Player Matchup

Achilles
Achilles
BORISCUCUI
Achilles
Level 85
God Stats
7W - 9L
1,378 SR
Queue Stats
73W - 72L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
INBICTUS
Danzaburou
Level 119
God Stats
13W - 12L
1,574 SR
Queue Stats
137W - 156L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
My Adopted Fawn
Nu Wa
Level 122
God Stats
6W - 4L
1,489 SR
Queue Stats
22W - 19L
1,397 Elo+
Solo
Team Averages
Level 109
1,480 SR
1,443 Elo+

VS

Team Averages
Level 53
1,393 SR
1,202 Elo+
Jormungandr
Jormungandr
Jeff9855
Jormungandr
Level 18
God Stats
5W - 6L
1,312 SR
Queue Stats
19W - 43L
1,171 Elo+
Party 2
Kukulkan
Kukulkan
SkilfulZebra327
Kukulkan
Level 33
God Stats
1W - 3L
1,366 SR
Queue Stats
13W - 26L
1,230 Elo+
Party 2
Horus
Horus
eliteslayerlv99
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 68L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BORISCUCUI
Achilles
17
5 / 2 / 6
11,893
743
14,238
19,153
11,264
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
INBICTUS
Danzaburou
20
11 / 0 / 9
14,516
907
32,401
20,785
9,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 12
11,891
743
14,786
8,598
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jeff9855
Jormungandr
13
0 / 6 / 2
9,038
565
8,620
22,109
18,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Kukulkan
17
4 / 5 / 1
11,469
717
11,847
16,253
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 9 / 4
10,688
668
15,263
31,071
31,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
5
5
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
BORISCUCUI
Achilles
5
2
6
4
W
Danzaburou
INBICTUS
Danzaburou
11
0
9
15.5
L
Jormungandr
Jeff9855
Jormungandr
0
6
2
0.17
W
4
3
12
3.33
L
Kukulkan
4
5
1
0.9
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,425
Damage
35,730
48,536
Taken
69,433
23,768
Mitigated
56,969
13,326
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BORISCUCUI
Achilles
14,238
5,634
0
3,361
19,153
11,264
480
10,496
8,499
242
41,283
W
Danzaburou
INBICTUS
Danzaburou
32,401
16,893
0
9,222
20,785
9,280
661
7,544
13,241
0
109,911
L
Jormungandr
Jeff9855
Jormungandr
8,620
1,469
643
854
22,109
18,594
99
5,075
16,672
31,753
0
W
14,786
6,401
0
743
8,598
3,224
1,945
4,786
3,812
40,970
0
L
Kukulkan
11,847
530
323
1,472
16,253
7,098
851
2,553
13,542
62,271
0
L
15,263
6,010
1,890
7,953
31,071
31,277
335
6,481
24,160
7,421
33,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
31,195
226
Minions Killed
169
0
Camps Cleared
0
864,741
Distance Traveled
764,799
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,893
743
34
2
0
311,215
0
W
Danzaburou
14,516
907
131
8
0
290,593
4
L
Jormungandr
9,038
565
37
2
0
259,496
1
W
Nu Wa
11,891
743
61
4
0
262,933
0
L
Kukulkan
11,469
717
109
7
0
250,311
0
L
Horus
10,688
668
23
1
0
254,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role