Player Matchup

Erlang Shen
Erlang Shen
Silver IV
Mr 5ync
Erlang Shen
Silver IV
Level 101
God Stats
3W - 2L
1,502 SR
Queue Stats
74W - 87L
744 MMR
Party 1
Loki
Loki
Silver IV
NOT_CR0W-_-
Loki
Silver IV
Level 82
God Stats
0W - 4L
1,203 SR
Queue Stats
101W - 122L
575 MMR
Solo
Nu Wa
Nu Wa
Silver IV
WhatItDoBB-0_0-
Nu Wa
Silver IV
Level 149
God Stats
76W - 58L
1,557 SR
Queue Stats
330W - 359L
637 MMR
Solo
Rama
Rama
Silver III
skirmisherx44
Rama
Silver III
Level 137
God Stats
1W - 3L
1,757 SR
Queue Stats
152W - 158L
877 MMR
Party 1
Maui
Maui
Silver V
ummm_charlie
Maui
Silver V
Level 65
God Stats
3W - 9L
1,303 SR
Queue Stats
44W - 72L
522 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,464 SR
671 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,568 SR
858 MMR
Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver IV
ClumsyNinjx
Charybdis
Silver IV
Level 152
God Stats
4W - 0L
1,844 SR
Queue Stats
228W - 252L
679 MMR
Solo
Bacchus
Bacchus
Silver V
X_Roronoa_Zoro9
Bacchus
Silver V
Level 116
God Stats
8W - 6L
1,590 SR
Queue Stats
384W - 407L
643 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
iamchris55
Ah Muzen Cab
Silver IV
Level 146
God Stats
17W - 14L
1,529 SR
Queue Stats
300W - 303L
652 MMR
Solo
Awilix
Awilix
Silver III
moribund sun
Awilix
Silver III
Level 146
God Stats
3W - 2L
1,376 SR
Queue Stats
358W - 381L
819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mr 5ync
Erlang Shen
8
0 / 5 / 0
6,018
376
2,998
8,722
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 0
7,276
455
4,093
13,939
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 4 / 0
7,366
460
8,987
10,720
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 6 / 1
6,991
437
7,743
16,012
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 0
6,671
417
4,108
12,091
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
HadesXbalanqueMulanKing Arthur

VS

Bans
ThorTyrSun WukongIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 0 / 7
10,421
651
8,806
8,476
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
ClumsyNinjx
Charybdis
15
4 / 2 / 4
9,424
589
9,689
12,402
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 11
8,748
547
5,888
12,090
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
iamchris55
Ah Muzen Cab
14
4 / 1 / 2
9,091
568
11,079
11,557
4,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
15
9 / 0 / 1
9,637
602
8,331
13,598
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
22
22
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
7
7.5
W
Charybdis
ClumsyNinjx
Charybdis
4
2
4
3
L
Erlang Shen
Mr 5ync
Erlang Shen
0
5
0
0
L
0
4
0
0
L
1
4
0
0.25
W
1
0
11
6.5
W
Ah Muzen Cab
iamchris55
Ah Muzen Cab
4
1
2
5
W
Awilix
9
0
1
9.5
L
2
6
1
0.42
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,929
Damage
43,793
61,484
Taken
58,123
24,542
Mitigated
31,281
15,147
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,806
905
0
5,796
8,476
3,890
208
866
7,610
66,057
0
W
Charybdis
ClumsyNinjx
Charybdis
9,689
4,667
0
5,862
12,402
4,832
1,943
2,066
10,336
0
78,053
L
Erlang Shen
Mr 5ync
Erlang Shen
2,998
1,455
0
1,943
8,722
4,415
0
3,689
4,680
0
23,711
L
4,093
850
0
4,166
13,939
4,418
1,650
4,078
9,629
0
57,340
L
8,987
3,458
38
2,229
10,720
2,982
0
404
10,316
48,897
0
W
5,888
903
731
4,248
12,090
12,164
96
3,292
8,798
25,720
1,804
W
Ah Muzen Cab
iamchris55
Ah Muzen Cab
11,079
2,205
0
2,999
11,557
4,523
1,069
4,948
6,609
0
87,900
W
Awilix
8,331
3,479
0
694
13,598
5,872
0
2,747
10,851
0
77,154
L
7,743
6,862
265
4,478
16,012
4,578
0
2,783
13,197
0
30,537
L
4,108
1,104
0
2,028
12,091
8,149
0
2,769
9,248
27,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
47,321
324
Minions Killed
539
0
Camps Cleared
0
1,292,076
Distance Traveled
1,519,865
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,421
651
138
9
0
262,078
3
W
Charybdis
9,424
589
136
9
0
258,732
1
L
Erlang Shen
6,018
376
39
2
0
274,934
0
L
Loki
7,276
455
109
7
0
292,407
5
L
Nu Wa
7,366
460
89
6
0
239,877
6
W
Bacchus
8,748
547
31
2
0
322,769
8
W
Ah Muzen Cab
9,091
568
132
8
0
312,306
2
W
Awilix
9,637
602
102
6
0
363,980
0
L
Rama
6,991
437
42
3
0
214,722
0
L
Maui
6,671
417
45
3
0
270,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role