Player Matchup

Sol
Sol
Noturno9999
Sol
Level 158
God Stats
3W - 2L
1,670 SR
Queue Stats
229W - 258L
1,439 Elo+
Solo
Freya
Freya
Santy01Prado
Freya
Level 88
God Stats
0W - 1L
1,282 SR
Queue Stats
47W - 45L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Shiroyaki
Aphrodite
Level 130
God Stats
7W - 2L
1,700 SR
Queue Stats
249W - 247L
1,435 Elo+
Party 1
Merlin
Merlin
kiryoe
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 1
Hun Batz
Hun Batz
lobato455
Hun Batz
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
159W - 194L
1,439 Elo+
Solo
Team Averages
Level 98
1,530 SR
1,504 Elo+

VS

Team Averages
Level 139
1,218 SR
1,496 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FaXXeXD
Anhur
Level 123
God Stats
1W - 1L
1,106 SR
Queue Stats
81W - 83L
1,519 Elo+
Solo
Zeus
Zeus
KITSUNEGENZAI
Zeus
Level 128
God Stats
2W - 2L
1,220 SR
Queue Stats
136W - 147L
1,433 Elo+
Solo
Nox
Nox
TaKσnKuaKiBR
Nox
Level 160
God Stats
2W - 1L
1,207 SR
Queue Stats
74W - 76L
1,491 Elo+
Solo
Thor
Thor
senpaiжнец
Thor
Level 126
God Stats
1W - 0L
1,058 SR
Queue Stats
203W - 188L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
8,477
706
8,713
7,758
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 4 / 8
9,104
759
6,228
10,646
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
Shiroyaki
Aphrodite
14
0 / 2 / 9
7,948
662
4,297
11,766
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
kiryoe
Merlin
14
1 / 5 / 6
7,987
666
4,485
10,556
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
lobato455
Hun Batz
15
5 / 4 / 2
8,978
748
7,099
13,504
5,587
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 4 / 11
9,128
761
3,114
11,687
11,773
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
FaXXeXD
Anhur
16
3 / 1 / 9
9,457
788
7,857
10,578
5,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 10
9,997
833
21,729
7,960
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 8
9,398
783
5,990
7,759
3,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 9
10,486
874
12,419
9,268
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
10
Kills
17
17
Deaths
13
32
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
4
11
1.63
W
Anhur
FaXXeXD
Anhur
3
1
9
7.5
W
4
4
10
2.25
L
1
2
7
2.25
L
3
4
8
1.75
L
Aphrodite
Shiroyaki
Aphrodite
0
2
9
2.25
W
3
4
8
1.75
L
Merlin
kiryoe
Merlin
1
5
6
0.8
L
Hun Batz
lobato455
Hun Batz
5
4
2
1.5
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,822
Damage
51,109
54,230
Taken
47,252
21,174
Mitigated
30,364
24,635
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,114
264
5,242
1,768
11,687
11,773
150
4,381
7,306
6,795
0
W
Anhur
FaXXeXD
Anhur
7,857
3,077
1,709
2,175
10,578
5,257
1,717
5,410
5,168
0
20,004
W
21,729
915
1,062
488
7,960
3,774
1,846
4,552
3,408
34,355
0
L
8,713
1,499
580
2,243
7,758
2,532
0
3,262
4,130
26,842
0
L
6,228
1,646
1,039
1,630
10,646
3,820
0
7,149
3,183
18,812
0
L
Aphrodite
Shiroyaki
Aphrodite
4,297
500
7,295
7,072
11,766
5,923
0
7,541
3,472
10,301
0
W
5,990
240
661
702
7,759
3,995
294
4,005
3,754
17,144
0
L
Merlin
kiryoe
Merlin
4,485
820
590
853
10,556
3,312
0
5,193
4,929
8,189
0
L
Hun Batz
lobato455
Hun Batz
7,099
1,210
619
2,714
13,504
5,587
0
6,530
6,528
0
16,297
W
12,419
1,392
2,451
2,708
9,268
5,565
312
5,375
3,893
0
25,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,494
Gold Earned
48,466
126
Minions Killed
133
0
Camps Cleared
0
1,037,497
Distance Traveled
1,106,403
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,128
761
9
1
0
207,295
0
W
Anhur
9,457
788
34
3
0
198,932
2
W
Zeus
9,997
833
24
2
0
222,294
0
L
Sol
8,477
706
39
3
0
188,692
0
L
Freya
9,104
759
36
3
0
205,419
3
L
Aphrodite
7,948
662
17
1
0
215,824
7
W
Nox
9,398
783
28
2
0
203,692
3
L
Merlin
7,987
666
14
1
0
190,689
0
L
Hun Batz
8,978
748
20
2
0
236,873
0
W
Thor
10,486
874
38
3
0
274,190
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role