Player Matchup

Susano
Susano
AnsemTheWise569
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,334 Elo+
Party 1
Thoth
Thoth
CherryRammer
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,489 Elo+
Solo
Scylla
Scylla
MasterChif2143
Scylla
Level 48
God Stats
2W - 2L
1,556 SR
Queue Stats
58W - 69L
1,399 Elo+
Solo
Merlin
Merlin
dlbraxon
Merlin
Level 106
God Stats
2W - 2L
1,495 SR
Queue Stats
66W - 87L
1,375 Elo+
Party 1
Sobek
Sobek
rencrow8976
Sobek
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
32W - 50L
1,338 Elo+
Party 1
Team Averages
Level 58
1,466 SR
1,387 Elo+

VS

Team Averages
Level 113
1,457 SR
1,428 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ashtiano93
Sobek
Level 88
God Stats
2W - 1L
1,309 SR
Queue Stats
138W - 136L
1,461 Elo+
Solo
Hachiman
Hachiman
MLG xXMaFiAXx
Hachiman
Level 119
God Stats
3W - 5L
1,362 SR
Queue Stats
238W - 255L
1,406 Elo+
Solo
Hades
Hades
Shad0wthief
Hades
Level 121
God Stats
2W - 0L
1,727 SR
Queue Stats
76W - 86L
1,375 Elo+
Solo
Sol
Sol
jayjaybelitt
Sol
Level 108
God Stats
4W - 5L
1,386 SR
Queue Stats
209W - 238L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
8,924
744
10,173
12,611
6,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 8
8,594
716
12,191
7,959
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 6 / 4
9,063
755
12,660
11,428
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
dlbraxon
Merlin
16
2 / 3 / 9
8,792
733
10,383
10,065
5,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 10
8,542
712
7,255
18,844
26,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 4 / 10
9,158
763
12,219
15,988
6,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
16
1 / 1 / 12
9,601
800
2,722
13,932
12,757
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
MLG xXMaFiAXx
Hachiman
17
8 / 3 / 10
10,155
846
19,051
12,806
5,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 13
8,654
721
8,546
16,558
11,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 1 / 9
10,650
888
14,391
10,590
4,633
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
13
Kills
22
22
Deaths
14
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
4
10
2.25
L
6
5
5
1.7
W
Sobek
1
1
12
7
L
1
2
8
2.5
W
Hachiman
MLG xXMaFiAXx
Hachiman
8
3
10
4.33
L
4
6
4
1
W
1
5
13
1.5
L
Merlin
dlbraxon
Merlin
2
3
9
2.17
W
8
1
9
12.5
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,662
Damage
56,929
60,907
Taken
69,874
47,482
Mitigated
41,517
14,182
Healing
36,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,219
1,186
2,450
5,453
15,988
6,984
0
7,393
8,595
29
23,321
L
10,173
1,493
569
494
12,611
6,717
0
4,974
7,637
0
15,694
W
Sobek
2,722
113
1,687
5,408
13,932
12,757
115
9,608
4,324
9,176
0
L
12,191
116
603
1,008
7,959
3,647
0
3,353
4,606
28,245
0
W
Hachiman
MLG xXMaFiAXx
Hachiman
19,051
8,667
941
3,567
12,806
5,640
910
8,798
4,008
40
36,808
L
12,660
508
1,384
1,659
11,428
5,286
0
4,090
7,338
21,307
0
W
8,546
954
1,694
5,161
16,558
11,503
814
9,714
6,844
16,363
0
L
Merlin
dlbraxon
Merlin
10,383
246
1,569
3,324
10,065
5,270
0
4,561
5,504
26,540
0
W
14,391
839
3,994
5,910
10,590
4,633
258
6,976
3,614
29,568
0
L
7,255
875
735
2,837
18,844
26,562
0
8,750
10,094
12,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,915
Gold Earned
48,218
118
Minions Killed
126
0
Camps Cleared
0
1,160,244
Distance Traveled
1,272,296
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,158
763
14
1
0
288,433
0
L
Susano
8,924
744
6
1
0
246,572
0
W
Sobek
9,601
800
13
1
0
271,322
0
L
Thoth
8,594
716
37
3
0
228,352
1
W
Hachiman
10,155
846
42
4
0
211,738
2
L
Scylla
9,063
755
29
2
0
202,322
0
W
Hades
8,654
721
21
2
0
228,435
2
L
Merlin
8,792
733
37
3
0
237,539
0
W
Sol
10,650
888
36
3
0
272,368
4
L
Sobek
8,542
712
9
1
0
245,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role