Player Matchup

Cerberus
Cerberus
TempU-GammaBomb
Cerberus
Level 87
God Stats
1W - 1L
1,393 SR
Queue Stats
51W - 134L
1,263 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
Level 28
God Stats
5W - 10L
1,304 SR
Queue Stats
20W - 69L
1,230 Elo+
Party 1
Arachne
Arachne
olrA
Arachne
Level 46
God Stats
6W - 11L
1,327 SR
Queue Stats
66W - 139L
1,278 Elo+
Party 1
Team Averages
Level 54
1,342 SR
1,257 Elo+

VS

Team Averages
Level 51
1,422 SR
1,492 Elo+
Anubis
Anubis
Flex7154
Anubis
Level 58
God Stats
0W - 1L
1,365 SR
Queue Stats
5W - 4L
1,487 Elo+
Party 2
Mulan
Mulan
JoeySlyX
Mulan
Level 66
God Stats
1W - 1L
1,457 SR
Queue Stats
9W - 8L
1,515 Elo+
Party 2
Artemis
Artemis
crazyjustin007
Artemis
Level 29
God Stats
1W - 1L
1,442 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 6 / 11
10,654
761
6,378
22,277
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
17
4 / 3 / 10
10,934
781
12,848
9,251
4,071
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
olrA
Arachne
16
7 / 4 / 6
11,263
805
11,524
13,812
11,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flex7154
Anubis
15
5 / 4 / 8
9,911
708
9,209
11,334
5,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
JoeySlyX
Mulan
16
5 / 3 / 7
10,445
746
13,789
14,194
14,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 7 / 8
9,701
693
13,204
13,368
5,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
13
Kills
13
13
Deaths
14
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Flex7154
Anubis
5
4
8
2.25
L
Mulan
JoeySlyX
Mulan
5
3
7
2.83
W
Cerberus
2
6
11
1.25
W
Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
4
3
10
3
L
3
7
8
1
W
Arachne
olrA
Arachne
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
36,202
45,340
Taken
38,896
34,379
Mitigated
24,890
12,195
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Flex7154
Anubis
9,209
238
563
3,716
11,334
5,752
574
5,711
5,623
37,260
0
L
Mulan
JoeySlyX
Mulan
13,789
3,123
0
2,488
14,194
14,136
609
7,700
6,494
393
36,788
W
Cerberus
6,378
1,084
695
4,298
22,277
18,632
180
4,834
16,907
14,799
0
W
Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
12,848
293
707
2,816
9,251
4,071
781
1,745
7,368
61,309
0
L
13,204
7,472
0
1,489
13,368
5,002
164
6,074
7,294
0
44,591
W
Arachne
olrA
Arachne
11,524
7,260
0
3,679
13,812
11,676
925
3,060
10,540
0
37,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
30,057
164
Minions Killed
159
0
Camps Cleared
0
739,289
Distance Traveled
640,388
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,911
708
51
4
0
208,789
0
L
Mulan
10,445
746
53
4
0
254,182
3
W
Cerberus
10,654
761
24
2
0
245,261
0
W
Morgan Le Fay
10,934
781
91
7
0
237,584
2
L
Artemis
9,701
693
55
4
0
177,417
4
W
Arachne
11,263
805
49
4
0
256,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role