Player Matchup

Sylvanus
Sylvanus
SHMC Freki
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 124L
1,503 Elo+
Party 2
Serqet
Serqet
SHMC Hype
Serqet
Level 148
God Stats
4W - 6L
1,330 SR
Queue Stats
357W - 226L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
SHMC Revenant
Nu Wa
Level 125
God Stats
9W - 10L
1,419 SR
Queue Stats
151W - 152L
1,526 Elo+
Party 2
Team Averages
Level 132
1,416 SR
1,537 Elo+

VS

Team Averages
Level 114
1,477 SR
1,473 Elo+
Hel
Hel
 
Hel
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rainbow Khody
Cu Chulainn
Level 86
God Stats
5W - 4L
1,601 SR
Queue Stats
22W - 30L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
YenYul
Heimdallr
Level 145
God Stats
0W - 1L
1,331 SR
Queue Stats
18W - 15L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SHMC Freki
Sylvanus
17
1 / 1 / 9
11,483
675
13,171
15,798
18,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
SHMC Hype
Serqet
17
2 / 0 / 8
11,741
691
12,229
18,356
30,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 1 / 3
12,534
737
28,081
10,801
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 4 / 1
9,894
582
8,149
15,837
6,858
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Rainbow Khody
Cu Chulainn
14
1 / 5 / 0
9,972
587
6,803
24,701
18,475
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
YenYul
Heimdallr
16
0 / 3 / 2
10,004
588
18,479
18,480
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
1
0.38
L
Cu Chulainn
Rainbow Khody
Cu Chulainn
1
5
0
0.2
W
Sylvanus
SHMC Freki
Sylvanus
1
1
9
5.5
W
Serqet
SHMC Hype
Serqet
2
0
8
6
W
9
1
3
10.5
L
Heimdallr
YenYul
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,481
Damage
33,431
44,955
Taken
59,018
54,690
Mitigated
32,349
19,847
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,149
289
5,779
6,736
15,837
6,858
0
10,728
4,580
39,534
0
L
Cu Chulainn
Rainbow Khody
Cu Chulainn
6,803
1,529
360
6,014
24,701
18,475
0
17,609
6,539
0
27,725
W
Sylvanus
SHMC Freki
Sylvanus
13,171
4,207
5,917
7,594
15,798
18,598
818
3,368
12,430
35,978
0
W
Serqet
SHMC Hype
Serqet
12,229
1,836
406
3,375
18,356
30,688
532
3,696
14,660
0
69,849
W
28,081
8,309
382
2,173
10,801
5,404
1,696
1,376
9,425
77,182
0
L
Heimdallr
YenYul
Heimdallr
18,479
8,809
0
3,959
18,480
7,016
0
12,927
5,346
0
63,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
29,870
223
Minions Killed
199
0
Camps Cleared
0
1,079,851
Distance Traveled
840,457
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,894
582
52
3
0
297,382
3
L
Cu Chulainn
9,972
587
41
2
0
256,931
1
W
Sylvanus
11,483
675
52
3
0
301,949
0
W
Serqet
11,741
691
87
5
0
451,549
0
W
Nu Wa
12,534
737
84
5
0
326,353
0
L
Heimdallr
10,004
588
106
6
0
286,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role