Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AlexTheC000n
Cerberus
Level 79
God Stats
0W - 3L
1,210 SR
Queue Stats
11W - 15L
1,354 Elo+
Party 1
Merlin
Merlin
KingMoJoo
Merlin
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 75L
1,414 Elo+
Solo
Team Averages
Level 93
1,403 SR
1,422 Elo+

VS

Team Averages
Level 121
1,512 SR
1,453 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BreeMau
Izanami
Level 146
God Stats
8W - 2L
1,599 SR
Queue Stats
153W - 158L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
LuisTun117
Gilgamesh
Level 60
God Stats
7W - 14L
1,436 SR
Queue Stats
13W - 31L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 5 / 2
7,092
645
7,411
8,247
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
AlexTheC000n
Cerberus
13
3 / 5 / 1
8,128
739
7,320
14,648
8,292
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
KingMoJoo
Merlin
12
0 / 2 / 4
7,297
663
5,271
5,496
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 2 / 8
8,093
736
7,470
7,945
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
BreeMau
Izanami
15
8 / 1 / 1
10,001
909
9,701
10,366
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
LuisTun117
Gilgamesh
13
3 / 1 / 6
9,228
839
6,480
12,269
7,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
12
12
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
W
Chang'e
 
Chang'e
1
2
8
2.5
L
Cerberus
AlexTheC000n
Cerberus
3
5
1
0.7
W
Izanami
BreeMau
Izanami
8
1
1
8.5
L
Merlin
KingMoJoo
Merlin
0
2
4
1
W
Gilgamesh
LuisTun117
Gilgamesh
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
23,651
28,391
Taken
30,580
14,148
Mitigated
15,873
4,663
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,411
3,078
0
0
8,247
3,445
0
2,226
6,021
0
19,691
W
Chang'e
 
Chang'e
7,470
662
1,982
2,642
7,945
3,292
471
4,693
3,252
27,033
0
L
Cerberus
AlexTheC000n
Cerberus
7,320
937
0
3,968
14,648
8,292
0
3,605
11,043
18,269
0
W
Izanami
BreeMau
Izanami
9,701
7,490
0
3,599
10,366
4,822
2,338
4,882
5,484
0
52,812
L
Merlin
KingMoJoo
Merlin
5,271
404
202
493
5,496
2,411
0
1,669
3,827
26,782
0
W
Gilgamesh
LuisTun117
Gilgamesh
6,480
1,692
1,477
1,620
12,269
7,759
225
3,051
9,218
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,517
Gold Earned
27,322
116
Minions Killed
159
0
Camps Cleared
0
476,370
Distance Traveled
628,210
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,092
645
24
2
0
124,343
0
W
Chang'e
8,093
736
22
2
0
212,165
1
L
Cerberus
8,128
739
34
3
0
199,408
5
W
Izanami
10,001
909
106
10
0
191,790
2
L
Merlin
7,297
663
58
5
0
152,619
3
W
Gilgamesh
9,228
839
31
3
0
224,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role