Player Matchup

Bellona
Bellona
Illibra777
Bellona
Level 31
God Stats
3W - 5L
1,285 SR
Queue Stats
8W - 10L
1,397 Elo+
Solo
Hades
Hades
JazonKeyz
Hades
Level 29
God Stats
11W - 6L
1,588 SR
Queue Stats
94W - 116L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
KID MEDIK
Danzaburou
Level 48
God Stats
16W - 14L
1,523 SR
Queue Stats
19W - 23L
1,413 Elo+
Solo
Merlin
Merlin
TDogMoodyOG
Merlin
Level 61
God Stats
30W - 18L
1,520 SR
Queue Stats
83W - 95L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
YoungBabyHotPock
Heimdallr
Level 46
God Stats
1W - 1L
1,256 SR
Queue Stats
26W - 29L
1,385 Elo+
Party 1
Team Averages
Level 43
1,434 SR
1,405 Elo+

VS

Team Averages
Level 68
1,465 SR
1,308 Elo+
Sun Wukong
Sun Wukong
L1k34b345t
Sun Wukong
Level 86
God Stats
7W - 11L
1,390 SR
Queue Stats
361W - 393L
1,398 Elo+
Party 2
Anubis
Anubis
NotSoPerfect
Anubis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 128L
1,285 Elo+
Party 2
Atlas
Atlas
Obsidinal
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,128 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blurr2191
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,526 SR
Queue Stats
523W - 575L
1,388 Elo+
Party 2
Hel
Hel
golden_boy_james
Hel
Level 33
God Stats
4W - 6L
1,407 SR
Queue Stats
41W - 54L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Illibra777
Bellona
20
4 / 3 / 16
14,830
989
18,273
34,154
28,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
JazonKeyz
Hades
20
6 / 5 / 25
16,355
1,090
24,492
27,119
22,992
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
KID MEDIK
Danzaburou
20
8 / 4 / 12
16,273
1,085
26,134
21,124
9,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
12 / 7 / 15
17,059
1,137
53,530
24,260
9,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
20
4 / 4 / 27
15,502
1,033
40,563
28,724
12,791
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
L1k34b345t
Sun Wukong
20
5 / 7 / 13
15,837
1,056
25,841
42,968
64,422
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
20
6 / 12 / 12
15,850
1,057
42,385
38,004
22,893
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Obsidinal
Atlas
20
2 / 4 / 15
14,886
992
9,790
29,637
43,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
blurr2191
Ah Muzen Cab
20
2 / 8 / 10
14,285
952
27,602
30,751
14,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 3 / 7
16,252
1,083
23,559
27,378
16,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
80
34
Kills
23
23
Deaths
34
95
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bellona
Illibra777
Bellona
4
3
16
4
W
Hades
JazonKeyz
Hades
6
5
25
3.7
W
Danzaburou
KID MEDIK
Danzaburou
8
4
12
3.5
L
Sun Wukong
L1k34b345t
Sun Wukong
5
7
13
1.64
L
Anubis
6
12
12
1
L
Atlas
Obsidinal
Atlas
2
4
15
2.38
W
Merlin
12
7
15
2.79
W
Heimdallr
4
4
27
4.38
L
Ah Muzen Cab
blurr2191
Ah Muzen Cab
2
8
10
0.88
L
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,992
Damage
129,177
135,381
Taken
168,738
82,802
Mitigated
162,215
12,064
Healing
53,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Illibra777
Bellona
18,273
8,274
0
959
34,154
28,682
0
20,132
14,022
0
30,360
W
Hades
JazonKeyz
Hades
24,492
1,093
1,049
5,633
27,119
22,992
0
14,690
12,429
41,482
0
W
Danzaburou
KID MEDIK
Danzaburou
26,134
14,932
0
2,930
21,124
9,062
0
11,282
9,842
0
68,493
L
Sun Wukong
L1k34b345t
Sun Wukong
25,841
4,974
383
10,457
42,968
64,422
0
11,491
31,477
0
57,923
L
Anubis
42,385
1,502
0
10,173
38,004
22,893
0
17,114
20,890
61,201
0
L
Atlas
Obsidinal
Atlas
9,790
1,968
1,213
1,095
29,637
43,896
0
13,761
15,876
26,301
0
W
Merlin
53,530
1,014
0
0
24,260
9,275
0
14,341
9,919
93,635
0
W
Heimdallr
40,563
21,655
0
1,493
28,724
12,791
0
15,289
13,435
0
64,805
L
Ah Muzen Cab
blurr2191
Ah Muzen Cab
27,602
12,002
811
4,661
30,751
14,780
0
20,370
10,381
0
56,991
L
23,559
882
12,991
11,684
27,378
16,224
0
15,286
12,092
61,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,019
Gold Earned
77,110
332
Minions Killed
311
8
Camps Cleared
6
1,283,195
Distance Traveled
1,439,076
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,830
989
19
1
2
312,023
0
W
Hades
16,355
1,090
53
4
0
245,024
0
W
Danzaburou
16,273
1,085
106
7
6
243,432
0
L
Sun Wukong
15,837
1,056
75
5
1
297,344
2
L
Anubis
15,850
1,057
34
2
3
220,023
2
L
Atlas
14,886
992
29
2
1
318,292
2
W
Merlin
17,059
1,137
94
6
0
250,438
0
W
Heimdallr
15,502
1,033
60
4
0
232,278
0
L
Ah Muzen Cab
14,285
952
67
4
0
296,682
0
L
Hel
16,252
1,083
106
7
1
306,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role