Player Matchup

Cerberus
Cerberus
ACE0FSPADESS5
Cerberus
Level 7
God Stats
6W - 17L
1,379 SR
Queue Stats
6W - 26L
1,115 Elo+
Party 2
Thor
Thor
Evayed04
Thor
Level 67
God Stats
2W - 7L
1,143 SR
Queue Stats
75W - 134L
1,289 Elo+
Party 2
Susano
Susano
LaserLion69
Susano
Level 34
God Stats
4W - 14L
1,384 SR
Queue Stats
67W - 136L
1,257 Elo+
Party 2
Team Averages
Level 36
1,302 SR
1,220 Elo+

VS

Team Averages
Level 98
1,532 SR
1,325 Elo+
Kukulkan
Kukulkan
SoGxLaVerdadx51O
Kukulkan
Level 64
God Stats
3W - 3L
1,731 SR
Queue Stats
9W - 26L
1,309 Elo+
Solo
Lancelot
Lancelot
dalpar22
Lancelot
Level 109
God Stats
6W - 5L
1,375 SR
Queue Stats
284W - 360L
1,324 Elo+
Party 1
Ganesha
Ganesha
reject723
Ganesha
Level 121
God Stats
36W - 28L
1,489 SR
Queue Stats
379W - 469L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACE0FSPADESS5
Cerberus
13
0 / 10 / 3
10,892
573
8,315
26,777
11,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
20
9 / 7 / 3
14,761
777
15,935
26,015
13,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
18
7 / 7 / 7
13,384
704
21,759
22,598
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 10
12,031
633
9,177
20,892
11,606
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
dalpar22
Lancelot
20
23 / 5 / 0
17,059
898
35,026
18,145
8,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
reject723
Ganesha
20
1 / 1 / 22
15,431
812
16,146
23,382
35,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
16
Kills
24
24
Deaths
16
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ACE0FSPADESS5
Cerberus
0
10
3
0.15
L
Thor
9
7
3
1.5
L
Susano
7
7
7
1.5
W
0
10
10
0.5
W
Lancelot
dalpar22
Lancelot
23
5
0
4.6
W
Ganesha
reject723
Ganesha
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
60,349
75,390
Taken
62,419
37,511
Mitigated
55,735
10,365
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ACE0FSPADESS5
Cerberus
8,315
976
0
1,991
26,777
11,790
70
7,936
18,841
30,271
0
L
Thor
15,935
7,391
0
4,081
26,015
13,128
0
7,300
18,715
0
75,053
L
Susano
21,759
4,081
197
4,096
22,598
12,593
0
10,185
12,413
0
44,988
W
9,177
591
0
1,344
20,892
11,606
376
991
19,324
27,949
0
W
Lancelot
dalpar22
Lancelot
35,026
7,903
0
1,886
18,145
8,823
1,558
3,104
14,820
0
75,338
W
Ganesha
reject723
Ganesha
16,146
1,503
0
6,228
23,382
35,306
637
4,278
18,051
64,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
44,521
204
Minions Killed
182
0
Camps Cleared
0
859,395
Distance Traveled
1,043,612
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,892
573
58
3
0
234,570
3
L
Thor
14,761
777
114
6
0
290,194
0
L
Susano
13,384
704
32
2
0
334,631
1
W
Kukulkan
12,031
633
60
3
0
288,630
2
W
Lancelot
17,059
898
108
6
0
393,080
1
W
Ganesha
15,431
812
14
1
0
361,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role