Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cobort3
Bacchus
Level 107
God Stats
2W - 0L
1,743 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 1
Neith
Neith
Jocheve
Neith
Level 145
God Stats
8W - 11L
1,398 SR
Queue Stats
173W - 181L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JohanOvO
Tsukuyomi
Level 103
God Stats
3W - 4L
1,423 SR
Queue Stats
82W - 95L
1,462 Elo+
Party 1
Chaac
Chaac
Roduki10
Chaac
Level 104
God Stats
7W - 3L
1,760 SR
Queue Stats
11W - 13L
1,423 Elo+
Party 1
Team Averages
Level 121
1,565 SR
1,479 Elo+

VS

Team Averages
Level 106
1,578 SR
1,498 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AngieDuhhh
Anubis
Level 87
God Stats
32W - 23L
1,533 SR
Queue Stats
153W - 145L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
GamerShootsPeep
Ao Kuang
Level 76
God Stats
14W - 8L
1,726 SR
Queue Stats
221W - 259L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
awsome zombie23
Cernunnos
Level 88
God Stats
12W - 8L
1,623 SR
Queue Stats
322W - 342L
1,511 Elo+
Party 2
Horus
Horus
scaredy_AJ
Horus
Level 160
God Stats
85W - 103L
1,504 SR
Queue Stats
211W - 258L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 0
3,276
655
845
2,448
397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Cobort3
Bacchus
5
1 / 0 / 2
3,802
760
1,589
2,384
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Jocheve
Neith
6
2 / 0 / 1
3,699
740
2,952
3,185
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
JohanOvO
Tsukuyomi
5
0 / 0 / 0
3,132
626
1,081
2,895
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Roduki10
Chaac
6
0 / 0 / 0
3,488
698
1,075
2,676
954
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 0 / 0
3,655
731
1,439
3,000
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
AngieDuhhh
Anubis
1
0 / 0 / 0
942
188
0
0
0
Ao Kuang
5
0 / 1 / 0
3,099
620
745
3,568
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
awsome zombie23
Cernunnos
5
0 / 2 / 0
3,203
641
2,022
4,717
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
5
0 / 0 / 0
3,069
614
2,249
2,635
1,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Anubis
AngieDuhhh
Anubis
0
0
0
0
W
Bacchus
Cobort3
Bacchus
1
0
2
2
L
Ao Kuang
0
1
0
0
W
Neith
Jocheve
Neith
2
0
1
2.5
W
Tsukuyomi
JohanOvO
Tsukuyomi
0
0
0
0
W
Chaac
Roduki10
Chaac
0
0
0
0
L
Cernunnos
awsome zombie23
Cernunnos
0
2
0
0
L
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,542
Damage
6,455
13,588
Taken
13,920
4,259
Mitigated
4,691
5,410
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
845
87
0
891
2,448
397
0
0
2,275
13,773
0
L
Erlang Shen
 
Erlang Shen
1,439
752
0
2,403
3,000
1,224
0
0
3,000
0
17,413
L
Anubis
AngieDuhhh
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Cobort3
Bacchus
1,589
198
0
1,005
2,384
1,355
154
326
2,026
5,502
0
L
Ao Kuang
745
184
0
1,621
3,568
948
0
649
2,919
8,878
0
W
Neith
Jocheve
Neith
2,952
1,732
0
1,367
3,185
800
384
263
2,922
0
16,493
W
Tsukuyomi
JohanOvO
Tsukuyomi
1,081
368
0
978
2,895
753
0
156
2,706
0
9,809
W
Chaac
Roduki10
Chaac
1,075
45
0
1,169
2,676
954
0
0
2,676
0
17,025
L
Cernunnos
awsome zombie23
Cernunnos
2,022
838
0
2,180
4,717
1,264
0
1,221
3,496
0
15,870
L
Horus
2,249
1,005
87
1,278
2,635
1,255
0
564
2,071
0
10,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,397
Gold Earned
13,968
112
Minions Killed
110
0
Camps Cleared
0
512,247
Distance Traveled
389,997
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,276
655
29
6
0
99,154
0
L
Erlang Shen
3,655
731
41
8
0
93,694
1
L
Anubis
942
188
0
0
0
0
0
W
Bacchus
3,802
760
6
1
0
110,256
0
L
Ao Kuang
3,099
620
28
6
0
104,211
0
W
Neith
3,699
740
24
5
0
84,784
0
W
Tsukuyomi
3,132
626
28
6
0
110,629
0
W
Chaac
3,488
698
25
5
0
107,424
0
L
Cernunnos
3,203
641
24
5
0
83,906
0
L
Horus
3,069
614
17
3
0
108,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role