Player Matchup

Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Goyita117
Ne Zha
Level 107
God Stats
7W - 9L
1,485 SR
Queue Stats
90W - 126L
1,343 Elo+
Party 3
Bellona
Bellona
Rosquillauwu
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,357 Elo+
Party 3
Chang'e
Chang'e
TWISTEDCREED72
Chang'e
Level 127
God Stats
0W - 2L
1,586 SR
Queue Stats
25W - 45L
1,383 Elo+
Party 1
Maui
Maui
tabike19
Maui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,373 Elo+
Party 3
Team Averages
Level 98
1,514 SR
1,391 Elo+

VS

Team Averages
Level 85
1,547 SR
1,537 Elo+
Tiamat
Tiamat
Eternallnsanity
Tiamat
Level 83
God Stats
68W - 40L
1,601 SR
Queue Stats
220W - 185L
1,562 Elo+
Party 2
Nemesis
Nemesis
MisandryAensland
Nemesis
Level 66
God Stats
4W - 9L
1,268 SR
Queue Stats
10W - 14L
1,335 Elo+
Solo
Awilix
Awilix
SHAGGMISTER69
Awilix
Level 147
God Stats
2W - 5L
1,274 SR
Queue Stats
223W - 206L
1,567 Elo+
Party 2
Izanami
Izanami
SoosGoos
Izanami
Level 85
God Stats
12W - 8L
1,743 SR
Queue Stats
192W - 160L
1,537 Elo+
Party 2
Hel
Hel
Sprdthmchks
Hel
Level 46
God Stats
6W - 4L
1,849 SR
Queue Stats
33W - 23L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 1 / 0
5,181
471
5,058
7,202
1,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Goyita117
Ne Zha
7
0 / 4 / 0
4,792
436
2,066
9,405
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Rosquillauwu
Bellona
10
0 / 2 / 0
6,148
559
3,183
8,500
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 0
5,629
512
1,091
8,755
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
8
0 / 3 / 1
5,328
484
1,613
9,424
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
7,696
700
7,389
5,150
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 2
5,495
500
3,947
8,311
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 2
6,837
622
4,306
6,539
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SoosGoos
Izanami
10
0 / 0 / 4
5,696
518
5,825
5,977
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 2
6,495
590
4,526
5,055
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
15
15
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
W
7
0
3
8.5
L
Ne Zha
Goyita117
Ne Zha
0
4
0
0
W
1
1
2
2
L
Bellona
Rosquillauwu
Bellona
0
2
0
0
W
6
0
2
7
W
Izanami
SoosGoos
Izanami
0
0
4
2
W
1
0
2
2
L
0
5
0
0
L
Maui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,011
Damage
25,993
43,286
Taken
31,032
19,088
Mitigated
12,690
10,871
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,058
1,563
535
2,766
7,202
1,974
0
1,043
6,147
0
35,018
W
7,389
381
0
1,394
5,150
3,370
0
886
4,264
41,140
0
L
Ne Zha
Goyita117
Ne Zha
2,066
498
0
2,009
9,405
3,127
0
1,718
7,613
0
20,515
W
3,947
1,705
239
3,388
8,311
2,603
0
979
7,332
0
23,977
L
Bellona
Rosquillauwu
Bellona
3,183
928
0
2,697
8,500
6,598
0
3,718
4,495
0
38,315
W
4,306
1,836
0
500
6,539
2,449
0
308
6,231
0
53,538
W
Izanami
SoosGoos
Izanami
5,825
3,651
0
3,098
5,977
1,880
1,224
531
5,446
0
51,059
W
4,526
728
153
2,104
5,055
2,388
268
0
5,055
35,818
0
L
1,091
212
0
1,344
8,755
2,707
0
4,337
4,141
31,086
0
L
Maui
1,613
382
192
1,328
9,424
4,682
0
407
8,975
18,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
32,219
296
Minions Killed
382
0
Camps Cleared
0
1,028,515
Distance Traveled
1,126,414
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,181
471
60
5
0
195,137
4
W
Tiamat
7,696
700
85
8
0
213,310
2
L
Ne Zha
4,792
436
46
4
0
241,335
0
W
Nemesis
5,495
500
48
4
0
224,095
4
L
Bellona
6,148
559
92
8
0
211,764
2
W
Awilix
6,837
622
95
9
0
260,808
2
W
Izanami
5,696
518
89
8
0
203,998
1
W
Hel
6,495
590
65
6
0
224,203
3
L
Chang'e
5,629
512
65
6
0
197,551
1
L
Maui
5,328
484
33
3
0
182,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role