Player Matchup

Xbalanque
Xbalanque
OXIFER
Xbalanque
Level 148
God Stats
40W - 28L
1,586 SR
Queue Stats
458W - 342L
1,622 Elo+
Party 1
Sol
Sol
Venesparg
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
530W - 428L
1,588 Elo+
Party 1
Ares
Ares
cherritos117
Ares
Level 105
God Stats
55W - 29L
1,690 SR
Queue Stats
336W - 235L
1,601 Elo+
Party 1
Team Averages
Level 133
1,592 SR
1,603 Elo+

VS

Team Averages
Level 91
1,370 SR
1,437 Elo+
Hachiman
Hachiman
HonorGuard19
Hachiman
Level 107
God Stats
0W - 1L
1,144 SR
Queue Stats
2W - 7L
1,413 Elo+
Party 2
Kuzenbo
Kuzenbo
OdinAsheric
Kuzenbo
Level 64
God Stats
1W - 4L
1,465 SR
Queue Stats
2W - 9L
1,413 Elo+
Party 2
Hera
Hera
XtensionCord927
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OXIFER
Xbalanque
14
0 / 2 / 6
8,340
695
12,837
10,824
5,647
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 0 / 3
8,851
738
11,477
10,832
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 2
9,758
813
3,514
11,529
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HonorGuard19
Hachiman
12
1 / 4 / 0
7,681
640
5,028
10,786
4,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
OdinAsheric
Kuzenbo
13
0 / 0 / 3
7,580
632
3,903
12,145
13,541
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 2 / 0
8,306
692
9,315
9,340
3,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
4
4
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
HonorGuard19
Hachiman
1
4
0
0.25
W
Xbalanque
OXIFER
Xbalanque
0
2
6
1.5
L
Kuzenbo
OdinAsheric
Kuzenbo
0
0
3
1.5
W
3
0
3
4.5
L
3
2
0
1.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
18,246
33,185
Taken
32,271
23,410
Mitigated
21,881
12,292
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
HonorGuard19
Hachiman
5,028
2,881
0
1,017
10,786
4,407
350
4,290
6,496
0
27,616
W
Xbalanque
OXIFER
Xbalanque
12,837
1,843
0
1,868
10,824
5,647
555
4,352
6,472
0
46,376
L
Kuzenbo
OdinAsheric
Kuzenbo
3,903
1,691
0
2,540
12,145
13,541
362
5,564
6,581
12,478
0
W
11,477
4,141
0
6,654
10,832
5,607
2,591
5,141
5,691
56,215
6,988
L
9,315
1,731
69
3,890
9,340
3,933
0
3,866
5,474
41,907
0
W
3,514
191
0
3,770
11,529
12,156
116
3,723
7,747
14,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
23,567
180
Minions Killed
129
0
Camps Cleared
0
678,900
Distance Traveled
641,891
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,681
640
52
4
0
209,824
0
W
Xbalanque
8,340
695
66
6
0
230,404
3
L
Kuzenbo
7,580
632
21
2
0
226,581
2
W
Sol
8,851
738
91
8
0
207,755
2
L
Hera
8,306
692
56
5
0
205,486
3
W
Ares
9,758
813
23
2
0
240,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role