Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BrunoOstermaNN
Hachiman
Level 160
God Stats
7W - 8L
1,430 SR
Queue Stats
594W - 649L
1,466 Elo+
Solo
Artemis
Artemis
Eretein
Artemis
Level 127
God Stats
1W - 0L
1,742 SR
Queue Stats
8W - 2L
1,740 Elo+
Party 1
Ymir
Ymir
LucasDiniz99
Ymir
Level 138
God Stats
1W - 1L
1,304 SR
Queue Stats
112W - 103L
1,543 Elo+
Solo
Hera
Hera
Yokomizo
Hera
Level 160
God Stats
1W - 0L
1,609 SR
Queue Stats
9W - 4L
1,740 Elo+
Party 1
Team Averages
Level 136
1,517 SR
1,598 Elo+

VS

Team Averages
Level 123
1,531 SR
1,485 Elo+
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FONTEBAS
Susano
Level 128
God Stats
0W - 1L
1,773 SR
Queue Stats
241W - 280L
1,455 Elo+
Solo
Tiamat
Tiamat
Lxnxn
Tiamat
Level 114
God Stats
0W - 2L
1,510 SR
Queue Stats
47W - 56L
1,421 Elo+
Solo
King Arthur
King Arthur
Tremba
King Arthur
Level 129
God Stats
0W - 1L
1,219 SR
Queue Stats
59W - 48L
1,524 Elo+
Party 2
Janus
Janus
legendsminator
Janus
Level 155
God Stats
0W - 2L
1,655 SR
Queue Stats
54W - 45L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
4 / 2 / 13
9,267
927
4,619
12,760
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
16
8 / 1 / 15
9,744
974
10,635
7,916
4,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Eretein
Artemis
16
6 / 2 / 17
9,573
957
17,423
10,444
6,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 16
8,940
894
4,373
14,094
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
16
4 / 1 / 18
9,314
931
15,305
8,475
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 5 / 5
6,724
672
6,529
10,664
5,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
FONTEBAS
Susano
14
1 / 2 / 4
7,403
740
6,310
9,464
9,041
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
Lxnxn
Tiamat
13
4 / 6 / 3
7,834
783
9,927
10,605
10,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Tremba
King Arthur
10
0 / 7 / 4
6,659
666
6,345
15,196
15,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 4 / 3
8,130
813
15,684
10,194
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
27
24
Kills
8
8
Deaths
24
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
2
13
5.25
L
Skadi
 
Skadi
0
5
5
0.5
W
Hachiman
8
1
15
15.5
W
Artemis
Eretein
Artemis
6
2
17
7.25
L
Susano
FONTEBAS
Susano
1
2
4
1.5
W
2
2
16
5
L
Tiamat
Lxnxn
Tiamat
4
6
3
0.92
L
King Arthur
Tremba
King Arthur
0
7
4
0.29
W
Hera
4
1
18
13
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,355
Damage
44,795
53,689
Taken
56,123
45,245
Mitigated
46,201
19,325
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,619
1,068
1,535
1,758
12,760
14,663
851
5,280
7,480
7,639
0
L
Skadi
 
Skadi
6,529
1,765
562
1,421
10,664
5,563
33
4,563
6,101
0
13,958
W
Hachiman
10,635
3,238
1,562
1,461
7,916
4,352
2,608
2,230
5,686
59
22,470
W
Artemis
Eretein
Artemis
17,423
5,636
801
2,038
10,444
6,074
2,339
6,665
3,779
0
29,906
L
Susano
FONTEBAS
Susano
6,310
347
897
2,150
9,464
9,041
0
4,057
5,407
0
15,207
W
4,373
918
2,826
2,276
14,094
15,301
653
7,703
6,391
8,571
0
L
Tiamat
Lxnxn
Tiamat
9,927
684
1,415
1,630
10,605
10,703
135
4,889
5,716
18,744
0
L
King Arthur
Tremba
King Arthur
6,345
956
21
973
15,196
15,663
0
5,457
9,739
0
9,945
W
Hera
15,305
2,979
2,960
2,108
8,475
4,855
1,583
3,733
4,742
33,135
0
L
15,684
646
232
1,948
10,194
5,231
82
5,390
4,804
30,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,838
Gold Earned
36,750
120
Minions Killed
78
0
Camps Cleared
0
957,696
Distance Traveled
894,989
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,267
927
5
1
0
196,018
2
L
Skadi
6,724
672
15
2
0
186,772
0
W
Hachiman
9,744
974
26
3
0
179,657
4
W
Artemis
9,573
957
31
3
0
180,274
4
L
Susano
7,403
740
13
1
0
195,473
1
W
Ymir
8,940
894
9
1
0
182,235
1
L
Tiamat
7,834
783
16
2
0
172,339
2
L
King Arthur
6,659
666
4
0
0
153,499
1
W
Hera
9,314
931
49
5
0
219,512
3
L
Janus
8,130
813
30
3
0
186,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role