Player Matchup

Ravana
Ravana
CG3K
Ravana
Level 128
God Stats
3W - 4L
1,367 SR
Queue Stats
290W - 278L
1,441 Elo+
Party 1
Chronos
Chronos
HUNXHO3k
Chronos
Level 128
God Stats
6W - 2L
1,702 SR
Queue Stats
344W - 343L
1,450 Elo+
Party 1
Chiron
Chiron
RoboticLoCuSt
Chiron
Level 98
God Stats
2W - 1L
1,763 SR
Queue Stats
29W - 16L
1,547 Elo+
Solo
Yemoja
Yemoja
VQueiroz12
Yemoja
Level 112
God Stats
2W - 1L
1,719 SR
Queue Stats
112W - 157L
1,391 Elo+
Solo
Loki
Loki
javiermlm
Loki
Level 78
God Stats
13W - 13L
1,258 SR
Queue Stats
62W - 61L
1,358 Elo+
Solo
Team Averages
Level 109
1,562 SR
1,437 Elo+

VS

Team Averages
Level 105
1,518 SR
1,417 Elo+
Lancelot
Lancelot
COD_SHELLSHOCK
Lancelot
Level 137
God Stats
20W - 28L
1,434 SR
Queue Stats
235W - 243L
1,389 Elo+
Solo
Discordia
Discordia
ItsParZval
Discordia
Level 103
God Stats
15W - 12L
1,563 SR
Queue Stats
237W - 226L
1,445 Elo+
Party 2
Hun Batz
Hun Batz
XtharealdubX
Hun Batz
Level 89
God Stats
10W - 10L
1,517 SR
Queue Stats
111W - 123L
1,367 Elo+
Solo
Danzaburou
Danzaburou
garabo123
Danzaburou
Level 108
God Stats
2W - 2L
1,559 SR
Queue Stats
62W - 53L
1,476 Elo+
Party 2
Atlas
Atlas
oscarllave2
Atlas
Level 86
God Stats
45W - 42L
1,519 SR
Queue Stats
91W - 97L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CG3K
Ravana
16
7 / 1 / 3
10,220
601
12,860
6,030
5,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
HUNXHO3k
Chronos
16
3 / 0 / 4
9,517
560
6,067
10,817
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 0 / 4
9,724
572
17,423
10,493
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
VQueiroz12
Yemoja
12
1 / 2 / 7
8,595
506
5,984
15,982
13,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
12
2 / 4 / 3
8,137
479
6,072
14,093
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 5 / 0
8,048
473
4,500
14,079
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ItsParZval
Discordia
13
3 / 3 / 2
8,162
480
9,601
8,612
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
XtharealdubX
Hun Batz
14
2 / 3 / 3
8,103
477
6,467
12,364
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
garabo123
Danzaburou
12
1 / 6 / 0
7,682
452
9,278
15,841
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 4
6,953
409
6,340
15,478
13,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
7
7
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
CG3K
Ravana
7
1
3
8.5
L
Lancelot
1
5
0
0.2
W
Chronos
HUNXHO3k
Chronos
3
0
4
5
L
Discordia
ItsParZval
Discordia
3
3
2
1.33
W
7
0
4
9
W
Yemoja
VQueiroz12
Yemoja
1
2
7
2.25
L
Hun Batz
XtharealdubX
Hun Batz
2
3
3
1.17
L
Danzaburou
garabo123
Danzaburou
1
6
0
0.17
W
Loki
2
4
3
0.88
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,406
Damage
36,186
57,415
Taken
66,374
34,228
Mitigated
35,380
28,564
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CG3K
Ravana
12,860
3,929
0
3,393
6,030
5,435
680
176
5,854
0
65,459
L
Lancelot
4,500
1,649
0
3,947
14,079
6,152
1,001
1,501
12,578
0
58,233
W
Chronos
HUNXHO3k
Chronos
6,067
2,549
0
6,602
10,817
5,723
4,957
3,024
7,793
69,728
7,952
L
Discordia
ItsParZval
Discordia
9,601
38
0
1,340
8,612
3,710
100
2,443
6,169
53,501
0
W
17,423
6,379
1,889
4,411
10,493
4,242
1,187
3,424
7,069
0
91,025
W
Yemoja
VQueiroz12
Yemoja
5,984
1,423
3,580
3,609
15,982
13,387
24
5,660
10,322
26,014
0
L
Hun Batz
XtharealdubX
Hun Batz
6,467
1,888
0
3,823
12,364
5,618
0
573
11,791
0
64,198
L
Danzaburou
garabo123
Danzaburou
9,278
4,586
0
6,019
15,841
6,481
0
2,785
13,056
0
67,757
W
Loki
6,072
821
0
5,080
14,093
5,441
18
3,657
10,436
0
54,882
L
6,340
2,746
262
2,869
15,478
13,419
0
3,928
11,550
19,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
38,948
502
Minions Killed
454
0
Camps Cleared
0
1,552,148
Distance Traveled
1,640,780
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,220
601
106
6
0
323,682
1
L
Lancelot
8,048
473
109
6
0
350,957
2
W
Chronos
9,517
560
140
8
0
288,080
3
L
Discordia
8,162
480
104
6
0
335,063
4
W
Chiron
9,724
572
139
8
0
310,698
1
W
Yemoja
8,595
506
36
2
0
285,336
5
L
Hun Batz
8,103
477
102
6
0
357,511
5
L
Danzaburou
7,682
452
101
6
0
269,600
5
W
Loki
8,137
479
81
5
0
344,352
4
L
Atlas
6,953
409
38
2
0
327,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role