Player Matchup

Horus
Horus
RoeBeezy95
Horus
Level 103
God Stats
1W - 0L
1,499 SR
Queue Stats
27W - 31L
1,410 Elo+
Party 2
Merlin
Merlin
The JL of time
Merlin
Level 119
God Stats
13W - 10L
1,663 SR
Queue Stats
160W - 146L
1,530 Elo+
Party 1
Ymir
Ymir
lil money92
Ymir
Level 109
God Stats
6W - 0L
1,829 SR
Queue Stats
169W - 153L
1,533 Elo+
Party 1
Da Ji
Da Ji
snipes243
Da Ji
Level 76
God Stats
3W - 5L
1,306 SR
Queue Stats
301W - 294L
1,537 Elo+
Solo
Anubis
Anubis
x-SAVO-x-
Anubis
Level 125
God Stats
3W - 4L
1,259 SR
Queue Stats
125W - 132L
1,422 Elo+
Party 2
Team Averages
Level 106
1,511 SR
1,486 Elo+

VS

Team Averages
Level 121
1,571 SR
1,493 Elo+
Kukulkan
Kukulkan
DragonSpirit465
Kukulkan
Level 80
God Stats
2W - 3L
1,497 SR
Queue Stats
5W - 4L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
PipiStronk
Tsukuyomi
Level 152
God Stats
19W - 13L
1,671 SR
Queue Stats
722W - 713L
1,508 Elo+
Solo
Loki
Loki
TheDamianPZ
Loki
Level 140
God Stats
93W - 37L
1,678 SR
Queue Stats
238W - 258L
1,516 Elo+
Solo
Ares
Ares
indexfingers
Ares
Level 159
God Stats
33W - 35L
1,506 SR
Queue Stats
124W - 130L
1,423 Elo+
Solo
Scylla
Scylla
oOutRaged
Scylla
Level 73
God Stats
121W - 120L
1,502 SR
Queue Stats
130W - 133L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 0 / 3
6,640
1,328
2,152
6,450
4,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 2
6,237
1,247
3,047
1,421
507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 3
5,832
1,166
1,348
5,703
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
snipes243
Da Ji
10
0 / 1 / 4
5,617
1,123
2,033
3,608
1,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
x-SAVO-x-
Anubis
10
1 / 0 / 2
5,725
1,145
1,585
3,662
1,684
Team 1 Tickets

393

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 0 / 0
5,401
1,080
3,905
876
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PipiStronk
Tsukuyomi
10
1 / 1 / 0
5,755
1,151
5,507
2,971
1,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,046
1,009
1,184
1,030
506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,402
1,080
3,014
6,325
4,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
oOutRaged
Scylla
10
0 / 0 / 1
5,652
1,130
3,940
524
136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
5
Kills
1
1
Deaths
5
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
L
Tsukuyomi
PipiStronk
Tsukuyomi
1
1
0
1
W
Horus
2
0
3
3.5
W
2
0
2
3
L
0
1
0
0
L
0
3
1
0.17
W
0
0
3
1.5
L
Scylla
oOutRaged
Scylla
0
0
1
0.5
W
Da Ji
snipes243
Da Ji
0
1
4
2
W
Anubis
x-SAVO-x-
Anubis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,165
Damage
17,550
20,844
Taken
11,726
12,338
Mitigated
6,240
5,412
Healing
527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,905
156
0
0
876
353
0
42
834
8,431
0
L
Tsukuyomi
PipiStronk
Tsukuyomi
5,507
1,107
0
34
2,971
1,241
0
1,443
1,528
0
15,499
W
Horus
2,152
1,105
1,552
2,185
6,450
4,785
0
3,659
2,791
0
5,972
W
3,047
296
0
0
1,421
507
0
753
668
18,694
0
L
1,184
381
0
0
1,030
506
0
536
494
0
2,654
L
3,014
0
103
140
6,325
4,004
0
3,824
2,501
7,323
0
W
1,348
272
0
720
5,703
3,823
0
3,706
1,997
6,244
0
L
Scylla
oOutRaged
Scylla
3,940
593
0
250
524
136
0
135
389
22,919
0
W
Da Ji
snipes243
Da Ji
2,033
610
0
401
3,608
1,539
0
1,148
2,460
0
11,266
W
Anubis
x-SAVO-x-
Anubis
1,585
253
0
554
3,662
1,684
0
1,593
2,069
13,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
27,256
100
Minions Killed
91
6
Camps Cleared
4
500,520
Distance Traveled
410,303
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,401
1,080
25
5
1
100,070
1
L
Tsukuyomi
5,755
1,151
20
4
1
116,917
0
W
Horus
6,640
1,328
5
1
0
111,416
0
W
Merlin
6,237
1,247
42
8
2
105,398
0
L
Loki
5,046
1,009
1
0
1
19,250
1
L
Ares
5,402
1,080
6
1
0
87,522
0
W
Ymir
5,832
1,166
10
2
1
96,809
0
L
Scylla
5,652
1,130
39
8
1
86,544
0
W
Da Ji
5,617
1,123
19
4
3
94,668
0
W
Anubis
5,725
1,145
24
5
0
92,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role