 / 14
12,204
642
29,918
24,601
27,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Radagas
Ymir
19
4 / 5 / 14
13,392
705
14,168
37,875
67,657
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Sy5T3m3rR0r
Achilles
20
9 / 3 / 11
12,710
669
19,146
23,390
20,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
2 / 4 / 17
12,983
683
18,564
23,264
13,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arch0nT
Merlin
20
6 / 2 / 10
13,261
698
33,711
12,334
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
4 / 4 / 12
12,518
659
25,676
25,900
15,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
GOWmetzger65
Nemesis
16
1 / 10 / 11
11,175
588
15,602
28,104
19,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
TheOnlySixx
Guan Yu
18
1 / 7 / 15
11,425
601
14,909
33,464
50,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
jtor8923
Amaterasu
20
6 / 3 / 12
13,603
716
17,117
28,092
27,825
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
78
25
Kills
18
18
Deaths
26
71
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arch0nT
Merlin
6
2
10
5.5
L
Ne Zha
4
4
12
2.5
L
Nemesis
GOWmetzger65
Nemesis
1
10
11
0.65
W
Danzaburou
LikeHappyHour
Danzaburou
7
2
15
7.25
W
Jormungandr
Pr1mal_P0wer
Jormungandr
3
4
14
2.5
W
Ymir
Radagas
Ymir
4
5
14
2.2
W
Achilles
Sy5T3m3rR0r
Achilles
9
3
11
4.83
L
Guan Yu
TheOnlySixx
Guan Yu
1
7
15
1.21
W
2
4
17
2.63
L
Amaterasu
jtor8923
Amaterasu
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,254
Damage
107,015
133,288
Taken
127,894
144,427
Mitigated
119,080
66,858
Healing
62,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arch0nT
Merlin
33,711
866
1,472
1,395
12,334
6,410
1,230
6,852
5,482
68,153
0
L
Ne Zha
25,676
4,220
2,618
9,167
25,900
15,026
1,458
10,441
15,459
0
53,870
L
Nemesis
GOWmetzger65
Nemesis
15,602
3,135
2,882
5,146
28,104
19,776
161
15,681
12,423
150
23,170
W
Danzaburou
LikeHappyHour
Danzaburou
26,458
11,470
6,828
8,052
24,158
14,754
3,816
6,631
17,527
0
49,333
W
Jormungandr
Pr1mal_P0wer
Jormungandr
29,918
4,927
2,299
3,071
24,601
27,797
959
4,600
20,001
61,831
0
W
Ymir
Radagas
Ymir
14,168
1,374
2,829
7,531
37,875
67,657
145
8,861
29,014
28,950
0
W
Achilles
Sy5T3m3rR0r
Achilles
19,146
2,502
2,152
2,923
23,390
20,623
1,597
6,439
16,951
54
23,618
L
Guan Yu
TheOnlySixx
Guan Yu
14,909
2,074
11,400
13,020
33,464
50,043
913
18,206
15,258
0
27,461
W
18,564
1,954
20,555
10,618
23,264
13,596
1,769
7,330
15,934
50,918
0
L
Amaterasu
jtor8923
Amaterasu
17,117
4,501
5,071
10,252
28,092
27,825
649
11,524
16,568
0
25,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,195
Gold Earned
61,982
203
Minions Killed
184
0
Camps Cleared
0
1,706,082
Distance Traveled
1,701,397
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,261
698
76
4
0
344,759
0
L
Ne Zha
12,518
659
58
3
0
333,798
0
L
Nemesis
11,175
588
12
1
0
297,554
1
W
Danzaburou
13,906
732
50
3
0
339,198
5
W
Jormungandr
12,204
642
52
3
0
336,610
0
W
Ymir
13,392
705
24
1
0
316,412
0
W
Achilles
12,710
669
13
1
0
335,846
1
L
Guan Yu
11,425
601
21
1
0
349,447
0
W
Ra
12,983
683
64
3
0
378,016
1
L
Amaterasu
13,603
716
17
1
0
375,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role