Player Matchup

Thanatos
Thanatos
Absolute_Liger
Thanatos
Level 104
God Stats
7W - 2L
1,623 SR
Queue Stats
38W - 35L
1,442 Elo+
Party 2
Mulan
Mulan
BlackStormLightn
Mulan
Level 122
God Stats
29W - 20L
1,514 SR
Queue Stats
264W - 328L
1,411 Elo+
Party 2
Izanami
Izanami
Jurellz
Izanami
Level 125
God Stats
4W - 3L
1,416 SR
Queue Stats
380W - 433L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
LordeCali17
Kuzenbo
Level 128
God Stats
23W - 22L
1,571 SR
Queue Stats
271W - 335L
1,441 Elo+
Party 2
Discordia
Discordia
Yoyo2Rude
Discordia
Level 106
God Stats
32W - 26L
1,528 SR
Queue Stats
111W - 154L
1,380 Elo+
Party 2
Team Averages
Level 117
1,530 SR
1,428 Elo+

VS

Team Averages
Level 84
1,438 SR
1,385 Elo+
Mercury
Mercury
Nasty_Nate__42
Mercury
Level 108
God Stats
8W - 7L
1,471 SR
Queue Stats
733W - 697L
1,464 Elo+
Party 1
Vamana
Vamana
PowerrfulFlyer
Vamana
Level 59
God Stats
0W - 3L
1,398 SR
Queue Stats
12W - 15L
1,214 Elo+
Party 3
Kuzenbo
Kuzenbo
SwaggicusMaximus
Kuzenbo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,409 Elo+
Solo
Anhur
Anhur
UnstoppableSKLZ
Anhur
Level 60
God Stats
3W - 4L
1,472 SR
Queue Stats
24W - 29L
1,365 Elo+
Party 3
Zeus
Zeus
food_at_home
Zeus
Level 129
God Stats
1W - 4L
1,348 SR
Queue Stats
328W - 298L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 0 / 2
8,204
586
6,147
10,180
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,811
558
6,870
7,315
6,415
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Jurellz
Izanami
15
8 / 1 / 2
9,029
645
14,384
8,794
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
LordeCali17
Kuzenbo
10
1 / 1 / 8
6,397
457
5,472
7,169
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Yoyo2Rude
Discordia
13
1 / 0 / 6
7,510
536
5,196
5,418
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,613
472
3,432
11,154
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 1
7,402
529
4,660
9,106
8,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 4 / 1
5,690
406
2,992
13,779
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 3 / 1
5,464
390
2,629
10,294
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
6,939
496
6,079
9,521
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
3
3
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
0
2
6
W
0
1
1
0.5
W
Izanami
Jurellz
Izanami
8
1
2
9
W
Kuzenbo
LordeCali17
Kuzenbo
1
1
8
5
L
1
2
1
0.75
L
1
1
1
1.5
L
0
4
1
0.13
L
0
3
1
0.17
W
Discordia
Yoyo2Rude
Discordia
1
0
6
4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,069
Damage
19,792
38,876
Taken
53,854
23,529
Mitigated
29,065
23,075
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,147
1,464
0
14,076
10,180
4,326
0
937
9,243
0
54,110
W
6,870
1,463
0
1,766
7,315
6,415
864
275
7,040
0
55,697
W
Izanami
Jurellz
Izanami
14,384
8,980
0
4,658
8,794
3,379
2,804
3,527
5,267
0
76,189
W
Kuzenbo
LordeCali17
Kuzenbo
5,472
1,447
0
625
7,169
7,330
0
1,804
5,365
13,665
2,267
L
3,432
1,990
0
1,249
11,154
3,876
0
1,615
9,353
0
51,338
L
4,660
1,848
0
1,720
9,106
8,609
0
168
8,895
0
49,875
L
2,992
1,039
358
2,813
13,779
11,136
0
2,340
11,055
12,509
2,390
L
2,629
1,682
0
2,773
10,294
2,360
100
1,741
8,209
0
26,482
W
Discordia
Yoyo2Rude
Discordia
5,196
236
0
1,950
5,418
2,079
380
2,303
3,115
42,602
0
L
6,079
806
0
849
9,521
3,084
0
2,994
6,175
57,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
32,108
449
Minions Killed
378
0
Camps Cleared
0
1,362,417
Distance Traveled
1,376,313
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,204
586
102
7
0
309,493
4
W
Mulan
7,811
558
119
9
0
262,766
4
W
Izanami
9,029
645
125
9
0
238,745
4
W
Kuzenbo
6,397
457
22
2
0
289,135
6
L
Mercury
6,613
472
91
7
0
335,678
3
L
Vamana
7,402
529
114
8
0
291,418
6
L
Kuzenbo
5,690
406
16
1
0
262,584
2
L
Anhur
5,464
390
38
3
0
255,647
2
W
Discordia
7,510
536
81
6
0
262,278
6
L
Zeus
6,939
496
119
9
0
230,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role