Player Matchup

Shiva
Shiva
Gold III
BDOG1015
Shiva
Gold III
Level 116
God Stats
10W - 9L
1,564 SR
Queue Stats
257W - 258L
1,503 MMR
Solo
Ymir
Ymir
Gold V
DuzinhoTCK
Ymir
Gold V
Level 99
God Stats
2W - 3L
1,389 SR
Queue Stats
54W - 68L
1,508 MMR
Solo
Bakasura
Bakasura
Gold III
SterMiester
Bakasura
Gold III
Level 128
God Stats
48W - 39L
1,607 SR
Queue Stats
305W - 309L
1,531 MMR
Solo
Anubis
Anubis
Gold III
alexMXC
Anubis
Gold III
Level 119
God Stats
1W - 2L
1,518 SR
Queue Stats
197W - 199L
1,512 MMR
Solo
Cupid
Cupid
Gold I
didyouquityet
Cupid
Gold I
Level 154
God Stats
8W - 9L
1,477 SR
Queue Stats
339W - 329L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,511 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,569 SR
1,510 MMR
Izanami
Izanami
Gold III
BriSxBoggins
Izanami
Gold III
Level 122
God Stats
54W - 38L
1,665 SR
Queue Stats
313W - 320L
1,514 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Joshinit
Amaterasu
Gold IV
Level 156
God Stats
10W - 12L
1,477 SR
Queue Stats
258W - 258L
1,400 MMR
Party 1
Xing Tian
Xing Tian
Silver II
MRxBigTone
Xing Tian
Silver II
Level 143
God Stats
1W - 0L
1,433 SR
Queue Stats
7W - 3L
1,508 MMR
Solo
Thor
Thor
Gold II
OnlyMagikz
Thor
Gold II
Level 123
God Stats
21W - 12L
1,615 SR
Queue Stats
173W - 159L
1,532 MMR
Solo
Poseidon
Poseidon
Gold III
xXBULLETLRDXx
Poseidon
Gold III
Level 149
God Stats
18W - 26L
1,654 SR
Queue Stats
44W - 44L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BDOG1015
Shiva
19
3 / 5 / 7
13,126
469
27,605
29,170
39,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 3 / 5
10,769
385
8,289
29,668
38,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
SterMiester
Bakasura
19
5 / 4 / 3
12,943
462
16,986
24,788
13,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
alexMXC
Anubis
18
4 / 7 / 4
12,460
445
19,616
22,696
13,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
6 / 3 / 5
14,804
529
21,690
29,236
12,774
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PeleHadesSusanoScylla

VS

Bans
Yu HuangChang'eAthenaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BriSxBoggins
Izanami
20
9 / 6 / 6
16,389
585
24,728
24,461
11,915
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Joshinit
Amaterasu
20
5 / 4 / 7
15,439
551
13,875
36,585
32,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
MRxBigTone
Xing Tian
17
1 / 1 / 11
12,779
456
10,869
32,138
37,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
0 / 5 / 10
13,452
480
18,066
24,426
11,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
xXBULLETLRDXx
Poseidon
20
7 / 3 / 9
15,234
544
27,631
20,031
8,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
19
Kills
22
22
Deaths
19
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Shiva
BDOG1015
Shiva
3
5
7
1.3
W
Izanami
BriSxBoggins
Izanami
9
6
6
2
L
1
3
5
1.17
W
Amaterasu
Joshinit
Amaterasu
5
4
7
2.13
W
Xing Tian
MRxBigTone
Xing Tian
1
1
11
6.5
W
0
5
10
1
L
Bakasura
SterMiester
Bakasura
5
4
3
1.63
L
Anubis
alexMXC
Anubis
4
7
4
0.86
L
6
3
5
2.83
W
Poseidon
xXBULLETLRDXx
Poseidon
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,186
Damage
95,169
135,558
Taken
137,641
119,116
Mitigated
102,733
40,088
Healing
49,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BDOG1015
Shiva
27,605
4,487
267
3,860
29,170
39,915
0
5,968
23,202
691
105,501
W
Izanami
BriSxBoggins
Izanami
24,728
16,865
0
9,903
24,461
11,915
5,913
4,101
20,087
0
177,599
L
8,289
1,167
731
6,416
29,668
38,892
0
12,983
16,685
37,306
3,243
W
Amaterasu
Joshinit
Amaterasu
13,875
6,722
0
15,822
36,585
32,942
5,729
7,610
27,590
0
132,742
W
Xing Tian
MRxBigTone
Xing Tian
10,869
1,533
0
7,397
32,138
37,932
24
7,748
23,445
32,152
0
W
18,066
3,590
0
8,246
24,426
11,032
427
3,705
20,524
0
158,588
L
Bakasura
SterMiester
Bakasura
16,986
10,561
0
6,797
24,788
13,850
0
5,380
19,408
0
87,822
L
Anubis
alexMXC
Anubis
19,616
616
0
7,121
22,696
13,685
1,271
10,005
12,691
114,604
0
L
21,690
14,633
785
14,111
29,236
12,774
2,373
4,501
24,735
0
155,030
W
Poseidon
xXBULLETLRDXx
Poseidon
27,631
3,398
0
7,672
20,031
8,912
2,229
5,630
14,050
152,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,102
Gold Earned
73,293
705
Minions Killed
888
0
Camps Cleared
0
2,534,366
Distance Traveled
2,760,034
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,126
469
150
5
0
529,185
0
W
Izanami
16,389
585
236
8
0
475,484
0
L
Ymir
10,769
385
33
1
0
475,563
5
W
Amaterasu
15,439
551
206
7
0
611,301
5
W
Xing Tian
12,779
456
28
1
0
573,293
15
W
Thor
13,452
480
180
6
0
547,237
8
L
Bakasura
12,943
462
137
5
0
573,961
4
L
Anubis
12,460
445
166
6
0
450,835
5
L
Cupid
14,804
529
219
8
0
504,822
4
W
Poseidon
15,234
544
238
9
0
552,719
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role