Player Matchup

Heimdallr
Heimdallr
Babyfluffi
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 71L
1,386 Elo+
Solo
Eset
Eset
BluntMachete11
Eset
Level 27
God Stats
2W - 0L
1,742 SR
Queue Stats
100W - 71L
1,629 Elo+
Party 1
Chang'e
Chang'e
NiceBakedBeans
Chang'e
Level 139
God Stats
2W - 5L
1,527 SR
Queue Stats
468W - 270L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iCarryorTrolli
Ah Muzen Cab
Level 116
God Stats
2W - 0L
1,659 SR
Queue Stats
63W - 28L
1,673 Elo+
Party 1
Set
Set
rodrigo1rod
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,361 Elo+
Solo
Team Averages
Level 66
1,585 SR
1,537 Elo+

VS

Team Averages
Level 80
1,456 SR
1,487 Elo+
Zhong Kui
Zhong Kui
CLUTCH2DAMAX
Zhong Kui
Level 128
God Stats
0W - 1L
1,489 SR
Queue Stats
26W - 26L
1,495 Elo+
Party 2
Apollo
Apollo
Dr5prayFart5
Apollo
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,464 Elo+
Party 2
Ra
Ra
OutlawedEnigma
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
UnknownSpirit94
Baba Yaga
Level 79
God Stats
0W - 2L
1,290 SR
Queue Stats
24W - 26L
1,488 Elo+
Party 2
Rama
Rama
ziiiizurp
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Babyfluffi
Heimdallr
19
6 / 3 / 10
11,357
757
20,595
16,894
9,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 11
10,712
714
9,143
15,970
7,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 1 / 10
11,075
738
7,451
14,807
15,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
iCarryorTrolli
Ah Muzen Cab
19
9 / 2 / 11
11,965
798
30,097
20,548
11,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 8
10,845
723
1,511
15,386
14,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CLUTCH2DAMAX
Zhong Kui
16
2 / 4 / 6
9,862
657
10,324
14,151
15,502
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
17
2 / 3 / 7
9,146
610
10,275
14,412
6,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 5 / 6
9,353
624
9,801
12,723
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
UnknownSpirit94
Baba Yaga
18
1 / 3 / 6
9,097
606
14,477
15,097
6,426
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
17
4 / 6 / 4
10,082
672
12,980
17,436
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
21
Kills
10
11
Deaths
21
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Babyfluffi
Heimdallr
6
3
10
3.67
W
3
2
11
4.25
L
Zhong Kui
CLUTCH2DAMAX
Zhong Kui
2
4
6
1.25
L
Apollo
2
3
7
1.83
W
3
1
10
8
L
1
5
6
0.8
L
Baba Yaga
UnknownSpirit94
Baba Yaga
1
3
6
1.33
W
Ah Muzen Cab
iCarryorTrolli
Ah Muzen Cab
9
2
11
7.25
W
0
3
8
1.33
L
Rama
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,797
Damage
57,857
83,605
Taken
73,819
58,488
Mitigated
40,818
46,797
Healing
30,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Babyfluffi
Heimdallr
20,595
7,993
998
3,272
16,894
9,343
1,830
7,998
8,896
0
36,594
W
9,143
706
4,301
4,329
15,970
7,333
2,143
7,377
8,593
23,267
0
L
Zhong Kui
CLUTCH2DAMAX
Zhong Kui
10,324
263
1,876
2,131
14,151
15,502
0
3,128
11,023
14,650
0
L
Apollo
10,275
3,023
981
2,812
14,412
6,302
0
3,543
10,869
0
26,737
W
7,451
352
13,192
6,724
14,807
15,200
774
5,852
8,955
21,593
0
L
9,801
606
9,015
3,781
12,723
5,559
0
2,705
10,018
23,506
0
L
Baba Yaga
UnknownSpirit94
Baba Yaga
14,477
368
947
3,507
15,097
6,426
0
3,036
12,061
38,968
0
W
Ah Muzen Cab
iCarryorTrolli
Ah Muzen Cab
30,097
16,348
1,076
9,125
20,548
11,686
3,566
6,417
14,131
0
62,715
W
1,511
437
1,964
1,816
15,386
14,926
639
6,958
8,428
0
8,914
L
Rama
12,980
7,114
1,524
3,439
17,436
7,029
65
4,182
13,254
0
24,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
47,540
166
Minions Killed
162
0
Camps Cleared
0
1,440,166
Distance Traveled
1,281,859
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,357
757
31
2
0
277,876
0
W
Eset
10,712
714
29
2
0
270,073
1
L
Zhong Kui
9,862
657
11
1
0
231,660
0
L
Apollo
9,146
610
38
3
0
279,398
0
W
Chang'e
11,075
738
33
2
0
321,317
5
L
Ra
9,353
624
54
4
0
277,649
2
L
Baba Yaga
9,097
606
32
2
0
260,907
0
W
Ah Muzen Cab
11,965
798
63
4
0
274,782
0
W
Set
10,845
723
10
1
0
296,118
0
L
Rama
10,082
672
27
2
0
232,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role