Player Matchup

Da Ji
Da Ji
Bloodknight6
Da Ji
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 23L
1,577 Elo+
Party 1
Athena
Athena
Mythreindeer
Athena
Level 116
God Stats
22W - 27L
1,552 SR
Queue Stats
429W - 447L
1,450 Elo+
Party 3
Ishtar
Ishtar
SmiteGuyDave
Ishtar
Level 3
God Stats
19W - 24L
1,255 SR
Queue Stats
57W - 56L
1,394 Elo+
Party 3
Janus
Janus
chris92hulse
Janus
Level 154
God Stats
3W - 4L
1,440 SR
Queue Stats
257W - 291L
1,456 Elo+
Party 3
Mulan
Mulan
treysongz
Mulan
Level 105
God Stats
9W - 3L
1,607 SR
Queue Stats
51W - 42L
1,488 Elo+
Party 1
Team Averages
Level 81
1,471 SR
1,473 Elo+

VS

Team Averages
Level 56
1,414 SR
1,222 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MisaelT02
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,218 Elo+
Party 2
Hades
Hades
ThisFooWheezy
Hades
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,191 Elo+
Party 2
Pele
Pele
kique10
Pele
Level 40
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 14L
1,086 Elo+
Party 2
Izanami
Izanami
lCazperl
Izanami
Level 17
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 4L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 2
7,600
633
4,552
9,569
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
2 / 2 / 9
7,381
615
5,886
12,093
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
12
6 / 0 / 2
8,075
673
5,827
6,365
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 5
6,945
579
3,775
4,795
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
treysongz
Mulan
14
9 / 0 / 6
8,902
742
14,378
11,265
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 4 / 3
5,332
444
2,787
10,607
8,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
MisaelT02
Chaac
9
0 / 7 / 1
5,591
466
5,199
11,501
5,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 4 / 1
6,889
574
5,739
9,936
5,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
kique10
Pele
9
2 / 6 / 3
6,194
516
4,475
12,065
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
lCazperl
Izanami
10
0 / 4 / 3
6,069
506
3,111
5,801
1,539
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
25
Kills
7
7
Deaths
25
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
3
0.38
W
8
3
2
3
L
Chaac
MisaelT02
Chaac
0
7
1
0.07
W
Athena
2
2
9
3.25
W
Ishtar
6
0
2
7
L
5
4
1
1.38
W
0
2
5
1.25
L
Pele
kique10
Pele
2
6
3
0.58
L
Izanami
lCazperl
Izanami
0
4
3
0.38
W
Mulan
treysongz
Mulan
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,418
Damage
21,311
44,087
Taken
49,910
26,331
Mitigated
24,727
17,637
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,787
1,376
413
1,145
10,607
8,130
10
2,920
7,687
20,047
0
W
4,552
1,796
0
2,606
9,569
3,508
1,701
933
8,636
0
28,834
L
Chaac
MisaelT02
Chaac
5,199
1,391
0
1,573
11,501
5,407
0
1,807
9,694
0
27,749
W
Athena
5,886
1,302
0
3,027
12,093
11,601
12
3,397
8,696
25,264
2,823
W
Ishtar
5,827
4,227
0
3,987
6,365
2,396
1,115
1,271
5,094
0
46,754
L
5,739
898
124
3,931
9,936
5,770
975
3,088
6,848
36,219
0
W
3,775
529
0
541
4,795
2,056
709
1,950
2,845
49,365
0
L
Pele
kique10
Pele
4,475
1,662
0
1,280
12,065
3,881
0
713
11,352
0
35,537
L
Izanami
lCazperl
Izanami
3,111
2,130
0
0
5,801
1,539
972
784
5,017
0
39,805
W
Mulan
treysongz
Mulan
14,378
4,470
0
7,476
11,265
6,770
818
1,675
9,590
0
55,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
30,075
357
Minions Killed
281
0
Camps Cleared
0
1,191,987
Distance Traveled
1,151,731
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,332
444
25
2
0
228,664
1
W
Da Ji
7,600
633
53
4
0
214,621
0
L
Chaac
5,591
466
49
4
0
256,239
3
W
Athena
7,381
615
41
3
0
251,041
0
W
Ishtar
8,075
673
80
7
0
229,156
3
L
Hades
6,889
574
62
5
0
218,783
3
W
Janus
6,945
579
85
7
0
239,578
5
L
Pele
6,194
516
59
5
0
224,584
3
L
Izanami
6,069
506
86
7
0
223,461
0
W
Mulan
8,902
742
98
8
0
257,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role