Player Matchup

Heimdallr
Heimdallr
DrSpacer
Heimdallr
Level 22
God Stats
8W - 12L
1,461 SR
Queue Stats
8W - 14L
1,420 Elo+
Party 2
Hera
Hera
Gil9505
Hera
Level 150
God Stats
75W - 59L
1,579 SR
Queue Stats
697W - 769L
1,394 Elo+
Solo
Mercury
Mercury
Odinsgaming70
Mercury
Level 127
God Stats
51W - 38L
1,618 SR
Queue Stats
218W - 194L
1,495 Elo+
Party 2
Sol
Sol
Theadjcentsquid
Sol
Level 158
God Stats
23W - 23L
1,621 SR
Queue Stats
417W - 378L
1,551 Elo+
Party 2
Maui
Maui
VenomV9
Maui
Level 140
God Stats
5W - 2L
1,709 SR
Queue Stats
299W - 272L
1,537 Elo+
Party 2
Team Averages
Level 119
1,598 SR
1,479 Elo+

VS

Team Averages
Level 101
1,443 SR
1,519 Elo+
Heimdallr
Heimdallr
Jkaiserz
Heimdallr
Level 135
God Stats
9W - 5L
1,539 SR
Queue Stats
113W - 110L
1,472 Elo+
Solo
Thor
Thor
Rads2626
Thor
Level 133
God Stats
3W - 5L
1,344 SR
Queue Stats
640W - 595L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
RolyPoly7
Cthulhu
Level 18
God Stats
14W - 8L
1,685 SR
Queue Stats
16W - 10L
1,543 Elo+
Party 1
Poseidon
Poseidon
Shupertrooper_99
Poseidon
Level 109
God Stats
57W - 49L
1,544 SR
Queue Stats
150W - 127L
1,528 Elo+
Party 1
Da Ji
Da Ji
St3V3o1110343
Da Ji
Level 108
God Stats
2W - 5L
1,104 SR
Queue Stats
141W - 129L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrSpacer
Heimdallr
17
2 / 5 / 3
11,668
449
7,411
16,394
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Gil9505
Hera
18
2 / 2 / 2
12,560
483
7,964
10,233
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
5 / 2 / 2
14,074
541
13,040
22,500
11,654
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 4 / 2
15,058
579
26,153
28,351
12,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
VenomV9
Maui
17
0 / 2 / 4
10,978
422
7,756
22,181
27,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jkaiserz
Heimdallr
19
2 / 6 / 3
12,341
475
14,660
23,377
12,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thor
20
5 / 4 / 2
13,241
509
11,132
24,645
22,901
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
RolyPoly7
Cthulhu
18
2 / 0 / 5
12,318
474
7,797
12,529
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 2 / 5
13,971
537
12,819
13,050
7,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 5 / 3
13,342
513
11,500
26,304
14,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
17
Kills
15
15
Deaths
17
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DrSpacer
Heimdallr
2
5
3
0.7
L
Hera
Gil9505
Hera
2
2
2
1.5
W
Heimdallr
Jkaiserz
Heimdallr
2
6
3
0.58
L
Mercury
5
2
2
3
W
Thor
5
4
2
1.5
W
Cthulhu
RolyPoly7
Cthulhu
2
0
5
4.5
W
2
2
5
2.25
W
4
5
3
1.1
L
8
4
2
2.25
L
Maui
VenomV9
Maui
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,324
Damage
57,908
99,659
Taken
99,905
64,541
Mitigated
69,448
25,646
Healing
24,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DrSpacer
Heimdallr
7,411
4,098
0
4,896
16,394
8,558
1,632
3,148
13,246
0
83,838
L
Hera
Gil9505
Hera
7,964
1,696
11
3,387
10,233
4,289
1,004
2,404
7,829
98,159
1,292
W
Heimdallr
Jkaiserz
Heimdallr
14,660
4,776
0
6,085
23,377
12,439
1,008
4,764
18,417
0
132,565
L
Mercury
13,040
7,916
0
0
22,500
11,654
0
4,202
18,298
0
152,258
W
Thor
11,132
1,834
0
2,060
24,645
22,901
285
14,524
10,079
161
69,266
W
Cthulhu
RolyPoly7
Cthulhu
7,797
690
810
2,695
12,529
12,688
105
2,552
9,744
46,462
1,230
W
12,819
2,057
0
3,953
13,050
7,086
1,578
6,523
6,421
137,900
493
W
11,500
1,633
0
8,762
26,304
14,334
0
9,930
16,276
0
108,755
L
26,153
8,540
0
16,852
28,351
12,590
3,192
5,743
22,608
143,803
15,846
L
Maui
VenomV9
Maui
7,756
1,611
0
500
22,181
27,450
145
8,642
13,534
53,865
3,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,338
Gold Earned
65,213
775
Minions Killed
735
0
Camps Cleared
0
2,431,481
Distance Traveled
2,531,044
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,668
449
112
4
0
462,481
0
L
Hera
12,560
483
179
7
0
402,720
5
W
Heimdallr
12,341
475
194
7
0
450,871
3
L
Mercury
14,074
541
195
8
0
621,265
1
W
Thor
13,241
509
115
4
0
504,830
6
W
Cthulhu
12,318
474
72
3
0
602,242
5
W
Poseidon
13,971
537
226
9
0
490,137
3
W
Da Ji
13,342
513
128
5
0
482,964
1
L
Sol
15,058
579
197
8
0
412,562
10
L
Maui
10,978
422
92
4
0
532,453
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role