Player Matchup

Pele
Pele
CascadeMLG
Pele
Level 85
God Stats
12W - 10L
1,501 SR
Queue Stats
157W - 156L
1,493 Elo+
Party 3
Xbalanque
Xbalanque
Havark
Xbalanque
Level 65
God Stats
7W - 1L
1,722 SR
Queue Stats
85W - 87L
1,452 Elo+
Party 3
Janus
Janus
Leverox
Janus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 98L
1,539 Elo+
Party 3
Ymir
Ymir
ZachdaViper
Ymir
Level 17
God Stats
4W - 2L
1,687 SR
Queue Stats
21W - 19L
1,465 Elo+
Party 3
Sun Wukong
Sun Wukong
ajosborn24
Sun Wukong
Level 124
God Stats
1W - 2L
1,186 SR
Queue Stats
89W - 79L
1,504 Elo+
Party 3
Team Averages
Level 75
1,519 SR
1,490 Elo+

VS

Team Averages
Level 48
1,413 SR
1,421 Elo+
King Arthur
King Arthur
BigWoody69
King Arthur
Level 62
God Stats
4W - 5L
1,433 SR
Queue Stats
22W - 29L
1,397 Elo+
Party 2
Nemesis
Nemesis
BrantMeredith14
Nemesis
Level 64
God Stats
2W - 3L
1,573 SR
Queue Stats
34W - 41L
1,427 Elo+
Party 2
Shiva
Shiva
MonKeeeeee
Shiva
Level 56
God Stats
1W - 2L
1,514 SR
Queue Stats
58W - 62L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Nebula43
Nu Wa
Level 29
God Stats
0W - 1L
1,232 SR
Queue Stats
6W - 8L
1,511 Elo+
Party 1
Chernobog
Chernobog
Twilighttwn
Chernobog
Level 28
God Stats
2W - 4L
1,313 SR
Queue Stats
17W - 24L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 2
11,643
582
15,701
21,959
10,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Havark
Xbalanque
16
3 / 0 / 2
10,406
520
18,120
15,865
7,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Leverox
Janus
15
1 / 2 / 6
9,857
493
9,891
8,464
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 3
10,129
506
2,679
13,728
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
ajosborn24
Sun Wukong
17
4 / 1 / 1
11,256
563
15,587
19,098
18,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigWoody69
King Arthur
12
0 / 3 / 1
7,592
380
7,788
23,232
12,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 1
9,205
460
7,344
16,885
7,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
13
0 / 2 / 2
8,591
430
9,090
21,179
21,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Nebula43
Nu Wa
13
1 / 6 / 1
8,264
413
7,706
15,325
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Twilighttwn
Chernobog
13
0 / 2 / 0
7,800
390
6,079
9,308
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
3
3
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigWoody69
King Arthur
0
3
1
0.17
L
2
3
1
0.83
W
7
0
2
8
W
Xbalanque
Havark
Xbalanque
3
0
2
4
W
Janus
Leverox
Janus
1
2
6
2
L
Shiva
0
2
2
0.5
L
Nu Wa
Nebula43
Nu Wa
1
6
1
0.25
L
Chernobog
Twilighttwn
Chernobog
0
2
0
0
W
1
0
3
2.5
W
Sun Wukong
ajosborn24
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,978
Damage
38,007
79,114
Taken
85,929
57,952
Mitigated
49,937
32,549
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigWoody69
King Arthur
7,788
629
0
6,813
23,232
12,994
0
3,514
19,718
0
53,769
L
7,344
3,370
0
2,730
16,885
7,075
621
3,224
13,661
0
72,393
W
15,701
5,171
0
9,195
21,959
10,539
446
2,578
19,381
0
134,236
W
Xbalanque
Havark
Xbalanque
18,120
8,189
0
9,972
15,865
7,545
4,420
1,399
14,466
0
110,546
W
Janus
Leverox
Janus
9,891
1,569
0
518
8,464
3,926
601
2,824
5,640
84,732
0
L
Shiva
9,090
1,847
32
4,674
21,179
21,348
0
1,700
19,479
0
62,617
L
Nu Wa
Nebula43
Nu Wa
7,706
2,042
0
1,498
15,325
5,266
789
3,235
12,090
53,222
0
L
Chernobog
Twilighttwn
Chernobog
6,079
2,861
0
3,275
9,308
3,254
126
660
8,648
0
47,496
W
2,679
789
0
3,650
13,728
17,482
501
327
13,401
29,145
2,558
W
Sun Wukong
ajosborn24
Sun Wukong
15,587
3,369
0
9,214
19,098
18,460
529
1,052
18,046
0
105,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,291
Gold Earned
41,452
693
Minions Killed
451
0
Camps Cleared
0
1,941,039
Distance Traveled
1,848,165
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,592
380
74
4
0
402,527
4
L
Nemesis
9,205
460
118
6
0
418,846
11
W
Pele
11,643
582
178
9
0
436,304
5
W
Xbalanque
10,406
520
175
9
0
366,901
1
W
Janus
9,857
493
128
6
0
373,790
3
L
Shiva
8,591
430
109
5
0
378,614
2
L
Nu Wa
8,264
413
68
3
0
294,640
1
L
Chernobog
7,800
390
82
4
0
353,538
0
W
Ymir
10,129
506
45
2
0
388,878
2
W
Sun Wukong
11,256
563
167
8
0
375,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role