Player Matchup

Izanami
Izanami
Pacolay
Izanami
Level 17
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 3L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zack1427
Morgan Le Fay
Level 48
God Stats
21W - 32L
1,448 SR
Queue Stats
108W - 187L
1,407 Elo+
Solo
Chaac
Chaac
iNekoZillaII
Chaac
Level 128
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 6L
1,492 Elo+
Party 2
Team Averages
Level 64
1,617 SR
1,471 Elo+

VS

Team Averages
Level 57
1,543 SR
1,340 Elo+
Morgan Le Fay
Morgan Le Fay
Bashar4356
Morgan Le Fay
Level 101
God Stats
13W - 9L
1,628 SR
Queue Stats
242W - 247L
1,574 Elo+
Solo
Ymir
Ymir
Jinxsyrinx
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,123 Elo+
Party 1
Ishtar
Ishtar
Ultimate_Joestar
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 100L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pacolay
Izanami
14
4 / 0 / 7
9,248
771
7,259
6,209
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Zack1427
Morgan Le Fay
15
4 / 0 / 8
9,372
781
11,601
7,591
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 7
9,653
804
18,268
12,457
7,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bashar4356
Morgan Le Fay
14
1 / 2 / 0
8,472
706
11,479
11,834
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 1
7,658
638
2,531
16,139
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 1
7,178
598
4,402
12,854
5,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bashar4356
Morgan Le Fay
1
2
0
0.5
L
0
5
1
0.1
W
Izanami
Pacolay
Izanami
4
0
7
7.5
L
0
6
1
0.08
W
Morgan Le Fay
Zack1427
Morgan Le Fay
4
0
8
8
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,128
Damage
18,412
26,257
Taken
40,827
13,261
Mitigated
31,190
8,494
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bashar4356
Morgan Le Fay
11,479
779
276
3,000
11,834
5,890
0
2,886
8,948
55,503
0
L
2,531
805
0
1,063
16,139
19,568
0
5,178
10,961
5,019
0
W
Izanami
Pacolay
Izanami
7,259
4,163
0
1,518
6,209
2,375
1,135
4,945
1,264
0
36,906
L
4,402
2,256
0
1,525
12,854
5,732
0
3,552
9,302
0
18,242
W
Morgan Le Fay
Zack1427
Morgan Le Fay
11,601
1,366
72
2,666
7,591
3,298
1,240
3,624
3,967
33,398
0
W
18,268
5,350
0
4,238
12,457
7,588
759
6,010
6,447
0
48,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,273
Gold Earned
23,308
149
Minions Killed
122
0
Camps Cleared
0
652,660
Distance Traveled
619,499
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,472
706
81
7
0
227,412
3
L
Ymir
7,658
638
4
0
0
203,564
0
W
Izanami
9,248
771
54
5
0
185,478
2
L
Ishtar
7,178
598
37
3
0
188,523
0
W
Morgan Le Fay
9,372
781
42
4
0
222,443
0
W
Chaac
9,653
804
53
4
0
244,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role