Player Matchup

Neith
Neith
GiGodN
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,022 Elo+
Party 1
Susano
Susano
TeivelFlipped
Susano
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 28L
1,153 Elo+
Party 1
Atlas
Atlas
triforce145
Atlas
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 19L
1,059 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,078 Elo+

VS

Team Averages
Level 55
1,547 SR
1,536 Elo+
Merlin
Merlin
JabroniBeef
Merlin
Level 28
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 6L
1,582 Elo+
Party 2
Maui
Maui
TacoCrabDemon
Maui
Level 124
God Stats
2W - 1L
1,456 SR
Queue Stats
88W - 61L
1,679 Elo+
Party 2
Izanami
Izanami
msterbeef
Izanami
Level 12
God Stats
2W - 4L
1,463 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GiGodN
Neith
11
0 / 4 / 0
6,281
628
4,037
7,599
3,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,867
587
3,872
8,463
3,596
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
6,144
614
3,369
12,471
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 1 / 9
7,969
797
9,540
6,254
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 0 / 10
8,029
803
4,738
7,405
7,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
msterbeef
Izanami
13
8 / 1 / 5
8,497
850
10,148
5,808
2,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
GiGodN
Neith
0
4
0
0
W
Merlin
3
1
9
7.5
W
2
0
10
7
L
0
4
0
0
W
Izanami
msterbeef
Izanami
8
1
5
10.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,278
Damage
24,426
28,533
Taken
19,467
16,382
Mitigated
13,178
5,313
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GiGodN
Neith
4,037
1,748
0
735
7,599
3,196
0
2,822
4,777
0
23,893
W
Merlin
9,540
1,669
0
430
6,254
2,650
666
757
5,497
37,929
0
W
4,738
1,146
1,327
722
7,405
7,678
253
2,099
5,306
18,411
0
L
3,872
417
22
824
8,463
3,596
0
4,209
4,254
0
14,840
W
Izanami
msterbeef
Izanami
10,148
6,585
0
748
5,808
2,850
2,061
759
5,049
0
34,534
L
3,369
905
798
2,934
12,471
9,590
0
7,336
5,135
10,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,292
Gold Earned
24,495
74
Minions Killed
129
0
Camps Cleared
0
491,128
Distance Traveled
546,933
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,281
628
41
4
0
145,866
0
W
Merlin
7,969
797
62
6
0
183,034
2
W
Maui
8,029
803
15
2
0
189,530
2
L
Susano
5,867
587
22
2
0
192,940
1
W
Izanami
8,497
850
52
5
0
174,369
3
L
Atlas
6,144
614
11
1
0
152,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role