Player Matchup

Kukulkan
Kukulkan
Benb264
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,491 Elo+
Solo
Ullr
Ullr
Endmymisery1
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,314 Elo+
Solo
Kuzenbo
Kuzenbo
KoontaKinte
Kuzenbo
Level 77
God Stats
10W - 7L
1,483 SR
Queue Stats
202W - 184L
1,530 Elo+
Party 2
Geb
Geb
Monkueefs
Geb
Level 28
God Stats
2W - 3L
1,414 SR
Queue Stats
101W - 106L
1,519 Elo+
Party 2
Arachne
Arachne
Nickyyymanij
Arachne
Level 23
God Stats
0W - 2L
1,257 SR
Queue Stats
13W - 22L
1,456 Elo+
Solo
Team Averages
Level 35
1,431 SR
1,462 Elo+

VS

Team Averages
Level 30
1,424 SR
1,479 Elo+
Medusa
Medusa
FishSlapped172
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
Genesis3000
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 56L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
UnloadingDan2
Sun Wukong
Level 27
God Stats
4W - 4L
1,260 SR
Queue Stats
37W - 51L
1,543 Elo+
Party 1
Baba Yaga
Baba Yaga
dariusbramble
Baba Yaga
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 68L
1,550 Elo+
Party 1
Zeus
Zeus
micropinus
Zeus
Level 27
God Stats
3W - 1L
1,361 SR
Queue Stats
47W - 42L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Benb264
Kukulkan
20
9 / 5 / 6
13,153
822
22,439
16,112
9,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 10 / 5
10,738
671
6,218
20,717
11,162
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
KoontaKinte
Kuzenbo
18
3 / 9 / 6
11,283
705
10,808
26,501
39,337
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 6 / 6
10,085
630
6,041
19,412
27,710
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Nickyyymanij
Arachne
15
1 / 10 / 5
9,174
573
6,683
21,226
12,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 18
13,390
837
27,243
17,541
9,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Genesis3000
Zhong Kui
20
5 / 4 / 25
13,090
818
14,765
14,427
12,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
UnloadingDan2
Sun Wukong
20
11 / 3 / 21
13,228
827
10,645
27,327
19,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
dariusbramble
Baba Yaga
20
7 / 3 / 22
12,178
761
21,033
13,199
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 18
11,754
735
20,175
9,739
4,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
144
18
Kills
40
40
Deaths
18
28
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Benb264
Kukulkan
9
5
6
2.4
L
4
10
5
0.65
W
12
4
18
5.25
W
Zhong Kui
Genesis3000
Zhong Kui
5
4
25
4.38
L
Kuzenbo
KoontaKinte
Kuzenbo
3
9
6
0.67
L
1
6
6
0.67
L
Arachne
Nickyyymanij
Arachne
1
10
5
0.35
W
Sun Wukong
UnloadingDan2
Sun Wukong
11
3
21
7.17
W
Baba Yaga
dariusbramble
Baba Yaga
7
3
22
6
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,189
Damage
93,861
103,968
Taken
82,233
100,637
Mitigated
52,270
18,510
Healing
36,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Benb264
Kukulkan
22,439
1,376
1,855
4,305
16,112
9,582
412
8,477
7,635
59,727
0
L
6,218
4,250
617
753
20,717
11,162
1,040
14,103
6,614
0
15,371
W
27,243
9,865
2,942
5,467
17,541
9,430
2,943
7,240
10,301
0
61,800
W
Zhong Kui
Genesis3000
Zhong Kui
14,765
1,365
1,297
4,978
14,427
12,091
1,814
5,226
9,201
32,397
0
L
Kuzenbo
KoontaKinte
Kuzenbo
10,808
3,059
1,349
1,713
26,501
39,337
0
12,309
14,192
22,711
0
L
6,041
543
974
2,508
19,412
27,710
125
8,446
10,966
13,599
0
L
Arachne
Nickyyymanij
Arachne
6,683
5,222
561
3,875
21,226
12,846
326
12,638
8,588
0
11,660
W
Sun Wukong
UnloadingDan2
Sun Wukong
10,645
2,553
1,438
11,150
27,327
19,346
1,182
12,146
15,181
0
28,325
W
Baba Yaga
dariusbramble
Baba Yaga
21,033
781
1,705
3,697
13,199
7,129
1,340
7,937
5,262
38,706
0
W
20,175
1,080
2,451
1,306
9,739
4,274
1,043
6,739
3,000
45,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,433
Gold Earned
63,640
137
Minions Killed
251
0
Camps Cleared
0
1,276,090
Distance Traveled
1,439,446
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,153
822
87
5
0
282,711
0
L
Ullr
10,738
671
14
1
0
239,055
0
W
Medusa
13,390
837
75
5
0
309,333
4
W
Zhong Kui
13,090
818
41
3
0
224,413
0
L
Kuzenbo
11,283
705
12
1
0
270,923
4
L
Geb
10,085
630
16
1
0
213,691
3
L
Arachne
9,174
573
8
1
0
269,710
0
W
Sun Wukong
13,228
827
36
2
0
281,977
0
W
Baba Yaga
12,178
761
42
3
0
313,465
2
W
Zeus
11,754
735
57
4
0
310,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role