Player Matchup

Atlas
Atlas
Platinum V
GodGhostWolf
Atlas
Platinum V
Level 158
God Stats
0W - 2L
1,461 SR
Queue Stats
86W - 72L
1,977 MMR
Solo
Charybdis
Charybdis
Diamond V
Sikked-
Charybdis
Diamond V
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 259L
1,902 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
ZealousQueen
Morgan Le Fay
Diamond V
Level 121
God Stats
13W - 12L
1,688 SR
Queue Stats
173W - 161L
2,063 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
boywonder900242
Amaterasu
Diamond IV
Level 143
God Stats
55W - 35L
1,662 SR
Queue Stats
149W - 135L
2,104 MMR
Party 1
Arachne
Arachne
Platinum II
xHYMNZZ
Arachne
Platinum II
Level 127
God Stats
1W - 5L
1,675 SR
Queue Stats
275W - 277L
1,943 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,597 SR
1,998 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,585 SR
1,999 MMR
Ravana
Ravana
Diamond V
ILovW33d420
Ravana
Diamond V
Level 145
God Stats
5W - 9L
1,487 SR
Queue Stats
258W - 251L
2,037 MMR
Solo
Bastet
Bastet
Diamond IV
Mack19955
Bastet
Diamond IV
Level 155
God Stats
8W - 4L
1,645 SR
Queue Stats
284W - 272L
2,037 MMR
Solo
Cerberus
Cerberus
Platinum I
RDRGGG
Cerberus
Platinum I
Level 160
God Stats
11W - 3L
1,787 SR
Queue Stats
482W - 482L
1,861 MMR
Solo
Yu Huang
Yu Huang
Platinum I
Stuck_In_Myways
Yu Huang
Platinum I
Level 154
God Stats
16W - 15L
1,512 SR
Queue Stats
454W - 436L
2,092 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Wicked Uno
Cernunnos
Platinum II
Level 160
God Stats
3W - 3L
1,495 SR
Queue Stats
133W - 121L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
10,673
427
9,176
21,490
27,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Sikked-
Charybdis
19
2 / 3 / 2
12,440
498
18,816
25,210
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ZealousQueen
Morgan Le Fay
18
2 / 3 / 1
11,307
452
16,349
21,716
9,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
boywonder900242
Amaterasu
18
0 / 4 / 1
11,448
458
5,710
30,344
26,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
xHYMNZZ
Arachne
18
1 / 4 / 1
10,826
433
4,416
27,653
11,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HadesLokiCliodhna

VS

Bans
SusanoThorShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
4 / 1 / 3
14,412
576
20,142
13,482
16,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Mack19955
Bastet
20
2 / 1 / 13
13,568
543
19,821
24,369
11,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
RDRGGG
Cerberus
16
2 / 2 / 9
12,398
496
8,808
29,310
33,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
20
5 / 0 / 9
14,189
568
26,484
16,315
9,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Wicked Uno
Cernunnos
20
5 / 2 / 4
14,558
582
16,148
23,209
11,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
18
18
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Ravana
4
1
3
5.5
W
Bastet
Mack19955
Bastet
2
1
13
8.5
W
Cerberus
RDRGGG
Cerberus
2
2
9
3.25
L
Charybdis
Sikked-
Charybdis
2
3
2
1
W
Yu Huang
5
0
9
9.5
W
Cernunnos
Wicked Uno
Cernunnos
5
2
4
3.5
L
Morgan Le Fay
ZealousQueen
Morgan Le Fay
2
3
1
0.83
L
Amaterasu
boywonder900242
Amaterasu
0
4
1
0.13
L
Arachne
xHYMNZZ
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,467
Damage
91,403
126,413
Taken
106,685
85,826
Mitigated
81,817
32,806
Healing
53,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,176
2,284
0
2,589
21,490
27,776
0
7,222
14,268
48,082
0
W
Ravana
20,142
3,897
0
5,816
13,482
16,298
369
5,400
8,082
543
107,677
W
Bastet
Mack19955
Bastet
19,821
4,239
0
16,176
24,369
11,648
1,362
4,756
19,613
0
117,519
W
Cerberus
RDRGGG
Cerberus
8,808
303
4,586
10,688
29,310
33,745
0
7,059
22,251
47,034
1,400
L
Charybdis
Sikked-
Charybdis
18,816
13,368
0
12,084
25,210
10,459
955
6,259
18,951
0
133,269
W
Yu Huang
26,484
2,451
0
3,712
16,315
9,060
2,336
6,116
10,199
150,966
0
W
Cernunnos
Wicked Uno
Cernunnos
16,148
7,230
0
12,317
23,209
11,066
10,249
4,531
18,678
0
151,354
L
Morgan Le Fay
ZealousQueen
Morgan Le Fay
16,349
1,041
0
2,388
21,716
9,400
0
10,217
11,499
97,581
0
L
Amaterasu
boywonder900242
Amaterasu
5,710
2,726
0
9,272
30,344
26,496
0
5,187
25,157
0
103,543
L
Arachne
xHYMNZZ
Arachne
4,416
3,068
0
6,473
27,653
11,695
0
6,748
20,905
0
114,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,694
Gold Earned
69,125
808
Minions Killed
804
0
Camps Cleared
0
2,344,252
Distance Traveled
2,432,298
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,673
427
56
2
0
453,905
6
W
Ravana
14,412
576
177
7
0
507,036
4
W
Bastet
13,568
543
149
6
0
562,801
2
W
Cerberus
12,398
496
89
4
0
466,353
8
L
Charybdis
12,440
498
218
9
0
413,463
1
W
Yu Huang
14,189
568
191
8
0
449,297
9
W
Cernunnos
14,558
582
198
8
0
446,811
5
L
Morgan Le Fay
11,307
452
155
6
0
471,687
5
L
Amaterasu
11,448
458
210
8
0
466,466
2
L
Arachne
10,826
433
169
7
0
538,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role