Player Matchup

Maui
Maui
 
Maui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CoolZSeb
Fenrir
Level 144
God Stats
2W - 1L
1,475 SR
Queue Stats
94W - 68L
1,587 Elo+
Solo
Artemis
Artemis
SoaringDeer3544
Artemis
Level 124
God Stats
3W - 2L
1,512 SR
Queue Stats
204W - 236L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
SpaCe MoNKii
Sun Wukong
Level 119
God Stats
4W - 6L
1,581 SR
Queue Stats
182W - 239L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
YoungSacred
Aphrodite
Level 136
God Stats
4W - 1L
1,863 SR
Queue Stats
275W - 288L
1,521 Elo+
Party 2
Team Averages
Level 129
1,586 SR
1,518 Elo+

VS

Team Averages
Level 76
1,706 SR
1,525 Elo+
Nemesis
Nemesis
Astosuke
Nemesis
Level 62
God Stats
5W - 3L
1,853 SR
Queue Stats
102W - 115L
1,493 Elo+
Party 1
Geb
Geb
Cuck4HatsuneMiku
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DunkaChunk
Baron Samedi
Level 29
God Stats
15W - 17L
1,536 SR
Queue Stats
62W - 65L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
SageModeAFKzo
Gilgamesh
Level 158
God Stats
6W - 3L
1,800 SR
Queue Stats
121W - 109L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
meatballa
Danzaburou
Level 29
God Stats
4W - 4L
1,840 SR
Queue Stats
50W - 49L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
3 / 3 / 13
12,403
775
9,973
28,954
26,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
CoolZSeb
Fenrir
20
7 / 3 / 7
12,481
780
19,449
24,283
17,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 4 / 10
12,014
751
20,165
15,218
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
SpaCe MoNKii
Sun Wukong
18
2 / 2 / 12
11,335
708
15,689
21,956
17,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
YoungSacred
Aphrodite
20
5 / 1 / 9
12,542
784
19,929
16,600
11,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astosuke
Nemesis
16
1 / 3 / 10
10,039
627
12,708
17,040
16,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 6
9,949
622
10,623
18,217
21,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
DunkaChunk
Baron Samedi
17
3 / 6 / 6
10,327
645
17,264
18,728
12,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
SageModeAFKzo
Gilgamesh
18
6 / 5 / 5
11,224
702
22,481
34,236
29,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
meatballa
Danzaburou
17
2 / 2 / 4
10,834
677
16,040
19,562
9,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
19
Kills
13
13
Deaths
19
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
3
13
3.17
L
Nemesis
Astosuke
Nemesis
1
3
10
2
W
Fenrir
CoolZSeb
Fenrir
7
3
7
3.5
L
1
3
6
1.33
L
Baron Samedi
DunkaChunk
Baron Samedi
3
6
6
1
L
Gilgamesh
SageModeAFKzo
Gilgamesh
6
5
5
1.7
W
2
4
10
1.75
W
Sun Wukong
SpaCe MoNKii
Sun Wukong
2
2
12
4
W
Aphrodite
YoungSacred
Aphrodite
5
1
9
9.5
L
Danzaburou
meatballa
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,205
Damage
79,116
107,011
Taken
107,783
81,210
Mitigated
90,304
50,806
Healing
23,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
9,973
1,993
4,240
12,054
28,954
26,413
763
7,472
21,482
21,603
0
L
Nemesis
Astosuke
Nemesis
12,708
7,005
0
3,384
17,040
16,795
688
3,640
13,222
0
20,867
W
Fenrir
CoolZSeb
Fenrir
19,449
5,616
0
4,704
24,283
17,924
2,685
6,530
17,753
0
47,649
L
10,623
935
0
525
18,217
21,531
154
5,666
12,307
24,966
0
L
Baron Samedi
DunkaChunk
Baron Samedi
17,264
1,647
3,205
5,113
18,728
12,400
354
4,785
13,798
39,957
0
L
Gilgamesh
SageModeAFKzo
Gilgamesh
22,481
6,012
0
7,391
34,236
29,856
556
9,523
23,358
0
57,761
W
20,165
8,064
0
4,982
15,218
8,076
2,647
3,419
11,799
0
63,939
W
Sun Wukong
SpaCe MoNKii
Sun Wukong
15,689
2,958
0
5,205
21,956
17,348
1,779
7,098
14,858
0
43,397
W
Aphrodite
YoungSacred
Aphrodite
19,929
3,059
8,260
11,361
16,600
11,449
4,148
3,368
13,232
64,250
0
L
Danzaburou
meatballa
Danzaburou
16,040
8,142
0
4,216
19,562
9,722
1,197
4,872
14,482
0
54,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,775
Gold Earned
52,373
327
Minions Killed
242
0
Camps Cleared
0
1,639,293
Distance Traveled
1,505,159
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,403
775
36
2
0
329,142
1
L
Nemesis
10,039
627
22
1
0
362,914
0
W
Fenrir
12,481
780
45
3
0
369,536
2
L
Geb
9,949
622
12
1
0
290,038
0
L
Baron Samedi
10,327
645
42
3
0
264,256
5
L
Gilgamesh
11,224
702
75
5
0
288,255
3
W
Artemis
12,014
751
82
5
0
266,602
1
W
Sun Wukong
11,335
708
52
3
0
346,773
1
W
Aphrodite
12,542
784
112
7
0
327,240
4
L
Danzaburou
10,834
677
91
6
0
299,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role