Player Matchup

Danzaburou
Danzaburou
BigMALIBU420
Danzaburou
Level 138
God Stats
2W - 3L
1,305 SR
Queue Stats
152W - 114L
1,568 Elo+
Party 1
Izanami
Izanami
PaternalEmu
Izanami
Level 156
God Stats
3W - 0L
1,598 SR
Queue Stats
80W - 52L
1,624 Elo+
Party 1
Olorun
Olorun
WheelbarrowNick
Olorun
Level 133
God Stats
10W - 5L
1,649 SR
Queue Stats
220W - 164L
1,576 Elo+
Party 1
Team Averages
Level 142
1,517 SR
1,589 Elo+

VS

Team Averages
Level 62
1,505 SR
1,146 Elo+
Baron Samedi
Baron Samedi
Atptheking
Baron Samedi
Level 94
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 6L
1,158 Elo+
Party 2
Thanatos
Thanatos
Dankfahhsale14
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 2
Maui
Maui
ScrollWizard
Maui
Level 87
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 4L
1,030 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMALIBU420
Danzaburou
13
2 / 0 / 10
8,468
770
6,197
7,641
3,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Izanami
PaternalEmu
Izanami
14
4 / 0 / 9
8,652
787
9,094
8,223
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 0 / 6
9,661
878
15,360
6,105
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atptheking
Baron Samedi
12
0 / 5 / 0
6,936
631
7,844
12,054
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
7
0 / 7 / 0
6,012
547
404
8,601
6,065
Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 0
7,445
677
4,889
14,673
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Atptheking
Baron Samedi
0
5
0
0
W
Danzaburou
BigMALIBU420
Danzaburou
2
0
10
7
L
Thanatos
0
7
0
0
W
Izanami
PaternalEmu
Izanami
4
0
9
8.5
L
0
3
0
0
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
13,137
21,969
Taken
35,328
10,367
Mitigated
24,112
10,320
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Atptheking
Baron Samedi
7,844
534
1,098
3,111
12,054
6,443
0
4,401
7,653
34,785
0
W
Danzaburou
BigMALIBU420
Danzaburou
6,197
2,927
0
3,185
7,641
3,267
675
4,302
3,339
0
30,677
L
Thanatos
404
67
0
882
8,601
6,065
0
3,974
4,627
0
6,463
W
Izanami
PaternalEmu
Izanami
9,094
4,745
0
2,640
8,223
3,865
476
4,476
3,747
0
43,620
L
4,889
1,117
239
1,980
14,673
11,604
0
5,860
8,813
19,678
0
W
15,360
7,645
515
3,980
6,105
3,235
2,131
4,022
2,083
36,989
4,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
20,393
153
Minions Killed
99
0
Camps Cleared
0
610,551
Distance Traveled
482,661
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,936
631
58
5
0
163,973
3
W
Danzaburou
8,468
770
44
4
0
220,933
2
L
Thanatos
6,012
547
9
1
0
121,170
1
W
Izanami
8,652
787
50
5
0
196,449
1
L
Maui
7,445
677
32
3
0
197,518
1
W
Olorun
9,661
878
59
5
0
193,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role