Player Matchup

Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
CRUSHEDOX433223
Olorun
Level 69
God Stats
7W - 9L
1,422 SR
Queue Stats
170W - 257L
1,311 Elo+
Solo
Yemoja
Yemoja
Canadian_GOAT18-
Yemoja
Level 61
God Stats
1W - 3L
1,229 SR
Queue Stats
100W - 94L
1,291 Elo+
Solo
Guan Yu
Guan Yu
DaxSilver02
Guan Yu
Level 85
God Stats
0W - 1L
1,721 SR
Queue Stats
74W - 89L
1,299 Elo+
Party 2
Lancelot
Lancelot
Itsdozer42
Lancelot
Level 64
God Stats
1W - 3L
1,316 SR
Queue Stats
106W - 112L
1,276 Elo+
Solo
Team Averages
Level 78
1,438 SR
1,335 Elo+

VS

Team Averages
Level 62
1,547 SR
1,319 Elo+
Horus
Horus
BeastFrank9213
Horus
Level 28
God Stats
15W - 4L
1,854 SR
Queue Stats
71W - 67L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
HollywoodCole32
Kukulkan
Level 142
God Stats
6W - 8L
1,331 SR
Queue Stats
8W - 8L
1,273 Elo+
Solo
Serqet
Serqet
SevenIess
Serqet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
Veldanva
Jormungandr
Level 67
God Stats
27W - 19L
1,551 SR
Queue Stats
187W - 167L
1,345 Elo+
Party 1
Susano
Susano
YuckierAirplane
Susano
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 3 / 2
5,501
500
6,752
8,619
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 5 / 0
4,993
454
4,495
9,043
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 0
5,879
534
3,158
9,255
4,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
DaxSilver02
Guan Yu
11
0 / 0 / 0
5,861
533
2,498
9,471
6,651
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
Itsdozer42
Lancelot
7
1 / 1 / 2
5,201
473
2,371
4,976
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
6,184
562
3,906
9,097
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
11
3 / 2 / 0
6,754
614
5,639
5,022
2,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
SevenIess
Serqet
8
2 / 0 / 3
5,633
512
4,910
8,251
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Veldanva
Jormungandr
11
0 / 0 / 0
6,767
615
5,774
5,842
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 3 / 1
5,593
508
6,363
7,491
2,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
9
9
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
2
0.67
W
1
0
5
3.5
L
1
5
0
0.2
L
2
0
0
2
L
Guan Yu
DaxSilver02
Guan Yu
0
0
0
0
W
Kukulkan
3
2
0
1.5
L
Lancelot
Itsdozer42
Lancelot
1
1
2
2
W
Serqet
SevenIess
Serqet
2
0
3
3.5
W
Jormungandr
Veldanva
Jormungandr
0
0
0
0
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
26,592
41,364
Taken
35,703
17,860
Mitigated
16,480
13,787
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,752
4,631
0
2,381
8,619
1,905
1,056
0
8,619
0
38,989
W
3,906
2,325
518
4,062
9,097
5,554
38
1,637
7,460
0
27,045
L
4,495
2,493
0
1,602
9,043
3,311
0
2,662
6,206
26,057
0
L
3,158
1,230
1,750
3,306
9,255
4,334
0
2,585
6,292
25,573
0
L
Guan Yu
DaxSilver02
Guan Yu
2,498
443
0
3,618
9,471
6,651
0
5,752
3,719
0
35,959
W
Kukulkan
5,639
629
26
423
5,022
2,123
810
3,592
1,430
48,231
0
L
Lancelot
Itsdozer42
Lancelot
2,371
1,016
0
1,130
4,976
1,659
0
414
4,376
0
21,749
W
Serqet
SevenIess
Serqet
4,910
1,607
0
720
8,251
2,963
0
1,829
6,422
0
28,245
W
Jormungandr
Veldanva
Jormungandr
5,774
2,969
0
500
5,842
3,466
0
0
5,842
55,382
0
W
6,363
1,441
0
900
7,491
2,374
35
595
6,896
0
24,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
30,931
248
Minions Killed
290
0
Camps Cleared
0
958,453
Distance Traveled
1,054,549
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,501
500
64
6
0
191,631
1
W
Horus
6,184
562
39
4
0
218,992
0
L
Olorun
4,993
454
34
3
0
195,861
0
L
Yemoja
5,879
534
35
3
0
186,114
0
L
Guan Yu
5,861
533
72
7
0
219,815
0
W
Kukulkan
6,754
614
78
7
0
184,558
5
L
Lancelot
5,201
473
43
4
0
165,032
0
W
Serqet
5,633
512
40
4
0
227,479
0
W
Jormungandr
6,767
615
102
9
0
199,477
1
W
Susano
5,593
508
31
3
0
224,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role