Player Matchup

Bacchus
Bacchus
DDremen
Bacchus
Level 17
God Stats
2W - 0L
1,276 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
TrippyGuy
Fenrir
Level 160
God Stats
1W - 0L
1,534 SR
Queue Stats
86W - 34L
1,847 Elo+
Party 2
Anubis
Anubis
ZeusMadness
Anubis
Level 159
God Stats
1W - 0L
1,311 SR
Queue Stats
148W - 70L
1,813 Elo+
Party 2
Team Averages
Level 112
1,374 SR
1,720 Elo+

VS

Team Averages
Level 87
1,430 SR
1,346 Elo+
Kuzenbo
Kuzenbo
MythicalShut
Kuzenbo
Level 29
God Stats
2W - 3L
1,384 SR
Queue Stats
20W - 46L
1,201 Elo+
Party 1
Ishtar
Ishtar
XBasicallyNinjaX
Ishtar
Level 108
God Stats
4W - 3L
1,387 SR
Queue Stats
100W - 124L
1,424 Elo+
Party 1
Merlin
Merlin
a1esaurusrex
Merlin
Level 123
God Stats
6W - 5L
1,520 SR
Queue Stats
384W - 410L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DDremen
Bacchus
13
0 / 1 / 5
7,693
641
2,970
7,480
4,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TrippyGuy
Fenrir
13
2 / 2 / 5
8,657
721
6,157
12,850
5,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
7 / 0 / 1
10,494
875
17,409
9,072
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MythicalShut
Kuzenbo
11
0 / 2 / 3
7,774
648
4,022
13,281
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 0
7,429
619
6,308
10,531
2,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
1 / 3 / 1
7,776
648
6,929
7,412
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
2
3
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DDremen
Bacchus
0
1
5
2.5
L
Kuzenbo
MythicalShut
Kuzenbo
0
2
3
0.75
W
Fenrir
TrippyGuy
Fenrir
2
2
5
2.25
L
1
4
0
0.25
W
Anubis
7
0
1
7.5
L
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
17,259
29,402
Taken
31,224
16,044
Mitigated
17,472
11,815
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DDremen
Bacchus
2,970
53
0
325
7,480
4,786
65
2,736
4,744
15,350
0
L
Kuzenbo
MythicalShut
Kuzenbo
4,022
1,668
0
1,472
13,281
13,199
68
8,659
4,622
10,207
0
W
Fenrir
TrippyGuy
Fenrir
6,157
2,402
0
5,100
12,850
5,968
0
5,596
7,254
0
34,196
L
6,308
3,596
0
2,054
10,531
2,408
0
7,071
3,460
0
28,923
W
Anubis
17,409
1,152
0
6,390
9,072
5,290
2,024
3,471
5,601
60,529
0
L
Merlin
6,929
451
0
920
7,412
1,865
0
4,691
2,721
33,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,844
Gold Earned
22,979
169
Minions Killed
127
0
Camps Cleared
0
681,876
Distance Traveled
609,165
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,693
641
14
1
0
248,943
1
L
Kuzenbo
7,774
648
12
1
0
212,443
0
W
Fenrir
8,657
721
37
3
0
230,210
2
L
Ishtar
7,429
619
62
5
0
193,534
3
W
Anubis
10,494
875
118
10
0
202,723
4
L
Merlin
7,776
648
53
4
0
203,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role