Player Matchup

Rama
Rama
Nicolo73
Rama
Level 106
God Stats
11W - 8L
1,768 SR
Queue Stats
75W - 85L
1,481 Elo+
Party 2
Chaac
Chaac
TMV_LuciF3R
Chaac
Level 28
God Stats
5W - 3L
1,515 SR
Queue Stats
34W - 35L
1,521 Elo+
Party 2
Cerberus
Cerberus
Thatguy1108
Cerberus
Level 47
God Stats
2W - 6L
1,301 SR
Queue Stats
60W - 62L
1,454 Elo+
Party 2
Chang'e
Chang'e
kamikazehirohito
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 143L
1,414 Elo+
Solo
Athena
Athena
wantedin4st8s
Athena
Level 53
God Stats
3W - 6L
1,514 SR
Queue Stats
34W - 55L
1,390 Elo+
Party 2
Team Averages
Level 52
1,519 SR
1,452 Elo+

VS

Team Averages
Level 95
1,567 SR
1,405 Elo+
Chang'e
Chang'e
BretimusVIII
Chang'e
Level 130
God Stats
40W - 31L
1,536 SR
Queue Stats
75W - 88L
1,418 Elo+
Party 3
Hachiman
Hachiman
GM975Frosty
Hachiman
Level 16
God Stats
1W - 0L
1,688 SR
Queue Stats
2W - 6L
1,309 Elo+
Party 1
Neith
Neith
Shadow7634
Neith
Level 144
God Stats
1W - 0L
1,562 SR
Queue Stats
50W - 55L
1,538 Elo+
Party 1
Freya
Freya
heymiki
Freya
Level 29
God Stats
1W - 0L
1,423 SR
Queue Stats
6W - 14L
1,239 Elo+
Party 3
Bellona
Bellona
l Giddy l
Bellona
Level 157
God Stats
1W - 0L
1,623 SR
Queue Stats
96W - 86L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
7 / 4 / 2
11,426
762
22,334
22,524
12,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 4 / 8
11,029
735
9,889
21,231
15,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Thatguy1108
Cerberus
18
4 / 3 / 9
11,319
755
10,909
25,967
37,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 7 / 6
10,956
730
13,245
18,298
8,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 2 / 10
10,814
721
5,085
20,788
31,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BretimusVIII
Chang'e
18
2 / 2 / 9
11,024
735
16,484
12,959
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
GM975Frosty
Hachiman
19
4 / 5 / 7
11,845
790
13,618
14,255
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
6 / 1 / 5
13,178
879
24,260
15,571
7,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
heymiki
Freya
15
1 / 3 / 5
9,788
653
10,950
16,319
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
l Giddy l
Bellona
19
7 / 6 / 8
11,858
791
26,142
24,712
33,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
17
Kills
20
20
Deaths
17
35
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BretimusVIII
Chang'e
2
2
9
3.25
W
Hachiman
GM975Frosty
Hachiman
4
5
7
1.5
L
Rama
7
4
2
2
W
Neith
6
1
5
8.5
L
2
4
8
1.5
L
Cerberus
Thatguy1108
Cerberus
4
3
9
2.83
W
Freya
heymiki
Freya
1
3
5
1.17
L
4
7
6
1
W
Bellona
l Giddy l
Bellona
7
6
8
1.83
L
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,462
Damage
91,454
108,808
Taken
83,816
104,567
Mitigated
58,751
33,364
Healing
26,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BretimusVIII
Chang'e
16,484
671
4,617
6,115
12,959
5,455
361
4,074
8,885
52,547
0
W
Hachiman
GM975Frosty
Hachiman
13,618
8,101
0
1,210
14,255
6,196
1,065
4,578
9,677
0
37,137
L
Rama
22,334
16,648
0
8,247
22,524
12,352
1,581
3,238
19,022
0
62,508
W
Neith
24,260
8,905
0
6,517
15,571
7,768
6,999
5,518
10,053
0
83,242
L
9,889
943
0
6,704
21,231
15,189
628
5,613
15,334
0
50,154
L
Cerberus
Thatguy1108
Cerberus
10,909
1,015
0
7,163
25,967
37,114
446
8,733
16,551
24,276
0
W
Freya
heymiki
Freya
10,950
2,676
93
3,303
16,319
6,265
293
7,089
9,230
21,231
0
L
13,245
830
5,130
4,056
18,298
8,216
634
3,366
14,701
30,511
0
W
Bellona
l Giddy l
Bellona
26,142
4,543
0
4,162
24,712
33,067
362
7,980
16,732
0
51,491
L
5,085
1,391
0
2,064
20,788
31,696
448
5,657
14,461
14,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,544
Gold Earned
57,693
240
Minions Killed
305
0
Camps Cleared
0
1,478,225
Distance Traveled
1,381,824
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,024
735
41
3
0
338,263
5
W
Hachiman
11,845
790
54
4
0
237,021
0
L
Rama
11,426
762
78
5
0
274,748
1
W
Neith
13,178
879
140
9
0
280,497
5
L
Chaac
11,029
735
71
5
0
302,047
1
L
Cerberus
11,319
755
27
2
0
305,392
1
W
Freya
9,788
653
16
1
0
244,641
0
L
Chang'e
10,956
730
43
3
0
286,843
1
W
Bellona
11,858
791
54
4
0
281,402
0
L
Athena
10,814
721
21
1
0
309,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role