Player Matchup

Athena
Athena
Silver V
 
Athena
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
Facuzi
Hachiman
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
634 MMR
Party 2
Scylla
Scylla
Silver III
Rapha0Dz9
Scylla
Silver III
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
895 MMR
Solo
Mercury
Mercury
Bronze III
waypad original
Mercury
Bronze III
Level 69
God Stats
0W - 2L
1,658 SR
Queue Stats
12W - 28L
729 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
xDurandaL
Gilgamesh
Bronze III
Level 143
God Stats
4W - 14L
1,410 SR
Queue Stats
24W - 72L
235 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,513 SR
799 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,469 SR
1,063 MMR
Cu Chulainn
Cu Chulainn
Silver IV
 
Cu Chulainn
Silver IV
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze II
 
Horus
Bronze II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
DragonbornOUT
Neith
Silver V
Level 157
God Stats
10W - 3L
1,521 SR
Queue Stats
208W - 228L
508 MMR
Solo
Zeus
Zeus
Silver II
playgamerxv
Zeus
Silver II
Level 109
God Stats
4W - 1L
1,509 SR
Queue Stats
278W - 302L
976 MMR
Solo
Serqet
Serqet
Silver IV
xXVaLeXx-pikante
Serqet
Silver IV
Level 109
God Stats
5W - 13L
1,315 SR
Queue Stats
96W - 129L
829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 7 / 3
6,395
355
2,428
14,135
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Facuzi
Hachiman
12
2 / 6 / 2
7,749
431
7,283
13,620
4,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Rapha0Dz9
Scylla
15
4 / 5 / 2
8,593
477
13,199
12,558
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 7 / 4
8,316
462
7,378
19,359
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xDurandaL
Gilgamesh
14
3 / 6 / 1
8,477
471
7,420
18,257
11,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AtlasNe ZhaThor

VS

Bans
PoseidonLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 1 / 3
10,712
595
10,207
19,587
22,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
 
Horus
14
2 / 2 / 13
8,975
499
6,469
17,494
20,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
12 / 2 / 6
11,094
616
20,095
12,750
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 5 / 4
11,333
630
15,482
13,547
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 2 / 5
9,733
541
8,064
13,906
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
31
31
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
7
3
0.21
W
Cu Chulainn
 
Cu Chulainn
5
1
3
6.5
W
Horus
 
Horus
2
2
13
4.25
W
12
2
6
7.5
L
Hachiman
Facuzi
Hachiman
2
6
2
0.5
L
Scylla
Rapha0Dz9
Scylla
4
5
2
1
W
6
5
4
1.6
L
2
7
4
0.57
L
Gilgamesh
xDurandaL
Gilgamesh
3
6
1
0.58
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
60,317
77,929
Taken
77,284
36,008
Mitigated
63,136
6,144
Healing
25,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,428
593
0
1,460
14,135
8,385
0
1,638
12,065
12,933
0
W
Cu Chulainn
 
Cu Chulainn
10,207
1,686
0
3,766
19,587
22,376
2,171
1,586
18,001
0
75,898
W
Horus
 
Horus
6,469
3,304
3,521
4,846
17,494
20,846
568
4,197
13,297
0
24,509
W
20,095
10,447
0
4,701
12,750
7,083
3,786
2,319
10,431
0
76,258
L
Hachiman
Facuzi
Hachiman
7,283
5,288
0
1,452
13,620
4,421
0
1,597
11,928
0
35,345
L
Scylla
Rapha0Dz9
Scylla
13,199
1,203
0
790
12,558
4,694
0
3,360
8,764
59,599
0
W
15,482
3,522
0
4,785
13,547
6,024
2,295
4,327
9,220
107,363
0
L
7,378
3,588
0
1,646
19,359
6,903
0
5,497
13,122
0
50,356
L
Gilgamesh
xDurandaL
Gilgamesh
7,420
1,778
0
796
18,257
11,605
0
2,874
15,095
0
48,399
W
8,064
1,674
0
4,318
13,906
6,807
2,932
3,850
10,056
0
50,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
51,847
316
Minions Killed
506
0
Camps Cleared
0
1,470,334
Distance Traveled
1,664,017
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,395
355
29
2
0
179,895
1
W
Cu Chulainn
10,712
595
131
7
0
338,979
7
W
Horus
8,975
499
29
2
0
364,948
2
W
Neith
11,094
616
97
5
0
305,665
6
L
Hachiman
7,749
431
45
3
0
310,850
3
L
Scylla
8,593
477
95
5
0
284,092
3
W
Zeus
11,333
630
164
9
0
297,572
5
L
Mercury
8,316
462
74
4
0
376,011
2
L
Gilgamesh
8,477
471
73
4
0
319,486
3
W
Serqet
9,733
541
85
5
0
356,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role