Player Matchup

Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
HijoD_Put_HR
Baron Samedi
Level 97
God Stats
14W - 13L
1,653 SR
Queue Stats
64W - 55L
1,474 Elo+
Party 1
Anhur
Anhur
PlsGankMeMommy
Anhur
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 6L
1,809 Elo+
Party 4
Pele
Pele
gabol33
Pele
Level 82
God Stats
2W - 0L
1,911 SR
Queue Stats
131W - 108L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
jotaosvaldo
Danzaburou
Level 58
God Stats
1W - 1L
1,971 SR
Queue Stats
49W - 39L
1,529 Elo+
Party 1
Team Averages
Level 64
1,707 SR
1,569 Elo+

VS

Team Averages
Level 125
1,546 SR
1,539 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Jacsem
Odin
Level 143
God Stats
0W - 2L
1,403 SR
Queue Stats
101W - 89L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
Joshmondo
Cernunnos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
Koohn1
Ao Kuang
Level 129
God Stats
9W - 6L
1,584 SR
Queue Stats
112W - 98L
1,562 Elo+
Party 2
Yu Huang
Yu Huang
TheMindKillerTTV
Yu Huang
Level 160
God Stats
16W - 15L
1,744 SR
Queue Stats
847W - 880L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 3 / 1
10,901
574
14,463
16,384
13,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
HijoD_Put_HR
Baron Samedi
15
2 / 0 / 8
9,861
519
6,787
10,495
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 2 / 5
11,222
591
17,208
20,328
9,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
gabol33
Pele
17
5 / 1 / 5
10,691
563
6,991
12,660
5,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
jotaosvaldo
Danzaburou
18
3 / 0 / 4
11,442
602
10,926
13,374
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 3
7,471
393
5,232
15,646
14,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Jacsem
Odin
14
0 / 6 / 4
8,173
430
6,052
18,588
16,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Joshmondo
Cernunnos
15
0 / 3 / 0
8,457
445
7,199
14,228
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Koohn1
Ao Kuang
13
4 / 5 / 1
8,484
447
6,476
17,096
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 2
9,344
492
15,292
11,683
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
6
6
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
1
1.17
L
Athena
 
Athena
0
2
3
0.75
W
Baron Samedi
HijoD_Put_HR
Baron Samedi
2
0
8
6
L
Odin
Jacsem
Odin
0
6
4
0.33
L
Cernunnos
Joshmondo
Cernunnos
0
3
0
0
L
Ao Kuang
Koohn1
Ao Kuang
4
5
1
0.9
W
7
2
5
4.75
L
2
4
2
0.75
W
Pele
gabol33
Pele
5
1
5
7.5
W
Danzaburou
jotaosvaldo
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,375
Damage
40,251
73,241
Taken
77,241
43,631
Mitigated
47,444
28,636
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,463
3,911
0
5,736
16,384
13,190
348
5,593
10,159
63
80,862
L
Athena
 
Athena
5,232
1,031
0
2,525
15,646
14,574
0
3,456
12,190
19,194
3,670
W
Baron Samedi
HijoD_Put_HR
Baron Samedi
6,787
795
1,499
3,738
10,495
9,366
223
4,965
5,479
35,961
0
L
Odin
Jacsem
Odin
6,052
1,024
0
4,368
18,588
16,150
0
1,200
17,388
79
49,217
L
Cernunnos
Joshmondo
Cernunnos
7,199
2,716
0
5,054
14,228
6,157
711
267
13,961
0
77,307
L
Ao Kuang
Koohn1
Ao Kuang
6,476
560
0
5,510
17,096
5,943
0
1,892
15,204
46,838
0
W
17,208
8,360
0
6,707
20,328
9,475
1,173
11,302
8,882
0
109,520
L
15,292
620
0
2,368
11,683
4,620
0
762
10,921
87,960
0
W
Pele
gabol33
Pele
6,991
1,958
0
1,411
12,660
5,780
0
3,357
8,927
0
94,038
W
Danzaburou
jotaosvaldo
Danzaburou
10,926
6,288
0
9,545
13,374
5,820
0
2,351
11,023
0
111,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,117
Gold Earned
41,929
640
Minions Killed
483
0
Camps Cleared
0
1,872,418
Distance Traveled
1,822,668
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,901
574
145
8
0
368,660
2
L
Athena
7,471
393
37
2
0
405,757
14
W
Baron Samedi
9,861
519
46
2
0
365,307
4
L
Odin
8,173
430
89
5
0
338,828
4
L
Cernunnos
8,457
445
137
7
0
321,575
5
L
Ao Kuang
8,484
447
85
4
0
381,429
4
W
Anhur
11,222
591
165
9
0
330,415
4
L
Yu Huang
9,344
492
135
7
0
375,079
2
W
Pele
10,691
563
126
7
0
440,808
6
W
Danzaburou
11,442
602
158
8
0
367,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role