Player Matchup

Scylla
Scylla
Chrisguitar9
Scylla
Level 129
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 1L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deucelly
Tsukuyomi
Level 120
God Stats
9W - 8L
1,367 SR
Queue Stats
476W - 471L
1,475 Elo+
Solo
Hachiman
Hachiman
DrogoFire
Hachiman
Level 143
God Stats
1W - 1L
1,136 SR
Queue Stats
86W - 86L
1,554 Elo+
Party 2
Nike
Nike
ZexAlter
Nike
Level 87
God Stats
2W - 0L
1,834 SR
Queue Stats
41W - 46L
1,524 Elo+
Party 2
Hel
Hel
lol8o8
Hel
Level 126
God Stats
4W - 0L
1,705 SR
Queue Stats
67W - 60L
1,575 Elo+
Party 2
Team Averages
Level 121
1,463 SR
1,539 Elo+

VS

Team Averages
Level 96
1,531 SR
1,471 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dcoderre
Poseidon
Level 102
God Stats
1W - 1L
1,863 SR
Queue Stats
44W - 43L
1,479 Elo+
Solo
Hel
Hel
StepDownMf
Hel
Level 115
God Stats
5W - 3L
1,664 SR
Queue Stats
343W - 344L
1,439 Elo+
Party 1
Janus
Janus
XxLEMONGAMERxXv
Janus
Level 60
God Stats
2W - 5L
1,128 SR
Queue Stats
283W - 306L
1,398 Elo+
Party 1
Artemis
Artemis
trashhhhcan
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 2 / 13
10,224
929
11,849
10,636
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Deucelly
Tsukuyomi
16
4 / 3 / 14
9,365
851
12,865
11,473
5,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
DrogoFire
Hachiman
18
10 / 1 / 14
10,571
961
24,539
14,140
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
15
8 / 6 / 10
9,992
908
9,675
16,802
15,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
lol8o8
Hel
14
1 / 1 / 16
8,740
795
7,663
12,840
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 5 / 6
8,254
750
6,406
15,503
6,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Dcoderre
Poseidon
12
2 / 9 / 3
7,638
694
7,664
12,464
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 7
8,340
758
11,244
16,022
8,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 4 / 6
8,106
737
10,545
12,786
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
trashhhhcan
Artemis
13
0 / 5 / 6
7,245
659
8,438
13,304
5,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
26
Kills
9
13
Deaths
26
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
5
6
1.4
W
Scylla
3
2
13
4.75
L
Poseidon
Dcoderre
Poseidon
2
9
3
0.39
W
Tsukuyomi
Deucelly
Tsukuyomi
4
3
14
3.67
W
Hachiman
DrogoFire
Hachiman
10
1
14
17
L
1
3
7
1.5
L
2
4
6
1.25
W
Nike
8
6
10
2.17
W
Hel
lol8o8
Hel
1
1
16
9
L
Artemis
trashhhhcan
Artemis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,591
Damage
44,297
65,891
Taken
70,079
40,535
Mitigated
29,763
35,836
Healing
31,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,406
2,693
711
2,479
15,503
6,702
144
2,911
12,480
0
11,957
W
Scylla
11,849
320
1,115
2,542
10,636
5,879
1,800
4,189
6,447
36,641
0
L
Poseidon
Dcoderre
Poseidon
7,664
812
531
278
12,464
4,010
0
2,623
9,681
17,406
0
W
Tsukuyomi
Deucelly
Tsukuyomi
12,865
1,700
1,640
1,247
11,473
5,789
1,315
5,267
6,206
0
28,421
W
Hachiman
DrogoFire
Hachiman
24,539
11,403
1,415
2,261
14,140
7,148
2,172
5,730
8,410
0
34,255
L
11,244
547
12,890
9,490
16,022
8,365
0
6,183
9,683
27,823
0
L
10,545
522
1,191
862
12,786
5,342
0
4,478
8,172
16,625
0
W
Nike
9,675
192
1,473
1,702
16,802
15,450
680
7,046
9,756
0
13,157
W
Hel
lol8o8
Hel
7,663
432
13,744
8,697
12,840
6,269
1,248
7,221
5,619
13,820
0
L
Artemis
trashhhhcan
Artemis
8,438
729
1,211
1,616
13,304
5,344
24
2,655
10,551
0
17,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,892
Gold Earned
39,583
131
Minions Killed
107
0
Camps Cleared
0
1,177,754
Distance Traveled
1,001,021
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,254
750
15
1
0
201,246
0
W
Scylla
10,224
929
73
7
0
232,202
0
L
Poseidon
7,638
694
24
2
0
171,401
1
W
Tsukuyomi
9,365
851
21
2
0
240,675
1
W
Hachiman
10,571
961
20
2
0
232,593
5
L
Hel
8,340
758
39
4
0
229,170
0
L
Janus
8,106
737
14
1
0
221,510
2
W
Nike
9,992
908
4
0
0
212,051
2
W
Hel
8,740
795
13
1
0
260,233
0
L
Artemis
7,245
659
15
1
0
177,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role