Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
BigDrizz
Chronos
Level 66
God Stats
15W - 7L
1,715 SR
Queue Stats
107W - 96L
1,439 Elo+
Party 4
Mercury
Mercury
Elimenator996
Mercury
Level 84
God Stats
1W - 0L
1,276 SR
Queue Stats
35W - 35L
1,494 Elo+
Solo
Cernunnos
Cernunnos
ZFshmN
Cernunnos
Level 59
God Stats
10W - 5L
1,606 SR
Queue Stats
124W - 129L
1,448 Elo+
Party 3
Mulan
Mulan
iiTzCptSpaulding
Mulan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,557 Elo+
Party 4
Team Averages
Level 76
1,519 SR
1,487 Elo+

VS

Team Averages
Level 102
1,555 SR
1,507 Elo+
Tiamat
Tiamat
GodOfChocolate88
Tiamat
Level 95
God Stats
4W - 4L
1,610 SR
Queue Stats
95W - 91L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Golden-ghost1999
Cthulhu
Level 124
God Stats
10W - 6L
1,652 SR
Queue Stats
263W - 252L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
Mrpandax17
Jing Wei
Level 88
God Stats
9W - 9L
1,441 SR
Queue Stats
115W - 106L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
xXSTONEVIPERXx
Ao Kuang
Level 105
God Stats
21W - 11L
1,664 SR
Queue Stats
184W - 195L
1,500 Elo+
Party 2
Odin
Odin
x_lilnut_xX
Odin
Level 97
God Stats
4W - 6L
1,405 SR
Queue Stats
246W - 264L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 0 / 14
8,475
565
8,737
12,785
10,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
BigDrizz
Chronos
14
5 / 1 / 9
8,881
592
13,840
9,689
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
7 / 2 / 7
8,506
567
7,110
11,813
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ZFshmN
Cernunnos
15
5 / 0 / 5
9,312
621
8,442
11,810
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
8,432
562
7,384
13,307
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,974
465
5,268
7,791
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 8 / 1
6,254
417
8,619
17,270
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
Mrpandax17
Jing Wei
11
0 / 6 / 0
6,693
446
4,707
13,610
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
13
4 / 5 / 1
7,863
524
9,884
16,635
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 1
7,662
511
5,204
10,967
8,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
25
Kills
6
7
Deaths
25
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
14
12
W
Chronos
BigDrizz
Chronos
5
1
9
9.5
W
Mercury
7
2
7
5.25
L
0
4
1
0.13
L
1
8
1
0.19
L
Jing Wei
Mrpandax17
Jing Wei
0
6
0
0
W
Cernunnos
ZFshmN
Cernunnos
5
0
5
7.5
W
3
4
2
1
L
Ao Kuang
4
5
1
0.9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,513
Damage
33,682
59,404
Taken
66,273
31,197
Mitigated
31,376
22,776
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,737
2,937
2,072
3,445
12,785
10,076
687
6,066
6,565
22,816
18,757
W
Chronos
BigDrizz
Chronos
13,840
3,680
0
3,301
9,689
4,372
3,113
6,318
3,143
62,379
0
W
Mercury
7,110
4,071
0
455
11,813
4,738
1,591
5,789
5,844
0
44,956
L
5,268
553
0
1,092
7,791
4,834
102
3,698
4,093
41,142
0
L
8,619
765
190
2,150
17,270
7,958
0
4,829
12,441
29,180
0
L
Jing Wei
Mrpandax17
Jing Wei
4,707
3,270
0
2,771
13,610
3,580
0
2,738
10,872
0
42,125
W
Cernunnos
ZFshmN
Cernunnos
8,442
4,844
0
8,205
11,810
5,190
1,224
2,348
9,462
0
78,272
W
7,384
1,733
0
5,298
13,307
6,821
168
2,688
10,619
0
51,931
L
Ao Kuang
9,884
3,686
0
5,398
16,635
6,635
1,130
4,607
12,028
58,224
0
L
5,204
1,237
0
1,250
10,967
8,369
780
4,286
6,681
0
52,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
35,446
426
Minions Killed
399
0
Camps Cleared
0
1,471,771
Distance Traveled
1,393,562
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,475
565
53
4
0
284,612
0
W
Chronos
8,881
592
111
7
0
322,401
6
W
Mercury
8,506
567
59
4
0
336,925
6
L
Tiamat
6,974
465
87
6
0
274,498
3
L
Cthulhu
6,254
417
45
3
0
290,288
2
L
Jing Wei
6,693
446
81
5
0
294,845
0
W
Cernunnos
9,312
621
109
7
0
261,601
4
W
Mulan
8,432
562
94
6
0
266,232
4
L
Ao Kuang
7,863
524
88
6
0
272,321
1
L
Odin
7,662
511
98
7
0
261,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role