Player Matchup

Achilles
Achilles
Chasedoughh_
Achilles
Level 24
God Stats
2W - 0L
1,693 SR
Queue Stats
30W - 52L
1,101 Elo+
Party 2
Baron Samedi
Baron Samedi
landando
Baron Samedi
Level 27
God Stats
4W - 6L
1,271 SR
Queue Stats
27W - 39L
1,160 Elo+
Party 2
Cernunnos
Cernunnos
ll-CLAMP-YOU-ll
Cernunnos
Level 60
God Stats
9W - 9L
1,554 SR
Queue Stats
33W - 49L
1,346 Elo+
Party 2
Team Averages
Level 37
1,506 SR
1,202 Elo+

VS

Team Averages
Level 75
1,452 SR
1,241 Elo+
Merlin
Merlin
BudgetToast
Merlin
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 344L
1,540 Elo+
Solo
Hou Yi
Hou Yi
Lilmoeboytheog
Hou Yi
Level 98
God Stats
1W - 1L
1,751 SR
Queue Stats
8W - 21L
1,217 Elo+
Party 1
Shiva
Shiva
immotal king216
Shiva
Level 8
God Stats
0W - 5L
1,105 SR
Queue Stats
4W - 20L
966 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chasedoughh_
Achilles
17
4 / 3 / 9
12,166
640
8,334
20,502
23,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
landando
Baron Samedi
19
6 / 3 / 10
13,276
699
22,055
16,585
8,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
ll-CLAMP-YOU-ll
Cernunnos
20
6 / 1 / 10
13,192
694
23,094
23,255
11,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 1 / 1
13,969
735
21,225
18,346
8,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 4 / 1
11,085
583
13,254
19,033
8,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 11 / 1
9,713
511
5,379
23,260
20,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
7
7
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
1
1
6.5
W
Achilles
Chasedoughh_
Achilles
4
3
9
2.83
L
1
4
1
0.38
L
0
11
1
0.05
W
Baron Samedi
landando
Baron Samedi
6
3
10
3.67
W
Cernunnos
ll-CLAMP-YOU-ll
Cernunnos
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
39,858
60,342
Taken
60,639
43,906
Mitigated
37,202
23,535
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,225
644
235
5,728
18,346
8,688
0
6,630
11,562
93,418
0
W
Achilles
Chasedoughh_
Achilles
8,334
3,248
0
3,081
20,502
23,381
345
7,084
11,629
0
41,326
L
13,254
5,250
0
511
19,033
8,311
919
6,595
12,180
0
38,358
L
5,379
735
183
815
23,260
20,203
235
8,912
13,935
0
15,262
W
Baron Samedi
landando
Baron Samedi
22,055
1,636
2,160
5,793
16,585
8,744
0
7,932
8,653
80,003
0
W
Cernunnos
ll-CLAMP-YOU-ll
Cernunnos
23,094
13,188
0
12,501
23,255
11,781
2,488
6,858
16,397
0
72,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
34,767
237
Minions Killed
194
0
Camps Cleared
0
951,592
Distance Traveled
893,064
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,969
735
132
7
0
339,665
4
W
Achilles
12,166
640
47
2
0
346,449
1
L
Hou Yi
11,085
583
44
2
0
298,155
1
L
Shiva
9,713
511
18
1
0
255,244
0
W
Baron Samedi
13,276
699
112
6
0
309,439
1
W
Cernunnos
13,192
694
78
4
0
295,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role