Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Daweathers
Skadi
Level 138
God Stats
1W - 6L
1,328 SR
Queue Stats
212W - 254L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
angelfuenmayor
Cthulhu
Level 64
God Stats
59W - 52L
1,577 SR
Queue Stats
266W - 255L
1,601 Elo+
Party 2
Charybdis
Charybdis
dR Loaded
Charybdis
Level 123
God Stats
8W - 3L
1,727 SR
Queue Stats
151W - 136L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
dRChillPhill
Kuzenbo
Level 154
God Stats
2W - 3L
1,540 SR
Queue Stats
389W - 398L
1,602 Elo+
Party 1
Team Averages
Level 127
1,534 SR
1,549 Elo+

VS

Team Averages
Level 116
1,692 SR
1,553 Elo+
Thanatos
Thanatos
EatingApple8
Thanatos
Level 118
God Stats
14W - 9L
1,649 SR
Queue Stats
438W - 421L
1,565 Elo+
Party 3
Ymir
Ymir
Moon0713
Ymir
Level 112
God Stats
9W - 6L
1,577 SR
Queue Stats
77W - 59L
1,589 Elo+
Party 3
Artemis
Artemis
Raflets
Artemis
Level 106
God Stats
8W - 2L
1,990 SR
Queue Stats
30W - 29L
1,556 Elo+
Party 3
Vamana
Vamana
SmhiEX
Vamana
Level 117
God Stats
8W - 1L
1,500 SR
Queue Stats
292W - 268L
1,532 Elo+
Solo
Agni
Agni
xHysteriia
Agni
Level 125
God Stats
2W - 1L
1,744 SR
Queue Stats
19W - 12L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 0
6,188
563
3,037
4,033
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
0 / 3 / 1
5,679
516
2,234
7,982
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,555
505
4,610
9,855
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
dR Loaded
Charybdis
9
0 / 4 / 0
5,262
478
1,891
7,559
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
dRChillPhill
Kuzenbo
10
0 / 3 / 0
5,700
518
4,757
9,324
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EatingApple8
Thanatos
12
5 / 0 / 3
7,085
644
4,490
7,538
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
2 / 0 / 5
6,480
589
4,163
8,368
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Raflets
Artemis
12
2 / 0 / 3
7,101
646
4,806
5,968
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
SmhiEX
Vamana
12
3 / 0 / 2
7,309
664
7,316
9,404
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 3
6,135
558
4,160
6,481
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
L
Skadi
0
3
1
0.17
W
Thanatos
EatingApple8
Thanatos
5
0
3
6.5
W
Ymir
2
0
5
4.5
W
Artemis
Raflets
Artemis
2
0
3
3.5
W
Vamana
SmhiEX
Vamana
3
0
2
4
L
0
2
1
0.25
L
Charybdis
dR Loaded
Charybdis
0
4
0
0
L
Kuzenbo
dRChillPhill
Kuzenbo
0
3
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,529
Damage
24,935
38,753
Taken
37,759
20,279
Mitigated
20,293
8,997
Healing
21,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,037
0
0
406
4,033
1,683
0
2,555
1,478
39,164
0
L
Skadi
2,234
1,035
0
315
7,982
2,465
0
901
7,081
0
41,953
W
Thanatos
EatingApple8
Thanatos
4,490
1,209
0
9,378
7,538
3,522
0
1,663
5,714
0
46,659
W
Ymir
4,163
775
0
3,023
8,368
6,030
0
2,204
6,120
24,192
2,443
W
Artemis
Raflets
Artemis
4,806
2,602
0
4,603
5,968
2,404
590
563
5,405
0
55,020
W
Vamana
SmhiEX
Vamana
7,316
3,668
0
3,129
9,404
5,736
927
3,971
4,666
0
53,433
L
4,610
399
167
1,880
9,855
7,154
0
3,211
6,644
22,205
1,323
L
Charybdis
dR Loaded
Charybdis
1,891
958
0
2,411
7,559
1,802
0
1,287
6,272
0
33,752
L
Kuzenbo
dRChillPhill
Kuzenbo
4,757
1,601
0
3,818
9,324
7,175
0
0
9,324
33,776
0
W
4,160
6
0
1,160
6,481
2,601
0
2,790
3,611
45,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
34,110
322
Minions Killed
407
0
Camps Cleared
0
1,113,116
Distance Traveled
1,181,852
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,188
563
80
7
0
228,994
4
L
Skadi
5,679
516
77
7
0
242,679
1
W
Thanatos
7,085
644
92
8
0
279,745
5
W
Ymir
6,480
589
33
3
0
231,844
8
W
Artemis
7,101
646
98
9
0
199,233
4
W
Vamana
7,309
664
96
9
0
243,054
5
L
Cthulhu
5,555
505
43
4
0
229,674
3
L
Charybdis
5,262
478
66
6
0
200,483
3
L
Kuzenbo
5,700
518
56
5
0
211,286
2
W
Agni
6,135
558
88
8
0
227,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role