Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond II
ET3R10N
Xbalanque
Diamond II
Level 94
God Stats
43W - 45L
1,515 SR
Queue Stats
475W - 483L
2,425 MMR
Solo
Horus
Horus
Gold II
McLoviin
Horus
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,847 MMR
Solo
Ne Zha
Ne Zha
Platinum II
NicoMuyRico
Ne Zha
Platinum II
Level 149
God Stats
4W - 14L
1,237 SR
Queue Stats
348W - 333L
1,892 MMR
Solo
Guan Yu
Guan Yu
Gold I
TheGreedSeed
Guan Yu
Gold I
Level 129
God Stats
1W - 1L
1,601 SR
Queue Stats
47W - 47L
1,737 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,471 SR
1,880 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,582 SR
1,908 MMR
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
Grundic
Ishtar
Gold V
Level 159
God Stats
3W - 2L
1,711 SR
Queue Stats
16W - 8L
1,802 MMR
Party 1
Poseidon
Poseidon
Platinum I
NevrBD
Poseidon
Platinum I
Level 160
God Stats
28W - 18L
1,602 SR
Queue Stats
534W - 540L
1,728 MMR
Solo
Pele
Pele
Masters
TheRogue007
Pele
Masters
Level 160
God Stats
3W - 4L
1,394 SR
Queue Stats
404W - 376L
2,867 MMR
Solo
Khepri
Khepri
Platinum V
baystan
Khepri
Platinum V
Level 149
God Stats
27W - 13L
1,704 SR
Queue Stats
57W - 53L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 1 / 0
6,544
503
5,133
7,085
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
ET3R10N
Xbalanque
12
0 / 3 / 0
6,886
530
6,259
9,852
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
McLoviin
Horus
10
0 / 1 / 1
6,099
469
2,482
10,124
7,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
10
3 / 4 / 0
6,532
502
4,894
11,940
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
TheGreedSeed
Guan Yu
10
0 / 3 / 1
6,221
479
6,753
14,281
15,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HadesThe MorriganSetThor

VS

Bans
AthenaJanusLancelotGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 2 / 1
7,716
594
12,306
14,324
9,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Grundic
Ishtar
12
0 / 0 / 4
6,781
522
4,684
8,395
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
NevrBD
Poseidon
13
3 / 1 / 4
7,615
586
8,122
3,985
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 0 / 4
7,420
571
9,113
9,545
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
baystan
Khepri
10
1 / 0 / 7
6,654
512
2,743
7,159
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
12
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
W
Achilles
 
Achilles
4
2
1
2.25
L
Xbalanque
ET3R10N
Xbalanque
0
3
0
0
W
Ishtar
Grundic
Ishtar
0
0
4
2
L
Horus
McLoviin
Horus
0
1
1
0.5
W
Poseidon
NevrBD
Poseidon
3
1
4
5
L
Ne Zha
3
4
0
0.75
L
Guan Yu
TheGreedSeed
Guan Yu
0
3
1
0.17
W
4
0
4
6
W
Khepri
baystan
Khepri
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
36,968
53,282
Taken
43,408
33,994
Mitigated
23,687
17,493
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,133
1,705
0
1,141
7,085
2,758
0
2,692
4,393
65,191
0
W
Achilles
 
Achilles
12,306
5,743
0
5,492
14,324
9,466
0
70
13,346
0
48,669
L
Xbalanque
ET3R10N
Xbalanque
6,259
3,037
0
3,032
9,852
3,250
0
582
9,270
0
66,041
W
Ishtar
Grundic
Ishtar
4,684
2,579
0
5,201
8,395
2,963
0
163
8,232
0
56,560
L
Horus
McLoviin
Horus
2,482
1,058
1,193
4,851
10,124
7,990
0
3,890
6,186
0
9,972
W
Poseidon
NevrBD
Poseidon
8,122
1,802
0
1,123
3,985
1,540
338
1,478
2,507
64,654
0
L
Ne Zha
4,894
1,626
0
1,516
11,940
4,869
0
2,931
8,967
0
40,857
L
Guan Yu
TheGreedSeed
Guan Yu
6,753
1,960
30
5,730
14,281
15,127
0
556
12,638
0
39,614
W
9,113
2,460
0
2,012
9,545
3,716
0
1,537
8,008
0
60,693
W
Khepri
baystan
Khepri
2,743
674
0
2,540
7,159
6,002
28
2,347
4,812
14,064
1,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
36,186
420
Minions Killed
437
0
Camps Cleared
0
1,270,037
Distance Traveled
1,373,131
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,544
503
142
11
0
281,872
7
W
Achilles
7,716
594
79
6
0
274,385
2
L
Xbalanque
6,886
530
127
10
0
210,202
4
W
Ishtar
6,781
522
118
9
0
240,449
6
L
Horus
6,099
469
11
1
0
250,409
4
W
Poseidon
7,615
586
128
10
0
268,854
7
L
Ne Zha
6,532
502
74
6
0
262,143
2
L
Guan Yu
6,221
479
66
5
0
265,411
6
W
Pele
7,420
571
98
8
0
307,456
1
W
Khepri
6,654
512
14
1
0
281,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role