Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HAVOC27BTK
Morgan Le Fay
Level 140
God Stats
2W - 6L
1,009 SR
Queue Stats
494W - 576L
1,434 Elo+
Solo
Mulan
Mulan
LowCaliVagoMx
Mulan
Level 62
God Stats
1W - 1L
1,751 SR
Queue Stats
255W - 296L
1,384 Elo+
Solo
Hercules
Hercules
SeaWorthyGoose
Hercules
Level 123
God Stats
0W - 2L
1,287 SR
Queue Stats
39W - 37L
1,435 Elo+
Party 1
Ullr
Ullr
Shhhmelsey
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,424 Elo+
Party 1
Team Averages
Level 115
1,409 SR
1,435 Elo+

VS

Team Averages
Level 100
1,528 SR
1,442 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CPTxCOLORADO
Hou Yi
Level 128
God Stats
7W - 11L
1,347 SR
Queue Stats
860W - 913L
1,385 Elo+
Solo
Janus
Janus
CherryRammer
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,475 Elo+
Solo
Hel
Hel
CornNuggets313
Hel
Level 107
God Stats
6W - 2L
1,792 SR
Queue Stats
253W - 310L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
OrusBRHysteria
Zhong Kui
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 4 / 6
8,094
675
6,636
15,737
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
HAVOC27BTK
Morgan Le Fay
14
3 / 6 / 6
8,017
668
11,983
11,041
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 6
8,415
701
8,545
10,566
6,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
18
3 / 1 / 6
8,003
667
9,257
22,495
18,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 5
7,611
634
5,265
10,239
4,611
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 4 / 8
9,215
768
12,173
14,148
7,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
17
5 / 2 / 9
9,721
810
20,897
11,177
5,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

15
2 / 2 / 5
9,159
763
12,996
7,493
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 10
8,137
678
6,567
13,437
9,571
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
OrusBRHysteria
Zhong Kui
15
5 / 2 / 7
8,909
742
10,605
11,916
8,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
11
Kills
17
17
Deaths
12
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
6
1
W
Cernunnos
 
Cernunnos
5
4
8
2.25
W
Hou Yi
5
2
9
4.75
W
2
2
5
2.25
W
0
2
10
2.5
L
Morgan Le Fay
HAVOC27BTK
Morgan Le Fay
3
6
6
1
L
3
3
6
2
W
Zhong Kui
OrusBRHysteria
Zhong Kui
5
2
7
4.25
L
Hercules
3
1
6
6
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,686
Damage
63,238
70,078
Taken
58,171
47,505
Mitigated
34,119
29,441
Healing
31,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,636
1,742
3,905
4,450
15,737
12,459
0
5,234
10,503
16,841
0
W
Cernunnos
 
Cernunnos
12,173
5,328
841
1,096
14,148
7,182
920
4,392
9,756
0
24,463
W
Hou Yi
20,897
7,532
2,258
3,474
11,177
5,776
1,236
3,461
7,716
0
38,687
W
12,996
434
528
647
7,493
3,292
0
2,777
4,716
28,155
0
W
6,567
591
12,074
7,530
13,437
9,571
91
3,771
9,666
12,727
0
L
Morgan Le Fay
HAVOC27BTK
Morgan Le Fay
11,983
1,839
888
671
11,041
5,491
0
3,623
7,418
22,558
0
L
8,545
456
1,733
2,397
10,566
6,469
0
6,356
4,210
0
14,957
W
Zhong Kui
OrusBRHysteria
Zhong Kui
10,605
352
627
2,756
11,916
8,298
27
4,295
7,621
17,369
0
L
Hercules
9,257
1,687
485
13,023
22,495
18,475
0
10,034
12,461
126
15,351
L
5,265
1,846
451
1,438
10,239
4,611
0
4,921
5,318
0
19,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
45,141
102
Minions Killed
139
0
Camps Cleared
0
988,121
Distance Traveled
1,101,794
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,094
675
15
1
0
166,842
0
W
Cernunnos
9,215
768
31
3
0
197,374
0
W
Hou Yi
9,721
810
32
3
0
230,540
1
W
Janus
9,159
763
44
4
0
211,464
1
W
Hel
8,137
678
13
1
0
224,778
0
L
Morgan Le Fay
8,017
668
26
2
0
194,333
0
L
Mulan
8,415
701
14
1
0
215,288
0
W
Zhong Kui
8,909
742
19
2
0
237,638
0
L
Hercules
8,003
667
17
1
0
238,985
2
L
Ullr
7,611
634
30
3
0
172,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role